mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-20 23:44:04 +09:00
fixed a bug where colourmap won't interpolate properly. BUG: fadeout/fadein is somewhat glitched, UIQuickBar does not fade-in/out instead it just (dis)appears with no effect
Former-commit-id: 029f504b7e2e4d85676ec8b36b27dcbed5e5db47 Former-commit-id: 0b56ca1e8976bfc5e7ea8d665e6ed6496a52de85
This commit is contained in:
@@ -11,14 +11,18 @@ interface UICanvas {
|
||||
|
||||
var width: Int
|
||||
var height: Int
|
||||
|
||||
var handler: UIHandler?
|
||||
|
||||
/**
|
||||
* In milliseconds
|
||||
*/
|
||||
var openCloseTime: Int
|
||||
/**
|
||||
* Usage: get() = handler!!.openCloseCounter
|
||||
*/
|
||||
var openCloseTimer: Int
|
||||
|
||||
var handler: UIHandler?
|
||||
|
||||
fun update(gc: GameContainer, delta: Int)
|
||||
|
||||
fun render(gc: GameContainer, g: Graphics)
|
||||
|
||||
Reference in New Issue
Block a user