mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 20:31:51 +09:00
working text selector; text input needs more work
This commit is contained in:
@@ -13,5 +13,7 @@
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"GAME_32BIT_WARNING2": "Please download and install the latest 64-Bit Java at:",
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"GAME_32BIT_WARNING3": "https://www.java.com/en/download/",
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"MENU_OPTION_STREAMERS_LAYOUT": "Chat Overlay Mode",
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"MENU_LABEL_RESTART_REQUIRED": "Restart Required"
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"MENU_LABEL_RESTART_REQUIRED": "Restart Required",
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"MENU_LABEL_KEYBOARD_LAYOUT": "Keyboard Layout",
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"MENU_LABEL_IME": "IME"
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}
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@@ -12,5 +12,7 @@
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"GAME_32BIT_WARNING2": "아래 링크에서 최신 64비트 Java를 내려받아 설치해주세요.",
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"GAME_32BIT_WARNING3": "https://www.java.com/ko/download/",
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"MENU_OPTION_STREAMERS_LAYOUT": "스트리머 채팅창 모드",
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"MENU_LABEL_RESTART_REQUIRED": "재시작 필요"
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"MENU_LABEL_RESTART_REQUIRED": "재시작 필요",
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"MENU_LABEL_KEYBOARD_LAYOUT": "자판 배열",
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"MENU_LABEL_IME": "입력기"
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}
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Binary file not shown.
@@ -23,6 +23,7 @@ import net.torvald.terrarum.controller.GdxControllerAdapter;
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import net.torvald.terrarum.controller.TerrarumController;
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import net.torvald.terrarum.controller.XinputControllerAdapter;
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import net.torvald.terrarum.gameactors.BlockMarkerActor;
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import net.torvald.terrarum.gamecontroller.IME;
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import net.torvald.terrarum.gamecontroller.KeyToggler;
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import net.torvald.terrarum.gameworld.GameWorld;
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import net.torvald.terrarum.imagefont.TinyAlphNum;
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@@ -178,6 +179,7 @@ public class App implements ApplicationListener {
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public static CreateTileAtlas tileMaker;
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public static GameFontBase fontGame;
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public static GameFontBase fontGameFBO;
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public static TinyAlphNum fontSmallNumbers;
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/** A gamepad. Multiple gamepads may controll this single virtualised gamepad. */
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@@ -491,20 +493,18 @@ public class App implements ApplicationListener {
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environment = RunningEnvironment.PC;
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}*/
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fontGame = new GameFontBase(FONT_DIR, false, true, false,
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Texture.TextureFilter.Nearest, Texture.TextureFilter.Nearest, false,
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256, false, 0.5f, false
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);
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fontGameFBO = new GameFontBase(FONT_DIR, false, true, false,
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Texture.TextureFilter.Nearest, Texture.TextureFilter.Nearest, false,
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64, false, 203f/255f, false
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);
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Lang.invoke();
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// make loading list
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CommonResourcePool.INSTANCE.loadAll();
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// create tile atlas
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printdbg(this, "Making terrain textures...");
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tileMaker = new CreateTileAtlas();
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tileMaker.invoke(false);
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}
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@Override
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@@ -742,6 +742,7 @@ public class App implements ApplicationListener {
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shapeRender.dispose();
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fontGame.dispose();
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fontGameFBO.dispose();
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fontSmallNumbers.dispose();
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ItemSlotImageFactory.INSTANCE.dispose();
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@@ -823,6 +824,13 @@ public class App implements ApplicationListener {
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* Init stuffs which needs GL context
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*/
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private void postInit() {
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// create tile atlas
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printdbg(this, "Making terrain textures...");
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tileMaker = new CreateTileAtlas();
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tileMaker.invoke(false);
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IME.INSTANCE.invoke();
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Terrarum.initialise();
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TextureRegionPack.Companion.setGlobalFlipY(true);
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@@ -1,6 +1,7 @@
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package net.torvald.terrarum.gamecontroller
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import com.badlogic.gdx.Gdx
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import net.torvald.terrarum.App.printdbg
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import java.io.File
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data class TerrarumKeyLayout(
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val name: String,
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@@ -24,9 +25,9 @@ data class TerrarumKeyLayout(
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object IME {
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const val KEYLAYOUT_DIR = "assets/keylayout/"
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const val KEYLAYOUT_EXTENSION = ".key"
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const val KEYLAYOUT_EXTENSION = "key"
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private val cached = HashMap<String, TerrarumKeyLayout>()
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private val lowLayers = HashMap<String, TerrarumKeyLayout>()
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private val context = org.graalvm.polyglot.Context.newBuilder("js")
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.allowHostAccess(org.graalvm.polyglot.HostAccess.NONE)
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@@ -34,16 +35,28 @@ object IME {
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.allowIO(false)
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.build()
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init {
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File(KEYLAYOUT_DIR).listFiles { file, s -> s.endsWith(".$KEYLAYOUT_EXTENSION") }.forEach {
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printdbg(this, "Registering Low layer ${it.nameWithoutExtension.lowercase()}")
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lowLayers[it.nameWithoutExtension.lowercase()] = parseKeylayoutFile(it)
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}
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}
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fun invoke() {}
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fun getLowLayerByName(name: String): TerrarumKeyLayout {
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return cached.getOrPut(name) { parseKeylayoutFile("$KEYLAYOUT_DIR$name$KEYLAYOUT_EXTENSION") }
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return lowLayers[name.lowercase()]!!
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}
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fun getAllLowLayers(): List<String> {
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return lowLayers.keys.toList()
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}
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private fun parseKeylayoutFile(path: String): TerrarumKeyLayout {
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val file = Gdx.files.internal(path)
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val src = file.readString("UTF-8")
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val jsval = context.eval("js", "let t=$src;Object.freeze(t)")
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private fun parseKeylayoutFile(file: File): TerrarumKeyLayout {
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val src = file.readText(Charsets.UTF_8)
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val jsval = context.eval("js", "Object.freeze($src)")
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val name = jsval.getMember("n").asString()
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val out = Array(256) { Array<String?>(4) { null } }
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for (keycode in 0L until 256L) {
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@@ -289,7 +289,7 @@ class IngameController(val terrarumIngame: TerrarumIngame) : InputAdapter() {
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private var repeatCount = 0
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private var oldKeys = IntArray(N_KEY_ROLLOVER) { 0 }
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/** always Low Layer */
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private var keymap = IME.getLowLayerByName(App.getConfigString("basekeyboardlayout"))
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// private var keymap = IME.getLowLayerByName(App.getConfigString("basekeyboardlayout"))
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fun resetKeyboardStrobo() {
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stroboStatus = 0
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@@ -301,6 +301,7 @@ class IngameController(val terrarumIngame: TerrarumIngame) : InputAdapter() {
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val keys = strobeKeys()
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var keyChanged = !arrayEq(keys, oldKeys)
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val keyDiff = arrayDiff(keys, oldKeys)
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val keymap = IME.getLowLayerByName(App.getConfigString("basekeyboardlayout"))
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if (stroboStatus % 2 == 0 && keys[0] != 0) {
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stroboStatus += 1
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@@ -308,8 +309,8 @@ class IngameController(val terrarumIngame: TerrarumIngame) : InputAdapter() {
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repeatCount += 1
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val shiftin = keys.contains(Keys.SHIFT_LEFT) || keys.contains(Keys.SHIFT_RIGHT)
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val keysym0 = keysToStr(keys)
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val newKeysym0 = keysToStr(keyDiff)
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val keysym0 = keysToStr(keymap, keys)
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val newKeysym0 = keysToStr(keymap, keyDiff)
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val keysym = if (keysym0 == null) null
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else if (shiftin && keysym0[1]?.isNotBlank() == true) keysym0[1]
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else keysym0[0]
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@@ -342,7 +343,7 @@ class IngameController(val terrarumIngame: TerrarumIngame) : InputAdapter() {
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}
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}
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private fun keysToStr(keys: IntArray): Array<String?>? {
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private fun keysToStr(keymap: TerrarumKeyLayout, keys: IntArray): Array<String?>? {
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if (keys.size == 0) return null
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val headkey = keys[0]
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return if (keymap.symbols!![headkey] == null) null else keymap.symbols!![headkey]
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@@ -6,11 +6,15 @@ import com.badlogic.gdx.graphics.Camera
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import com.badlogic.gdx.graphics.Color
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import com.badlogic.gdx.graphics.g2d.SpriteBatch
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import com.badlogic.gdx.graphics.g2d.TextureRegion
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import net.torvald.EMDASH
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import net.torvald.terrarum.App
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import net.torvald.terrarum.CommonResourcePool
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import net.torvald.terrarum.DefaultConfig
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import net.torvald.terrarum.gamecontroller.IME
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import net.torvald.terrarum.langpack.Lang
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import net.torvald.terrarum.linearSearch
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import net.torvald.terrarum.ui.*
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import net.torvald.terrarum.utils.RandomWordsName
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import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
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/**
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@@ -27,14 +31,16 @@ class UIKeyboardControlPanel(remoCon: UIRemoCon?) : UICanvas() {
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private val labels = CommonResourcePool.getAsTextureRegionPack("inventory_category")
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override var width = 600
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override var width = 480
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override var height = 600
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override var openCloseTime = 0f
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private val textSelWidth = 300
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private val drawX = (Toolkit.drawWidth - width) / 2
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private val drawY = (App.scr.height - height) / 2
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internal val kbx = drawX + 61
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internal val kbx = drawX + 1
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internal val kby = drawY + 95
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private val oneu = 28
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@@ -127,9 +133,25 @@ class UIKeyboardControlPanel(remoCon: UIRemoCon?) : UICanvas() {
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private val controlPalette = UIItemControlPaletteBaloon(this, (Toolkit.drawWidth - 480) / 2, kby + 219)
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private val textInputPanel = UIItemTextLineInput(this, drawX, 360, width)
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private val lowLayerCodes = IME.getAllLowLayers()
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private val lowLayerNames = lowLayerCodes.map { { IME.getLowLayerByName(it).name } }
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private val keyboardLayoutSelection = UIItemTextSelector(this, drawX + width - textSelWidth - 3, 400, lowLayerNames, lowLayerCodes.linearSearch { it == App.getConfigString("basekeyboardlayout") }!!, textSelWidth)
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private val imeCodes = listOf("null", "ko_kr_2set_standard", "ko_kr_3set_390")
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private val imeNames = listOf({ "$EMDASH" },{ "표준 두벌식" },{ "세벌식 3-90" })
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private val imeSelection = UIItemTextSelector(this, drawX + width - textSelWidth - 3, 440, imeNames, 0, textSelWidth)
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private val keyboardTestPanel = UIItemTextLineInput(this, drawX + (width - 480) / 2 + 3, 480, 474)
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init {
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keyboardLayoutSelection.selectionChangeListener = {
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App.setConfig("basekeyboardlayout", lowLayerCodes[it])
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}
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keycaps.values.forEach { addUIitem(it) }
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updateKeycaps()
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@@ -139,7 +161,9 @@ class UIKeyboardControlPanel(remoCon: UIRemoCon?) : UICanvas() {
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updateKeycaps()
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}
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addUIitem(textInputPanel)
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addUIitem(keyboardLayoutSelection)
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addUIitem(imeSelection)
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addUIitem(keyboardTestPanel)
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}
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private fun resetKeyConfig() {
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@@ -210,6 +234,8 @@ class UIKeyboardControlPanel(remoCon: UIRemoCon?) : UICanvas() {
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if (keycapClicked >= 0 && controlSelected < 0) {
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controlPalette.render(batch, camera)
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}
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App.fontGame.draw(batch, Lang["MENU_LABEL_KEYBOARD_LAYOUT"], kbx + 1, keyboardLayoutSelection.initialY)
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App.fontGame.draw(batch, Lang["MENU_LABEL_IME"], kbx + 1, imeSelection.initialY)
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val title = Lang["MENU_CONTROLS_KEYBOARD"]
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@@ -282,14 +308,14 @@ class UIItemKeycap(
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var selected = false
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private val borderKeyForbidden = Color(0x000000C0)
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private val borderKeyNormal = Color(0xFFFFFFAA.toInt())
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private val borderKeyNormal = Toolkit.Theme.COL_INACTIVE
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private val borderMouseUp = Toolkit.Theme.COL_ACTIVE
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private val borderKeyPressed = Toolkit.Theme.COL_HIGHLIGHT
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private val borderKeyPressedAndSelected = Color(0x33FF33FF.toInt())
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private val keycapFill = Toolkit.Theme.COL_CELL_FILL
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private val keylabelCol = Color(0xFFFFFF40.toInt())
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private val keylabelCol = Toolkit.Theme.COL_DISABLED
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private val configuredKeyCol = Color.WHITE
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override fun update(delta: Float) {
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@@ -87,7 +87,7 @@ abstract class UIItem(var parentUI: UICanvas, val initialX: Int, val initialY: I
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/** If mouse is hovering over it */
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open val mouseUp: Boolean
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get() = relativeMouseX in 0..width - 1 && relativeMouseY in 0..height - 1
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get() = relativeMouseX in 0 until width && relativeMouseY in 0 until height
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/** If mouse is hovering over it and mouse is down */
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open val mousePushed: Boolean
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get() = mouseUp && Terrarum.mouseDown
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@@ -20,16 +20,17 @@ class UIItemTextLineInput(
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parentUI: UICanvas,
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initialX: Int, initialY: Int,
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override val width: Int,
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override val height: Int = 24,
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var placeholder: String? = null,
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var placeholder: () -> String = { "" },
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val enablePasteButton: Boolean = true,
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val enableLanguageButton: Boolean = false
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) : UIItem(parentUI, initialX, initialY) {
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override val height = 24
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companion object {
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val TEXTINPUT_COL_TEXT = Color.WHITE
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val TEXTINPUT_COL_BORDER = Toolkit.Theme.COL_ACTIVE
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val TEXTINPUT_COL_BORDER_INACTIVE = Toolkit.Theme.COL_INACTIVE
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val TEXTINPUT_COL_TEXT_HALF = Color.WHITE.cpy().mul(1f,1f,1f,0.5f)
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val TEXTINPUT_COL_TEXT_DISABLED = Toolkit.Theme.COL_DISABLED
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val TEXTINPUT_COL_BACKGROUND = Toolkit.Theme.COL_CELL_FILL
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const val CURSOR_BLINK_TIME = 1f / 3f
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}
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@@ -37,7 +38,6 @@ class UIItemTextLineInput(
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private val fbo = FrameBuffer(Pixmap.Format.RGBA8888, width - 4, height - 4, true)
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var isActive = true
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var isGreyedOut = false
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var cursorX = 0 // 1 per char (not codepoint)
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var cursorCodepoint = 0
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@@ -46,10 +46,12 @@ class UIItemTextLineInput(
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var cursorBlinkCounter = 0f
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var cursorOn = true
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val keybuf = StringBuilder()
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private val textbuf = StringBuilder()
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private var fboUpdateLatch = true
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private var currentPlaceholderText = placeholder() // the placeholder text may change every time you call it
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override fun update(delta: Float) {
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super.update(delta)
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@@ -64,22 +66,22 @@ class UIItemTextLineInput(
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if (cursorX > 0 && keycodes.contains(Input.Keys.BACKSPACE)) {
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cursorCodepoint -= 1
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val lastCp = keybuf.codePointAt(cursorCodepoint)
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val lastCp = textbuf.codePointAt(cursorCodepoint)
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val charCount = Character.charCount(lastCp)
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cursorX -= charCount
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keybuf.delete(cursorX, cursorX + charCount)
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textbuf.delete(cursorX, cursorX + charCount)
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cursorDrawX -= App.fontGame.getWidth(String(Character.toChars(lastCp))) - 1
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codepointCount -= 1
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}
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else if (cursorX > 0 && keycodes.contains(Input.Keys.LEFT)) {
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cursorCodepoint -= 1
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cursorX -= Character.charCount(keybuf.codePointAt(cursorCodepoint))
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val lastCp = keybuf.codePointAt(cursorCodepoint)
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cursorX -= Character.charCount(textbuf.codePointAt(cursorCodepoint))
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val lastCp = textbuf.codePointAt(cursorCodepoint)
|
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cursorDrawX -= App.fontGame.getWidth(String(Character.toChars(lastCp))) - 1
|
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}
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else if (cursorX < codepointCount && keycodes.contains(Input.Keys.RIGHT)) {
|
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val lastCp = keybuf.codePointAt(cursorCodepoint)
|
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val lastCp = textbuf.codePointAt(cursorCodepoint)
|
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cursorDrawX += App.fontGame.getWidth(String(Character.toChars(lastCp))) - 1
|
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cursorX += Character.charCount(lastCp)
|
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cursorCodepoint += 1
|
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@@ -88,7 +90,7 @@ class UIItemTextLineInput(
|
||||
// - literal "<"
|
||||
// - keysymbol that does not start with "<" (not always has length of 1 because UTF-16)
|
||||
else if (char != null && char[0].code >= 32 && (char == "<" || !char.startsWith("<"))) {
|
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keybuf.insert(cursorX, char)
|
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textbuf.insert(cursorX, char)
|
||||
|
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cursorDrawX += App.fontGame.getWidth(char) - 1
|
||||
cursorX += char.length
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||||
@@ -97,6 +99,10 @@ class UIItemTextLineInput(
|
||||
}
|
||||
}
|
||||
|
||||
if (cursorCodepoint == 0) {
|
||||
currentPlaceholderText = placeholder()
|
||||
}
|
||||
|
||||
cursorBlinkCounter += delta
|
||||
|
||||
while (cursorBlinkCounter >= CURSOR_BLINK_TIME) {
|
||||
@@ -117,7 +123,7 @@ class UIItemTextLineInput(
|
||||
gdxClearAndSetBlend(0f, 0f, 0f, 0f)
|
||||
|
||||
it.color = Color.WHITE
|
||||
App.fontGame.draw(it, "$keybuf", 0f, 0f)
|
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App.fontGameFBO.draw(it, if (textbuf.isEmpty()) currentPlaceholderText else "$textbuf", 0f, 0f)
|
||||
} }
|
||||
}
|
||||
|
||||
@@ -126,19 +132,17 @@ class UIItemTextLineInput(
|
||||
batch.color = TEXTINPUT_COL_BACKGROUND
|
||||
Toolkit.fillArea(batch, posX, posY, width, height)
|
||||
|
||||
batch.color = if (isActive) TEXTINPUT_COL_BORDER else TEXTINPUT_COL_BORDER_INACTIVE
|
||||
batch.color = if (isActive) Toolkit.Theme.COL_HIGHLIGHT else if (mouseUp) Toolkit.Theme.COL_ACTIVE else Toolkit.Theme.COL_INACTIVE
|
||||
Toolkit.drawBoxBorder(batch, posX - 1, posY - 1, width + 2, height + 2)
|
||||
|
||||
batch.color = TEXTINPUT_COL_TEXT
|
||||
batch.color = if (textbuf.isEmpty()) TEXTINPUT_COL_TEXT_DISABLED else TEXTINPUT_COL_TEXT
|
||||
batch.draw(fbo.colorBufferTexture, posX + 2f, posY + 2f, fbo.width.toFloat(), fbo.height.toFloat())
|
||||
|
||||
if (isActive && cursorOn) {
|
||||
val oldBatchCol = batch.color.cpy()
|
||||
|
||||
batch.color = batch.color.mul(0.5f,0.5f,0.5f,1f)
|
||||
batch.color = TEXTINPUT_COL_TEXT_HALF
|
||||
Toolkit.fillArea(batch, posX + cursorDrawX + 3, posY, 2, 24)
|
||||
|
||||
batch.color = oldBatchCol
|
||||
batch.color = TEXTINPUT_COL_TEXT
|
||||
Toolkit.fillArea(batch, posX + cursorDrawX + 3, posY, 1, 23)
|
||||
}
|
||||
|
||||
@@ -146,6 +150,9 @@ class UIItemTextLineInput(
|
||||
super.render(batch, camera)
|
||||
}
|
||||
|
||||
fun getText() = textbuf.toString()
|
||||
fun getTextOrPlaceholder() = if (textbuf.isEmpty()) currentPlaceholderText else getText()
|
||||
|
||||
override fun dispose() {
|
||||
fbo.dispose()
|
||||
}
|
||||
|
||||
158
src/net/torvald/terrarum/ui/UIItemTextSelector.kt
Normal file
158
src/net/torvald/terrarum/ui/UIItemTextSelector.kt
Normal file
@@ -0,0 +1,158 @@
|
||||
package net.torvald.terrarum.ui
|
||||
|
||||
import com.badlogic.gdx.graphics.Camera
|
||||
import com.badlogic.gdx.graphics.Color
|
||||
import com.badlogic.gdx.graphics.OrthographicCamera
|
||||
import com.badlogic.gdx.graphics.Pixmap
|
||||
import com.badlogic.gdx.graphics.g2d.SpriteBatch
|
||||
import com.badlogic.gdx.graphics.glutils.FrameBuffer
|
||||
import net.torvald.terrarum.*
|
||||
import net.torvald.terrarum.gameworld.fmod
|
||||
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
|
||||
|
||||
/**
|
||||
* @param width width of the text input where the text gets drawn, not the entire item
|
||||
* @param height height of the text input where the text gets drawn, not the entire item
|
||||
*
|
||||
* Created by minjaesong on 2021-10-21.
|
||||
*/
|
||||
class UIItemTextSelector(
|
||||
parentUI: UICanvas,
|
||||
initialX: Int, initialY: Int,
|
||||
val labelfuns: List<() -> String>,
|
||||
intialSelection: Int,
|
||||
override val width: Int,
|
||||
private val drawBorder: Boolean = true
|
||||
) : UIItem(parentUI, initialX, initialY) {
|
||||
|
||||
init {
|
||||
CommonResourcePool.addToLoadingList("inventory_category") {
|
||||
TextureRegionPack("assets/graphics/gui/inventory/category.tga", 20, 20)
|
||||
}
|
||||
CommonResourcePool.loadAll()
|
||||
}
|
||||
|
||||
private val labels = CommonResourcePool.getAsTextureRegionPack("inventory_category")
|
||||
|
||||
override val height = 24
|
||||
private val buttonW = 30
|
||||
|
||||
private val fbo = FrameBuffer(Pixmap.Format.RGBA8888, width - 54 - 4, height - 4, true)
|
||||
|
||||
var selection = intialSelection
|
||||
private var fboUpdateLatch = true
|
||||
|
||||
private var mouseOnButton = 0 // 0: nothing, 1: left, 2: right
|
||||
|
||||
var selectionChangeListener: (Int) -> Unit = {}
|
||||
|
||||
override fun update(delta: Float) {
|
||||
super.update(delta)
|
||||
|
||||
mouseOnButton =
|
||||
if (relativeMouseX in 0..buttonW && relativeMouseY in 0..height)
|
||||
1
|
||||
else if (relativeMouseX in width - buttonW..width && relativeMouseY in 0..height)
|
||||
2
|
||||
else
|
||||
0
|
||||
|
||||
if (!mouseLatched && Terrarum.mouseDown && mouseOnButton != 0) {
|
||||
mouseLatched = true
|
||||
selection = (selection + (mouseOnButton * 2) - 3) fmod labelfuns.size
|
||||
fboUpdateLatch = true
|
||||
selectionChangeListener(selection)
|
||||
}
|
||||
else if (!Terrarum.mouseDown) mouseLatched = false
|
||||
}
|
||||
|
||||
override fun render(batch: SpriteBatch, camera: Camera) {
|
||||
|
||||
batch.end()
|
||||
|
||||
if (fboUpdateLatch) {
|
||||
fboUpdateLatch = false
|
||||
fbo.inAction(camera as OrthographicCamera, batch) { batch.inUse {
|
||||
gdxClearAndSetBlend(0f, 0f, 0f, 0f)
|
||||
|
||||
it.color = Color.WHITE
|
||||
val t = labelfuns[selection]()
|
||||
val tw = App.fontGame.getWidth(t)
|
||||
App.fontGameFBO.draw(it, t, (fbo.width - tw) / 2, 0)
|
||||
} }
|
||||
}
|
||||
|
||||
batch.begin()
|
||||
|
||||
if (drawBorder) {
|
||||
batch.color = UIItemTextLineInput.TEXTINPUT_COL_BACKGROUND
|
||||
// left button cell back
|
||||
Toolkit.fillArea(batch, posX, posY, buttonW, height)
|
||||
// text area cell back
|
||||
Toolkit.fillArea(batch, posX + buttonW + 3, posY, width - 2*buttonW - 6, height)
|
||||
// right button cell back
|
||||
Toolkit.fillArea(batch, posX + width - buttonW, posY, buttonW, height)
|
||||
|
||||
// text area border
|
||||
batch.color = Toolkit.Theme.COL_INACTIVE
|
||||
Toolkit.drawBoxBorder(batch, posX + buttonW + 2, posY - 1, width - 2*buttonW - 6 + 2, height + 2)
|
||||
|
||||
// left button border
|
||||
batch.color = if (mouseOnButton == 1 && mousePushed) Toolkit.Theme.COL_HIGHLIGHT
|
||||
else if (mouseOnButton == 1) Toolkit.Theme.COL_ACTIVE else Toolkit.Theme.COL_INACTIVE
|
||||
Toolkit.drawBoxBorder(batch, posX - 1, posY - 1, buttonW + 2, height + 2)
|
||||
|
||||
// right button border
|
||||
batch.color = if (mouseOnButton == 2 && mousePushed) Toolkit.Theme.COL_HIGHLIGHT
|
||||
else if (mouseOnButton == 2) Toolkit.Theme.COL_ACTIVE else Toolkit.Theme.COL_INACTIVE
|
||||
Toolkit.drawBoxBorder(batch, posX + width - buttonW - 1, posY - 1, buttonW + 2, height + 2)
|
||||
}
|
||||
|
||||
// left button icon
|
||||
batch.color = if (mouseOnButton == 1 && mousePushed) Toolkit.Theme.COL_HIGHLIGHT
|
||||
else if (mouseOnButton == 1) Toolkit.Theme.COL_ACTIVE else UIItemTextLineInput.TEXTINPUT_COL_TEXT
|
||||
batch.draw(labels.get(16,0), posX + (buttonW - labels.tileW) / 2f, posY + (height - labels.tileH) / 2f)
|
||||
|
||||
// right button icon
|
||||
batch.color = if (mouseOnButton == 2 && mousePushed) Toolkit.Theme.COL_HIGHLIGHT
|
||||
else if (mouseOnButton == 2) Toolkit.Theme.COL_ACTIVE else UIItemTextLineInput.TEXTINPUT_COL_TEXT
|
||||
batch.draw(labels.get(17,0), posX + width - buttonW + (buttonW - labels.tileW) / 2f, posY + (height - labels.tileH) / 2f)
|
||||
|
||||
// draw text
|
||||
batch.color = UIItemTextLineInput.TEXTINPUT_COL_TEXT
|
||||
batch.draw(fbo.colorBufferTexture, posX + buttonW + 5f, posY + 2f, fbo.width.toFloat(), fbo.height.toFloat())
|
||||
|
||||
|
||||
super.render(batch, camera)
|
||||
}
|
||||
|
||||
override fun dispose() {
|
||||
fbo.dispose()
|
||||
}
|
||||
}
|
||||
|
||||
class UIItemSpinner(
|
||||
parentUI: UICanvas,
|
||||
initialX: Int, initialY: Int,
|
||||
intialValue: Int,
|
||||
val min: Int,
|
||||
val max: Int,
|
||||
val step: Int,
|
||||
override val width: Int
|
||||
) : UIItem(parentUI, initialX, initialY) {
|
||||
|
||||
init {
|
||||
CommonResourcePool.addToLoadingList("inventory_category") {
|
||||
TextureRegionPack("assets/graphics/gui/inventory/category.tga", 20, 20)
|
||||
}
|
||||
CommonResourcePool.loadAll()
|
||||
}
|
||||
|
||||
private val labels = CommonResourcePool.getAsTextureRegionPack("inventory_category")
|
||||
|
||||
override val height = 24
|
||||
|
||||
override fun dispose() {
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user