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https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 12:21:52 +09:00
fixing issue #47 using new tag on blocks.csv
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@@ -1,5 +1,5 @@
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"id";"drop";"spawn";"name";"shdr";"shdg";"shdb";"shduv";"str";"dsty";"mate";"solid";"wall";"grav";"dlfn";"fv";"fr";"lumr";"lumg";"lumb";"lumuv";"colour";"vscs";"refl";"tags"
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"0";"0";"0";"BLOCK_AIR";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1";"NULL";"0";"1";"N/A";"0";"0";"4";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";""
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"0";"0";"0";"BLOCK_AIR";"0.0312";"0.0312";"0.0312";"0.0312";"1";"1";"NULL";"0";"1";"N/A";"0";"0";"4";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"INCONSEQUENTIAL"
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"16";"17";"17";"BLOCK_STONE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ROCK,NATURAL"
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"17";"17";"17";"BLOCK_STONE_QUARRIED";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.0";"ROCK"
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"18";"18";"18";"BLOCK_STONE_TILE_WHITE";"0.1252";"0.1252";"0.1252";"0.1252";"48";"2400";"ROCK";"1";"1";"N/A";"0";"4";"16";"0.0000";"0.0000";"0.0000";"0.0000";"N/A";"N/A";"0.18";"STONE"
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@@ -188,6 +188,7 @@
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## Some tags are reserved for internal use, which are:
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## - INTERNAL: denotes that the tile is internal-use. Will not be rendered unless debug window is on.
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## - DORENDER: this internal tile must go through the standard-issue tile drawing routine.
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## - INCONSEQUENTIAL: denotes that this tile can be overwritten without dropping it. Usually used with flower tiles.
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#
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#
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## References ##
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Can't render this file because it contains an unexpected character in line 179 and column 37.
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@@ -209,8 +209,8 @@ class BlockCodex {
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prop.isSolid = record.boolVal("solid")
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//prop.isClear = record.boolVal("clear")
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prop.isPlatform = prop.tags.contains("PLATFORM")
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prop.isActorBlock = prop.tags.contains("ACTORBLOCK")
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prop.isPlatform = prop.hasTag("PLATFORM")
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prop.isActorBlock = prop.hasTag("ACTORBLOCK")
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prop.isWallable = record.boolVal("wall")
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prop.maxSupport = record.intVal("grav")
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@@ -75,6 +75,8 @@ class BlockProp {
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BlockCodex[BlockCodex.tileToVirtual[id]!![offset]]._lumCol.lane(channel)
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}
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fun hasTag(s: String) = tags.contains(s)
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/**
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* @param luminosity
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*/
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@@ -359,6 +359,8 @@ abstract class GameItem(val originalID: ItemID) : Comparable<GameItem>, Cloneabl
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return this
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}
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fun hasTag(s: String) = tags.contains(s)
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companion object {
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@@ -248,7 +248,7 @@ open class FixtureBase : ActorWithBody, CuedByTerrainChange {
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forEachBlockbox { x, y, _, _ ->
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if (!hasCollision) {
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val tile = world!!.getTileFromTerrain(x, y)
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if (BlockCodex[tile].isSolid || BlockCodex[tile].isActorBlock) {
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if (!BlockCodex[tile].hasTag("INCONSEQUENTIAL")) {
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hasCollision = true
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}
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}
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@@ -311,7 +311,7 @@ open class FixtureBase : ActorWithBody, CuedByTerrainChange {
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forEachBlockbox { x, y, _, _ ->
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if (!hasCollision) {
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val tile = world!!.getTileFromTerrain(x, y)
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if (BlockCodex[tile].isSolid || BlockCodex[tile].isActorBlock) {
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if (!BlockCodex[tile].hasTag("INCONSEQUENTIAL")) {
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hasCollision = true
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}
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}
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@@ -51,7 +51,7 @@ object BlockBase {
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// return false if there is a "solid" tile already
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if (isWall && BlockCodex[wallUnderCursor].isSolid ||
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!isWall && (BlockCodex[terrainUnderCursor].isSolid || BlockCodex[terrainUnderCursor].isActorBlock))
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!isWall && !BlockCodex[terrainUnderCursor].hasTag("INCONSEQUENTIAL"))
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return@mouseInInteractableRange -1L
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// filter passed, do the job
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@@ -74,7 +74,7 @@ object ControlPanelCommon {
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val optionsList = arg.subList(1, arg.size).map { it.toInt() }
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val initialSel = optionsList.indexOf(App.getConfigInt(optionName))
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if (initialSel < 0) throw IllegalArgumentException("config value '${App.getConfigString(optionName)}' for option '$optionName' is not found on the options list")
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if (initialSel < 0) throw IllegalArgumentException("config value '${App.getConfigInt(optionName)}' for option '$optionName' is not found on the options list")
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UIItemTextSelector(parent, x, y, labelFuns, initialSel, CONFIG_SPINNER_WIDTH, clickToShowPalette = false, useSpinnerButtons = true) to { it: UIItem, optionStr: String ->
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(it as UIItemTextSelector).selectionChangeListener = {
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@@ -125,7 +125,7 @@ class UICrafting(val full: UIInventoryFull) : UICanvas(), HasInventory {
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// If the player has the required item, use it; otherwise, will take an item from the ItemCodex
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player.itemList.filter { (itm, qty) ->
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ItemCodex[itm]?.tags?.contains(ingredient.key) == true && qty >= ingredient.qty
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}.maxByOrNull { it.qty }?.itm ?: ((ItemCodex.itemCodex.firstNotNullOfOrNull { if (it.value.tags.contains(ingredient.key)) it.key else null }) ?: throw NullPointerException("Item with tag '${ingredient.key}' not found. Possible cause: game or a module not updated or installed"))
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}.maxByOrNull { it.qty }?.itm ?: ((ItemCodex.itemCodex.firstNotNullOfOrNull { if (it.value.hasTag(ingredient.key)) it.key else null }) ?: throw NullPointerException("Item with tag '${ingredient.key}' not found. Possible cause: game or a module not updated or installed"))
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}
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else {
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ingredient.key
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@@ -234,7 +234,7 @@ class UICrafting(val full: UIInventoryFull) : UICanvas(), HasInventory {
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// don't rely on highlightedness of the button to determine the item on the button is the selected
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// ingredient (because I don't fully trust my code lol)
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val targetItemToAlter = recipe.ingredients.filter { // altering recipe doesn't make sense if player selected a recipe that requires no tag-ingredients
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(it.keyMode == CraftingCodex.CraftingItemKeyMode.TAG && gameItem.tags.contains(it.key))
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(it.keyMode == CraftingCodex.CraftingItemKeyMode.TAG && gameItem.hasTag(it.key))
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}.let {
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if (it.size > 1)
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println("[UICrafting] Your recipe seems to have two similar ingredients defined\n" +
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@@ -245,7 +245,7 @@ class UICrafting(val full: UIInventoryFull) : UICanvas(), HasInventory {
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targetItemToAlter?.let {
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val oldItem = _getItemListIngredients().getInventory().itemList.first { itemPair ->
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(it.keyMode == CraftingCodex.CraftingItemKeyMode.TAG && ItemCodex[itemPair.itm]!!.tags.contains(it.key))
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(it.keyMode == CraftingCodex.CraftingItemKeyMode.TAG && ItemCodex[itemPair.itm]!!.hasTag(it.key))
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}
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changeIngredient(oldItem, itemID)
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refreshCraftButtonStatus()
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@@ -279,7 +279,7 @@ class UICrafting(val full: UIInventoryFull) : UICanvas(), HasInventory {
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// If the player has the required item, use it; otherwise, will take an item from the ItemCodex
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val selectedItem = playerInventory.itemList.filter { (itm, qty) ->
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ItemCodex[itm]?.tags?.contains(ingredient.key) == true && qty >= ingredient.qty
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}.maxByOrNull { it.qty }?.itm ?: ((ItemCodex.itemCodex.firstNotNullOfOrNull { if (it.value.tags.contains(ingredient.key)) it.key else null }) ?: throw NullPointerException("Item with tag '${ingredient.key}' not found. Possible cause: game or a module not updated or installed"))
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}.maxByOrNull { it.qty }?.itm ?: ((ItemCodex.itemCodex.firstNotNullOfOrNull { if (it.value.hasTag(ingredient.key)) it.key else null }) ?: throw NullPointerException("Item with tag '${ingredient.key}' not found. Possible cause: game or a module not updated or installed"))
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// printdbg(this, "Adding ingredients by tag ${selectedItem} (${ingredient.qty})")
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selectedItem
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@@ -27,7 +27,7 @@ class UIPerformanceControlPanel(remoCon: UIRemoCon?) : UICanvas() {
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arrayOf("autosaveinterval", { Lang["MENU_OPTIONS_AUTOSAVE"] + " (${Lang["CONTEXT_TIME_MINUTE_PLURAL"]})" }, "spinnerimul,1,120,1,60000"),
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arrayOf("notificationshowuptime", { Lang["MENU_OPTIONS_NOTIFICATION_DISPLAY_DURATION"] + " (${Lang["CONTEXT_TIME_SECOND_PLURAL"]})" }, "spinnerimul,2,10,1,1000"),
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arrayOf("", { Lang["MENU_LABEL_GRAPHICS"] }, "h1"),
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arrayOf("atlastexsize", { Lang["MENU_OPTIONS_ATLAS_TEXTURE_SIZE"] }, "spinnersel,2048,4096,8192"),
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arrayOf("atlastexsize", { Lang["MENU_OPTIONS_ATLAS_TEXTURE_SIZE"] }, "spinnersel,1024,2048,4096,8192"),
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arrayOf("", { Lang["MENU_LABEL_JVM_DNT"] }, "h1"),
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arrayOf("jvm_xmx", { Lang["MENU_OPTIONS_JVM_HEAP_MAX"] + " (GB)" }, "spinner,2,32,1"),
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arrayOf("jvm_extra_cmd", { Lang["MENU_LABEL_EXTRA_JVM_ARGUMENTS"] }, "typein"),
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