minjaesong
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a2f88ebbf1
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reconfiguring docs and libs
- Targeting Java 10
- Gdx nightly 20181111 (1.9.9)
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2018-11-11 20:13:31 +09:00 |
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minjaesong
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f721ad0db9
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drawing of the tile breakage
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2018-11-10 21:09:02 +09:00 |
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minjaesong
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c6e9a46c3e
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Can setTitle() cause memleak (right before test commit)
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2018-11-08 22:42:27 +09:00 |
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minjaesong
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92091532e0
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a new watchface to support seasons instead of months
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2018-11-06 23:40:36 +09:00 |
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minjaesong
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0e93f6609b
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new RNG for everything; Joise update
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2018-10-27 00:03:06 +09:00 |
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minjaesong
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5367b97943
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World Click events
let's hope it works w/o tests as I can't get to the Ingame now
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2018-10-01 23:51:04 +09:00 |
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minjaesong
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d16e916502
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serialised RNG; font update
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2018-09-16 03:32:12 +09:00 |
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minjaesong
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79f3e8e28d
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font update; ui remocon fix; save doc elaboration
UI RemoCon fix: RemoCon will no longer widen to the screen width when being used
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2018-09-14 01:14:13 +09:00 |
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minjaesong
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932222a9c6
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dump (another useless message)
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2018-08-05 21:57:18 +09:00 |
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minjaesong
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78e329d1c8
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reducing down HistoricalFigure to nothing
It doesn't seem like a good idea
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2018-07-03 22:45:00 +09:00 |
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minjaesong
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ab49846611
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removing branching on tiling shader, improving performance
Now tga export needs extra care, but boy that 5 FPS improvement
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2018-07-03 22:17:34 +09:00 |
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minjaesong
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305e992da6
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intro screen flipped correctly, build passes
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2018-07-03 14:28:30 +09:00 |
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minjaesong
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7a05931da8
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PostProcessor working: nested FBO won't work, use FrameBufferManager
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2018-07-03 13:48:34 +09:00 |
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minjaesong
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069eca7d9c
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IngameRenderer: damned thing finally works somewhat
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2018-06-30 16:47:22 +09:00 |
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minjaesong
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872124429d
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still broken, still renders
because im going to break it once again
See my comment in PostProcessor.kt
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2018-06-28 21:31:39 +09:00 |
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minjaesong
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1ca3fff17e
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trying to optimise the rendering, this is BEFORE job
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2018-06-26 09:10:05 +09:00 |
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minjaesong
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d7c8b7f8f7
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still wip modularisation, game somehow boots
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2018-06-21 17:33:22 +09:00 |
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minjaesong
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baf2a47d75
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scrollable inventory with up/down UI button
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2018-05-09 19:41:04 +09:00 |
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minjaesong
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33c326febe
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ModMgr: I can load class by name; dropped Groovy script support, coding must go to JAR
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2018-05-09 05:34:39 +09:00 |
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minjaesong
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da796194d6
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computery stuff and new set of wires
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2018-03-04 19:15:43 +09:00 |
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minjaesong
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2701934f89
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adopting Java 9/Kotlin 1.2
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2018-02-10 21:40:17 +09:00 |
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minjaesong
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c8debd351f
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rain megaparticle experiment
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2017-12-18 20:45:32 +09:00 |
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minjaesong
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24a6aa5a9a
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196 dithering instead of 625
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2017-12-10 14:33:12 +09:00 |
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minjaesong
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d9258bcb84
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tooltip UI; tooltip in the inventory
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2017-11-25 17:56:57 +09:00 |
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minjaesong
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b5e908d271
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inventory grid mode buttons working highlight
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2017-11-07 23:29:07 +09:00 |
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minjaesong
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60d1a5cea2
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map & save button for inventory
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2017-11-03 22:48:13 +09:00 |
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minjaesong
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a22d2dbb92
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postprocessor for 3dlut colcorr; dithering should be managed in "dirty" way
dirty way: loads dithered/passthru shader according to the game's config (boolean fxdither)
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2017-11-02 17:47:52 +09:00 |
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minjaesong
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cec6d9c3c2
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encumbrance meter for new inventory
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2017-10-30 04:28:27 +09:00 |
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minjaesong
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f72f18a821
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working "equipped" view with unequip
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2017-10-28 15:07:58 +09:00 |
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minjaesong
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07d609ca72
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fixed uiItem stupidity with uiCanvas; it activated even if its parent is invisible
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2017-10-24 07:25:05 +09:00 |
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minjaesong
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af027e616d
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catbar and grid: updates and renders as intended
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2017-10-24 00:21:13 +09:00 |
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minjaesong
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04161525eb
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at least some of the new UIs are working
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2017-10-23 03:44:45 +09:00 |
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minjaesong
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a5d0d5e525
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somehow fixed a consolewin bug
- It would read a key even if it's closed
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2017-10-18 03:52:11 +09:00 |
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minjaesong
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595681d6e9
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player sprites now aligned to hitbox && drawn at centre of the screen
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2017-10-13 00:36:03 +09:00 |
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minjaesong
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3505b38789
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Houston, we have a render (again)
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2017-10-07 22:21:37 +09:00 |
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minjaesong
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3569e3ccbf
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Rectified heretic YY-MM-DD to standard YYYY-MM-DD
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2017-09-20 14:36:40 +09:00 |
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minjaesong
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e31640cba6
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Scientifically correct moondial
Flipped crescents are my mistake 😄
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2017-09-19 14:43:06 +09:00 |
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minjaesong
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59270f2c40
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Light fuck: At least I've figured out what the fuck was wrong with.
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2017-09-12 21:29:45 +09:00 |
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minjaesong
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636b0ffe4f
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at least now I know which part is to be patched...
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2017-09-09 02:45:58 +09:00 |
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minjaesong
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b040531f99
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now I can't even tell if it's working as intended or not
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2017-08-30 22:16:10 +09:00 |
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minjaesong
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ff434b45fc
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new blocks drawer WIP
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2017-08-29 21:06:30 +09:00 |
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minjaesong
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ff95f9e402
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terrain atlas: added black patch
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2017-08-28 20:37:39 +09:00 |
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minjaesong
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bdff19237e
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camera moving works
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2017-08-28 02:27:53 +09:00 |
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minjaesong
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5d03bb96f3
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Tiling shader -- FIXME: cameraTranslation not working as it should
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2017-08-27 23:55:54 +09:00 |
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minjaesong
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6ce45abfc4
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fucking finally... (needs cleanup)
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2017-08-27 23:47:30 +09:00 |
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minjaesong
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c94418e98f
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tiling using shader, sorta works
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2017-08-26 23:48:07 +09:00 |
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minjaesong
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1be8e5d0c7
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trying to tile by shader
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2017-08-25 19:37:12 +09:00 |
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minjaesong
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388e4675f4
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some sort of error screen impl
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2017-08-20 22:10:47 +09:00 |
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minjaesong
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ad60b21d2a
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better dithering
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2017-08-07 01:09:04 +09:00 |
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minjaesong
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93b18dfb18
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load app using apploader -- no more black screen on app load
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2017-08-01 23:55:48 +09:00 |
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