minjaesong
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fab4179068
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fixing issue #47 using new tag on blocks.csv
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2023-08-14 18:16:05 +09:00 |
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minjaesong
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66356fc0c9
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Revert "trying bytebuf and FloatVector"
This reverts commit 2941a0943f.
Benchmark showed no discernible differences.
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2023-01-18 20:32:22 +09:00 |
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minjaesong
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2941a0943f
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trying bytebuf and FloatVector
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2023-01-18 20:27:06 +09:00 |
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minjaesong
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aff64f6a8e
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new lighting wip
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2022-10-04 22:01:28 +09:00 |
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minjaesong
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d7d3e430ef
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fixed a bug where solid actorblock would cause wrong tile connection and ambient occlusion
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2022-07-28 23:21:24 +09:00 |
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minjaesong
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6495e741e6
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tile's platform-ness is now determined by their tag
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2022-07-20 18:21:16 +09:00 |
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minjaesong
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8b8fc0e93c
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actorblock only renders when F3 is on
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2022-07-19 22:14:40 +09:00 |
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minjaesong
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5fbbf34c10
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fixed a bug where the player would immediately pick back up the fixture they've just placed one frame ago
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2022-07-19 00:25:13 +09:00 |
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minjaesong
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7ff6dfe1fe
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Revert "Light Calculation using JDK Incubator Vector": Vectorising
yields poorer performance
This reverts commit b47549d846.
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2022-04-21 15:34:24 +09:00 |
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minjaesong
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b47549d846
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Light Calculation using JDK Incubator Vector
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2022-04-21 15:29:15 +09:00 |
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minjaesong
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000f825849
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a new key for blocks.csv; csveditor updates
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2022-03-22 11:11:44 +09:00 |
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minjaesong
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b5aacd976c
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tags on ingame blocks
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2022-03-11 15:05:06 +09:00 |
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minjaesong
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9659ef3a5f
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faux global illumination impl
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2022-02-21 11:01:27 +09:00 |
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minjaesong
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ebc762e90a
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workign on the modloader in progress
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2021-12-03 16:39:46 +09:00 |
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minjaesong
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ec08f8d07e
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extra fields for something-props
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2021-09-06 10:39:31 +09:00 |
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minjaesong
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6bea9c9f07
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moved Codices out of the singleton so they can be serialised
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2021-09-04 17:55:37 +09:00 |
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minjaesong
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e15d5c9b05
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completely abolishing GSON; new save format impl wip
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2021-08-23 16:55:51 +09:00 |
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minjaesong
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1754c619f5
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wire pieces will be 'lit' when it receives power (power propagation not implemented)
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2021-08-09 17:28:27 +09:00 |
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minjaesong
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37c6ffd062
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new cobblestone texture, layer transition dithering with buffer layer
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2021-02-28 11:30:10 +09:00 |
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minjaesong
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8fdc11288c
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the-flattening wip
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2021-02-10 17:48:01 +09:00 |
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minjaesong
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bac2190104
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back to octagonal lightspreading and one more failed test
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2020-02-28 05:39:46 +09:00 |
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minjaesong
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ad903952cc
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lightsource randomiser hash will be same even when x < 0
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2020-02-24 14:46:37 +09:00 |
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minjaesong
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0d8d6ca9fa
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using proper hashing function
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2020-02-24 14:45:12 +09:00 |
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minjaesong
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73c827b77f
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randomised torch flicker
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2020-02-24 01:00:11 +09:00 |
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minjaesong
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fc99ee72c3
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memoised dynamic luminosity
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2020-02-22 15:47:34 +09:00 |
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minjaesong
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947224c290
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new lightmap: nice try but didn't work
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2020-02-21 03:40:37 +09:00 |
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minjaesong
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864b6cd5a0
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tree impl test; falling blocks won't destroy transparent blocks
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2019-07-31 01:38:27 +09:00 |
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minjaesong
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a45b68b8d5
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fallable blocks actually falls
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2019-06-25 23:30:22 +09:00 |
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minjaesong
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23b103892e
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blockprop: fall is now grav
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2019-06-11 20:55:28 +09:00 |
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minjaesong
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c632818e03
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migration wip java 9 modularise
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2019-06-01 03:25:20 +09:00 |
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minjaesong
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deb82d54b0
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codes to produce fluid atlas
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2019-03-03 00:25:42 +09:00 |
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minjaesong
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820d314e6a
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blockprop opacity to be actually cached
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2019-02-04 17:17:48 +09:00 |
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minjaesong
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89ecdbc608
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nuked fluidcodex
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2019-01-27 05:09:52 +09:00 |
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Minjae Song
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a0b773aef2
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WIP platforms, at least "should I collide with this?" is one single function
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2018-12-30 19:50:22 +09:00 |
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Minjae Song
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3765678735
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removed FLUID prop from the blocks
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2018-12-29 21:04:27 +09:00 |
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minjaesong
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cf04b7d22a
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IngameRenderer: damned thing finally works somewhat
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2018-06-30 16:47:22 +09:00 |
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minjaesong
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b16de87dd5
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Rectified heretic YY-MM-DD to standard YYYY-MM-DD
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2017-09-20 14:36:40 +09:00 |
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minjaesong
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dfa2a0a86d
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wall render bug fixed
- wall wouldn't render if transparent-yet-sold tiles like glass is placed on top of it
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2017-07-15 00:02:00 +09:00 |
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minjaesong
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ecf9387d01
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working UV simulation using alpha channel
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2017-07-12 02:35:36 +09:00 |
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minjaesong
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eba6b3801d
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working world-glow blend
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2017-07-11 13:34:14 +09:00 |
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minjaesong
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28d7b44821
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diching RGB10; colors are now fully vec3
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2017-07-09 02:21:24 +09:00 |
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Song Minjae
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9508249533
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blocks now have properly formatted ids
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2017-04-29 00:05:10 +09:00 |
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Song Minjae
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f4db93ca9e
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Tile -> Block && Map -> World
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2017-04-27 01:57:45 +09:00 |
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