multicolour storage chests

This commit is contained in:
minjaesong
2024-03-02 03:03:31 +09:00
parent ea1702ace4
commit f400a5afe7
11 changed files with 202 additions and 9 deletions

View File

@@ -11,7 +11,6 @@ import net.torvald.terrarum.modulebasegame.gameactors.FixtureTikiTorch
* Created by minjaesong on 2019-07-08.
*/
class ItemStorageChest(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureStorageChest") {
override var dynamicID: ItemID = originalID
override var baseMass = FixtureTikiTorch.MASS
override val canBeDynamic = false
@@ -20,5 +19,46 @@ class ItemStorageChest(originalID: ItemID) : FixtureItemBase(originalID, "net.to
get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/storage_chest.tga")
override var baseToolSize: Double? = baseMass
override var originalName = "ITEM_STORAGE_CHEST"
}
/**
* Created by minjaesong on 2024-03-02.
*/
class ItemStorageChestEbony(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureStorageChestEbony") {
override var dynamicID: ItemID = originalID
override var baseMass = FixtureTikiTorch.MASS
override val canBeDynamic = false
override val materialId = ""
override val itemImage: TextureRegion
get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/storage_chest_2.tga")
override var baseToolSize: Double? = baseMass
override var originalName = "ITEM_STORAGE_CHEST"
}
/**
* Created by minjaesong on 2024-03-02.
*/
class ItemStorageChestBirch(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureStorageChestBirch") {
override var dynamicID: ItemID = originalID
override var baseMass = FixtureTikiTorch.MASS
override val canBeDynamic = false
override val materialId = ""
override val itemImage: TextureRegion
get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/storage_chest_3.tga")
override var baseToolSize: Double? = baseMass
override var originalName = "ITEM_STORAGE_CHEST"
}
/**
* Created by minjaesong on 2024-03-02.
*/
class ItemStorageChestRosewood(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureStorageChestRosewood") {
override var dynamicID: ItemID = originalID
override var baseMass = FixtureTikiTorch.MASS
override val canBeDynamic = false
override val materialId = ""
override val itemImage: TextureRegion
get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/storage_chest_4.tga")
override var baseToolSize: Double? = baseMass
override var originalName = "ITEM_STORAGE_CHEST"
}