Commit Graph

10 Commits

Author SHA1 Message Date
minjaesong
08aa0e8f34 always sorting arraylist; more wire stuffs 2019-03-12 22:27:26 +09:00
minjaesong
13ff4ddebb some sort of error screen impl 2017-08-20 22:10:47 +09:00
Song Minjae
1b83e7deb7 tiles with light level <= 1 will be rendered as black square, phys support for non-self-moving bodies (e.g. balls)
Former-commit-id: 5611e2d89f4601e57d014c45f0479600778217f6
Former-commit-id: d900c0733a6d1dcbd9aaed8e9f7f1671c3866624
2017-01-23 19:06:12 +09:00
Song Minjae
0f8f64cddf wall now uses terrain tileset
Former-commit-id: 13b5389d905c1c302ec4e7991fbfdd06ed333814
Former-commit-id: 1416055d9aa0755147c461512f9b638e25df908e
2017-01-09 22:56:15 +09:00
Song Minjae
aa914377fe Lightmap.get/MapLayer.get are now nullable, better overworld generator with Joise, still needs fix in the dirt layer part.
Former-commit-id: 0a5fa31bab45d093771ca109adbeb9c07fb8e90e
Former-commit-id: d8a2b5b77a36b6c742cf220b2d325895111c8f3a
2016-03-29 13:15:03 +09:00
Song Minjae
2a26c12821 Make package names comply with the naming conventions, new player tester "Cynthia", creature-making factories now use CreatureRawInjector to create their ActorValues.
Former-commit-id: f924467637c8e34ecc9b2ffd00b343253c40aaf7
Former-commit-id: 7779de4420c27e06ee17e8576b643c366d434ef8
2016-03-26 00:16:51 +09:00
Song Minjae
3f49a8aebe Joise, Kotlin (it's working at least)
Former-commit-id: d5be0e95ba259d566d6d5d20eb576010a149ae7d
Former-commit-id: 9502c7cd7e738147e31d2e9824e48bea24d00abf
2016-03-14 22:43:28 +09:00
Song Minjae
d76fd97e5a better defined Hangul Johab font, correction on FloatingIslands to utilise new 4096 tiles, multiple type beach (white, black, green), ACHTUNG! ActorWithBody has temporal debugger! (sout), former HSV is now HSVUtil, new HSV for HSV dimension, HSVUtil.toRGB and HSVUtil.fromRGB, more jakanaJP and isIC in polyglot.csv
Former-commit-id: e8cd234d1140d623ba7ab551d3429fc4a453b5c1
Former-commit-id: e11bc93da0d37e385e375fbb0086cf7dbb3a5454
2016-03-10 23:42:53 +09:00
Song Minjae
224ba8f6be ground hit detection and adjust player position accordingly (it's working at least)
Former-commit-id: be639eeeac82b35aae145540ede5e0b1f3b02d01
Former-commit-id: 4d214a5160cd80955909da238c3991ede5488ca6
2016-02-10 21:27:50 +09:00
Song Minjae
d5c99aad5e First commit
Former-commit-id: 9340873f9cfb15264004c32d6e4b8f8bd6828d94
Former-commit-id: 1916747c109876aa064412e01204c3aeda9bbbc0
2016-02-05 13:36:35 +09:00