forgot to comment out the debug print

This commit is contained in:
minjaesong
2019-01-21 01:22:53 +09:00
parent 34a9d39516
commit f1499e3e48
2 changed files with 5 additions and 4 deletions

View File

@@ -1,6 +1,5 @@
package net.torvald.terrarum.gameactors
import com.badlogic.gdx.Gdx
import com.badlogic.gdx.Input
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
@@ -361,7 +360,7 @@ open class ActorWBMovable(renderOrder: RenderOrder, val immobileBody: Boolean =
//val ddelta = Gdx.graphics.rawDeltaTime.toDouble()
val ddelta = AppLoader.getSmoothDelta()
println("${Gdx.graphics.rawDeltaTime.toDouble()}\t${AppLoader.getSmoothDelta()}")
//println("${Gdx.graphics.rawDeltaTime.toDouble()}\t${AppLoader.getSmoothDelta()}")
if (!assertPrinted) assertInit()