minjaesong
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08c18caa25
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inventory lister's category setting must be held by its parent
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2019-08-06 02:28:07 +09:00 |
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minjaesong
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f1d92744c0
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grass tex revert to smooth
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2019-07-26 03:28:57 +09:00 |
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minjaesong
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e4974025a0
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some UIs can be closed with ESC key
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2019-07-08 21:50:35 +09:00 |
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minjaesong
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f95ea1ab0f
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fixture ui almost working
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2019-07-08 19:41:35 +09:00 |
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minjaesong
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e8ba837b09
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trying to make fixtures with UIs working, was not successful
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2019-07-08 04:05:04 +09:00 |
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minjaesong
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84e4c82b60
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throwing in a pr-tree onto the project
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2019-07-07 22:13:37 +09:00 |
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minjaesong
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01e475814b
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blocks csv fixed wrong opacity value
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2019-07-06 20:44:15 +09:00 |
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minjaesong
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ae8d7a67f2
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issue #26 resolved (someone is hoolding stale ingame context)
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2019-07-03 03:59:37 +09:00 |
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minjaesong
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42dbaaa242
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backend stuffs in the Terrarum moved to the AppLoader
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2019-07-02 05:10:32 +09:00 |
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minjaesong
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4c23cde4a9
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no more context fuckups on apploader
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2019-07-02 04:59:24 +09:00 |
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minjaesong
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ed58e72724
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refactoring the call order of the renderers' init code invocation
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2019-06-25 22:26:16 +09:00 |
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minjaesong
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c41e60d29f
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fixture spawns with correct tex pos and hitbox; unsure if issue #26 is fixed tho
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2019-06-11 23:46:52 +09:00 |
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minjaesong
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23b103892e
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blockprop: fall is now grav
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2019-06-11 20:55:28 +09:00 |
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minjaesong
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c632818e03
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migration wip java 9 modularise
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2019-06-01 03:25:20 +09:00 |
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minjaesong
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ec8b57abd1
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fixtures won't spawn when there's block or other fixtures
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2019-05-31 22:57:20 +09:00 |
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minjaesong
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874834b2d1
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fixing "roundworld anomaly": some actors won't render
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2019-05-31 04:10:00 +09:00 |
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minjaesong
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a595dc2665
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wip debugging "roundworld anomaly"
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2019-05-30 23:35:01 +09:00 |
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minjaesong
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2b35e547da
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contracted itemcount string
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2019-05-30 21:36:02 +09:00 |
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minjaesong
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ef72075fd6
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tiki torch correctly spawns; gotta check for collision
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2019-05-29 23:20:39 +09:00 |
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minjaesong
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c00a8235e1
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added definition for fixture null blockbox
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2019-05-28 23:57:51 +09:00 |
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minjaesong
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ad4bfd9e01
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tiki torch spawns but is not centred
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2019-05-28 22:46:10 +09:00 |
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minjaesong
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84a35abb37
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no secondary click; tiki torch kinda spawns?
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2019-05-26 22:55:50 +09:00 |
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minjaesong
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b52dd12807
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furred npc test might delete later
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2019-05-20 12:07:01 +09:00 |
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minjaesong
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e064d6b8f1
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block functions now share one centralised core function
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2019-05-04 03:29:59 +09:00 |
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minjaesong
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5816e678bf
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fixed a long bug where item would be used twice but discounted by only one on single click
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2019-05-01 23:26:01 +09:00 |
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minjaesong
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bda58ecebd
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controller getaxisraw, calibration on startup
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2019-04-09 23:42:10 +09:00 |
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minjaesong
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a5d33da1c9
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fixed: noclipped player won't move up and down when gamepad is plugged in
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2019-04-06 03:58:02 +09:00 |
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minjaesong
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ee732dbcf9
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inventory UI won't rebuild when pie menu is in operation
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2019-03-16 03:44:03 +09:00 |
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minjaesong
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08aa0e8f34
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always sorting arraylist; more wire stuffs
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2019-03-12 22:27:26 +09:00 |
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minjaesong
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58a91ed10b
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can retrieve item image for dynamic items
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2019-03-12 01:42:07 +09:00 |
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minjaesong
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d7846bf332
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autofill inventory with "available" blocks (has texture)
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2019-03-10 23:42:48 +09:00 |
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minjaesong
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1bf9228e75
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reading material from the module; pixaxes use it
But "dynamic item" created from the pickaxe class is not right
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2019-03-10 23:38:11 +09:00 |
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minjaesong
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a05e2fc695
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createtileatlas: fixing a mistake where non-47 blocks won't be rendered to atlas
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2019-03-03 21:53:56 +09:00 |
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minjaesong
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955f36dad5
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HasAssembledSprite saves path instead of FileHandle (easier gson-ing)
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2019-02-22 15:19:39 +09:00 |
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minjaesong
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d0e2b20fc3
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inventory: saving ID only, most things still work
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2019-02-22 05:22:09 +09:00 |
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minjaesong
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0fee72c5d3
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gson test in progress
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2019-02-22 04:50:43 +09:00 |
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minjaesong
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c9ac844e75
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actorwbmovable: alias vars are latched to its update; sprite that's out of screen won't render
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2019-02-20 15:38:18 +09:00 |
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minjaesong
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7f1e48304b
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buildingmaker block marking
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2019-02-18 16:36:21 +09:00 |
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minjaesong
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a3ef1b435d
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buildingmaker penmenu; resolving mouse click clash between world and UIs
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2019-02-16 17:11:36 +09:00 |
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minjaesong
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7c3acf6e84
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block placing is now primary-use (left click/main trigger/screen tap)
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2019-02-12 01:30:31 +09:00 |
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minjaesong
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07b801ace5
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inventory wallet view
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2019-02-11 18:02:52 +09:00 |
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minjaesong
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fb0357b5d6
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pov for gdxcontrolleradapter (untested)
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2019-02-10 03:48:39 +09:00 |
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minjaesong
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1730ebd0d7
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making xinput to actually work (tested with xbone gamepad)
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2019-02-09 18:33:54 +09:00 |
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minjaesong
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baccf5f0b5
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making gamepad work again
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2019-02-08 18:57:47 +09:00 |
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minjaesong
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88a1beb271
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player info cell, INVENTORY UI LEAKS MEMORY
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2019-02-06 05:18:00 +09:00 |
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minjaesong
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c476ca0d99
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#12 event for world block change -- mainly meant for fixture updating itself
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2019-02-02 01:58:49 +09:00 |
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minjaesong
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1ffa71215a
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amount of fluid affects the light absorption
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2019-01-27 16:58:29 +09:00 |
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minjaesong
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02f9a5e127
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light calc takes fluid into account
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2019-01-27 00:30:56 +09:00 |
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minjaesong
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07373e13d2
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smoothDelta is now come from Gdx's LwjglGraphics instead of AppLoader
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2019-01-22 13:16:21 +09:00 |
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minjaesong
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6d0616a7bd
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instead of dealing with delta, we'll just update multiple times, THIS TIME IN CORRECT WAY
(because it really works :p)
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2019-01-22 02:59:22 +09:00 |
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