minjaesong
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df63824f69
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inventorydynamiclist to have more options; fixed wrong shade values for trees; commonresourcepool to check dupes
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2019-08-05 04:58:33 +09:00 |
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minjaesong
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d767dc1dbf
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tree impl test; falling blocks won't destroy transparent blocks
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2019-07-31 01:38:27 +09:00 |
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minjaesong
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e628286442
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blocks csv fixed wrong opacity value
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2019-07-06 20:44:15 +09:00 |
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minjaesong
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0396b026fb
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fallable blocks actually falls
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2019-06-25 23:30:22 +09:00 |
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minjaesong
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44e12825ac
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blockprop: fall is now grav
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2019-06-11 20:55:28 +09:00 |
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minjaesong
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79d7c71000
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new block: scaffolding (does not fall yet)
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2019-06-10 01:40:10 +09:00 |
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minjaesong
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75c79d8ca2
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no secondary click; tiki torch kinda spawns?
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2019-05-26 22:55:50 +09:00 |
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minjaesong
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80c29f871c
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reading material from the module; pixaxes use it
But "dynamic item" created from the pickaxe class is not right
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2019-03-10 23:38:11 +09:00 |
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minjaesong
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58bbb73cb1
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codes to produce fluid atlas
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2019-03-03 00:25:42 +09:00 |
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minjaesong
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5daea4fa57
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fluid masks tga
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2019-03-02 20:20:00 +09:00 |
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minjaesong
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bd1c1bff8a
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amount of fluid affects the light absorption
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2019-01-27 16:58:29 +09:00 |
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minjaesong
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9937c34d25
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light calc takes fluid into account
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2019-01-27 00:30:56 +09:00 |
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minjaesong
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078cdfefa4
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See Github issue #15
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2019-01-15 05:50:36 +09:00 |
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Minjae Song
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3b2c38cf0b
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csv reader can read file, stringify (not real save) and read the save itself wrote
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2019-01-02 22:25:44 +09:00 |
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Minjae Song
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30954d239a
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CSV editor: test export of spreadsheet
Seems working?
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2019-01-02 10:55:32 +09:00 |
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Minjae Song
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db110d1ca4
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csv editor wip
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2019-01-01 21:00:33 +09:00 |
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Minjae Song
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35c0c45500
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WIP platforms, at least "should I collide with this?" is one single function
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2018-12-30 19:50:22 +09:00 |
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Minjae Song
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6c01aa9b0b
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removed FLUID prop from the blocks
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2018-12-29 21:04:27 +09:00 |
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Minjae Song
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4fa44abd3e
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bugs on fluid sim, Type is NULL but fill isn't 0/new temporary fluid draw
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2018-12-16 02:10:04 +09:00 |
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minjaesong
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6b929ac107
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PostProcessor working: nested FBO won't work, use FrameBufferManager
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2018-07-03 13:48:34 +09:00 |
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