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this should track the total playtime better?
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@@ -319,6 +319,8 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
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(!tileProp.isSolid && !wallProp.isSolid).toInt().toFloat()
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}
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)
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loadedTime_t = App.getTIME_T()
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}
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data class NewGameParams(
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