Commit Graph

80 Commits

Author SHA1 Message Date
minjaesong
08c18caa25 inventory lister's category setting must be held by its parent 2019-08-06 02:28:07 +09:00
minjaesong
f1d92744c0 grass tex revert to smooth 2019-07-26 03:28:57 +09:00
minjaesong
e4974025a0 some UIs can be closed with ESC key 2019-07-08 21:50:35 +09:00
minjaesong
f95ea1ab0f fixture ui almost working 2019-07-08 19:41:35 +09:00
minjaesong
e8ba837b09 trying to make fixtures with UIs working, was not successful 2019-07-08 04:05:04 +09:00
minjaesong
84e4c82b60 throwing in a pr-tree onto the project 2019-07-07 22:13:37 +09:00
minjaesong
01e475814b blocks csv fixed wrong opacity value 2019-07-06 20:44:15 +09:00
minjaesong
ae8d7a67f2 issue #26 resolved (someone is hoolding stale ingame context) 2019-07-03 03:59:37 +09:00
minjaesong
42dbaaa242 backend stuffs in the Terrarum moved to the AppLoader 2019-07-02 05:10:32 +09:00
minjaesong
4c23cde4a9 no more context fuckups on apploader 2019-07-02 04:59:24 +09:00
minjaesong
ed58e72724 refactoring the call order of the renderers' init code invocation 2019-06-25 22:26:16 +09:00
minjaesong
c41e60d29f fixture spawns with correct tex pos and hitbox; unsure if issue #26 is fixed tho 2019-06-11 23:46:52 +09:00
minjaesong
23b103892e blockprop: fall is now grav 2019-06-11 20:55:28 +09:00
minjaesong
c632818e03 migration wip java 9 modularise 2019-06-01 03:25:20 +09:00
minjaesong
ec8b57abd1 fixtures won't spawn when there's block or other fixtures 2019-05-31 22:57:20 +09:00
minjaesong
874834b2d1 fixing "roundworld anomaly": some actors won't render 2019-05-31 04:10:00 +09:00
minjaesong
a595dc2665 wip debugging "roundworld anomaly" 2019-05-30 23:35:01 +09:00
minjaesong
2b35e547da contracted itemcount string 2019-05-30 21:36:02 +09:00
minjaesong
ef72075fd6 tiki torch correctly spawns; gotta check for collision 2019-05-29 23:20:39 +09:00
minjaesong
c00a8235e1 added definition for fixture null blockbox 2019-05-28 23:57:51 +09:00
minjaesong
ad4bfd9e01 tiki torch spawns but is not centred 2019-05-28 22:46:10 +09:00
minjaesong
84a35abb37 no secondary click; tiki torch kinda spawns? 2019-05-26 22:55:50 +09:00
minjaesong
b52dd12807 furred npc test might delete later 2019-05-20 12:07:01 +09:00
minjaesong
e064d6b8f1 block functions now share one centralised core function 2019-05-04 03:29:59 +09:00
minjaesong
5816e678bf fixed a long bug where item would be used twice but discounted by only one on single click 2019-05-01 23:26:01 +09:00
minjaesong
bda58ecebd controller getaxisraw, calibration on startup 2019-04-09 23:42:10 +09:00
minjaesong
a5d33da1c9 fixed: noclipped player won't move up and down when gamepad is plugged in 2019-04-06 03:58:02 +09:00
minjaesong
ee732dbcf9 inventory UI won't rebuild when pie menu is in operation 2019-03-16 03:44:03 +09:00
minjaesong
08aa0e8f34 always sorting arraylist; more wire stuffs 2019-03-12 22:27:26 +09:00
minjaesong
58a91ed10b can retrieve item image for dynamic items 2019-03-12 01:42:07 +09:00
minjaesong
d7846bf332 autofill inventory with "available" blocks (has texture) 2019-03-10 23:42:48 +09:00
minjaesong
1bf9228e75 reading material from the module; pixaxes use it
But "dynamic item" created from the pickaxe class is not right
2019-03-10 23:38:11 +09:00
minjaesong
a05e2fc695 createtileatlas: fixing a mistake where non-47 blocks won't be rendered to atlas 2019-03-03 21:53:56 +09:00
minjaesong
955f36dad5 HasAssembledSprite saves path instead of FileHandle (easier gson-ing) 2019-02-22 15:19:39 +09:00
minjaesong
d0e2b20fc3 inventory: saving ID only, most things still work 2019-02-22 05:22:09 +09:00
minjaesong
0fee72c5d3 gson test in progress 2019-02-22 04:50:43 +09:00
minjaesong
c9ac844e75 actorwbmovable: alias vars are latched to its update; sprite that's out of screen won't render 2019-02-20 15:38:18 +09:00
minjaesong
7f1e48304b buildingmaker block marking 2019-02-18 16:36:21 +09:00
minjaesong
a3ef1b435d buildingmaker penmenu; resolving mouse click clash between world and UIs 2019-02-16 17:11:36 +09:00
minjaesong
7c3acf6e84 block placing is now primary-use (left click/main trigger/screen tap) 2019-02-12 01:30:31 +09:00
minjaesong
07b801ace5 inventory wallet view 2019-02-11 18:02:52 +09:00
minjaesong
fb0357b5d6 pov for gdxcontrolleradapter (untested) 2019-02-10 03:48:39 +09:00
minjaesong
1730ebd0d7 making xinput to actually work (tested with xbone gamepad) 2019-02-09 18:33:54 +09:00
minjaesong
baccf5f0b5 making gamepad work again 2019-02-08 18:57:47 +09:00
minjaesong
88a1beb271 player info cell, INVENTORY UI LEAKS MEMORY 2019-02-06 05:18:00 +09:00
minjaesong
c476ca0d99 #12 event for world block change -- mainly meant for fixture updating itself 2019-02-02 01:58:49 +09:00
minjaesong
1ffa71215a amount of fluid affects the light absorption 2019-01-27 16:58:29 +09:00
minjaesong
02f9a5e127 light calc takes fluid into account 2019-01-27 00:30:56 +09:00
minjaesong
07373e13d2 smoothDelta is now come from Gdx's LwjglGraphics instead of AppLoader 2019-01-22 13:16:21 +09:00
minjaesong
6d0616a7bd instead of dealing with delta, we'll just update multiple times, THIS TIME IN CORRECT WAY
(because it really works :p)
2019-01-22 02:59:22 +09:00