minjaesong
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8504337da9
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asynch update and render (aka frameskip)
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2017-07-08 20:38:05 +09:00 |
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minjaesong
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41f9f4032d
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barely managed to fix inventory UI
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2017-07-04 01:27:18 +09:00 |
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minjaesong
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b7fb8ff4da
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putting ore vein prototype on main sheet; also a commit before fuck-up
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2017-07-03 19:26:00 +09:00 |
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minjaesong
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9b32cf63ff
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fixed bad color rendering on blocksdrawer and lightmaprenderer
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2017-07-02 21:53:50 +09:00 |
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minjaesong
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4a54c87826
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keyboard control ported to GDX (at least as much as I can right now)
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2017-07-01 18:31:00 +09:00 |
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minjaesong
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7248616e58
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ore veins
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2017-06-30 02:06:53 +09:00 |
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minjaesong
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33b5a21c26
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blocks camera and framebuffer seems working
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2017-06-30 01:50:06 +09:00 |
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minjaesong
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1095cb451f
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can see camera working but not the actor gravity
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2017-06-28 22:15:42 +09:00 |
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minjaesong
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ad481853bb
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LibGDX, here I am.
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2017-06-22 02:31:07 +09:00 |
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minjaesong
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e07e321ee3
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gdx font almost working
- TODO: bulgarian/serbian, shadow
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2017-06-16 18:52:03 +09:00 |
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minjaesong
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6e403f97f8
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re-arranged all the docs in more convenient fashion
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2017-06-16 15:10:55 +09:00 |
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minjaesong
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980c92f213
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more minor changes
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2017-06-11 18:01:03 +09:00 |
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minjaesong
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c5765fc08a
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lightmap and skybox update
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2017-06-03 00:07:47 +09:00 |
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minjaesong
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85ab2a2066
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various patches and renaming; thai-variable font sheet
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2017-05-27 20:05:12 +09:00 |
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minjaesong
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5255ae60af
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Terrarum Sans Bitmap: wider hangul
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2017-05-25 00:04:21 +09:00 |
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minjaesong
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ccbf56b322
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still glitchy but working?
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2017-05-12 16:08:23 +09:00 |
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minjaesong
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87213e8fbd
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lcd font update
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2017-05-12 04:35:28 +09:00 |
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minjaesong
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c9d786390c
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forgot to commit...
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2017-05-07 00:48:57 +09:00 |
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Song Minjae
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9508249533
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blocks now have properly formatted ids
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2017-04-29 00:05:10 +09:00 |
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Song Minjae
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3498a100a4
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clean ice tex fix
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2017-04-28 21:52:05 +09:00 |
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Song Minjae
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7a3e7546de
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Sandstone connectivity change
- TODO do the same with ice block
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2017-04-28 17:07:45 +09:00 |
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Song Minjae
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26cbe6970a
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modularised lang
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2017-04-27 23:41:19 +09:00 |
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Song Minjae
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e0a23f6089
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more housecleaning
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2017-04-19 22:56:10 +09:00 |
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Song Minjae
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aa4fbba711
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about issue #17
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2017-04-19 21:15:09 +09:00 |
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Song Minjae
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fcd378c51a
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Some space saving, terrain reads GZip directly
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2017-04-19 16:15:14 +09:00 |
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Song Minjae
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84f91e6a7a
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brighter soil and grass tex
Former-commit-id: 8457edfdd297ddef3ebc6c6327611a42d21dbb44
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2017-03-31 17:26:01 +09:00 |
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Song Minjae
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accf1cf584
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marking obsolete resources as _old_
Former-commit-id: f0919500afaafa91adaeb7f7c7377a5e2f10ef08
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2017-03-21 23:39:15 +09:00 |
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Song Minjae
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f5db4cb2fb
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have no idea how LFS works :/
Former-commit-id: 81595f4fd40bb497150c26b063c994e7dd267cda
Former-commit-id: 94aeebbd5f3949f014497bcd79f8e83f6dd84d5a
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2017-03-03 12:18:14 +09:00 |
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Song Minjae
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12b04fabdf
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caves and stuff
Former-commit-id: 248077312d8561ad01819a43a4c4a5205c122ff4
Former-commit-id: f4dc915a66bd26338376b9d6008f136fb36b3060
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2017-01-30 22:39:34 +09:00 |
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Song Minjae
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e9c7ef4930
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PNG -> TGA
Former-commit-id: 394d3af24b5f1a125c40197a09f47867cc6fc566
Former-commit-id: 5428b1d2d7370b5a912851d5f5aa9f6b036f64f5
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2017-01-16 18:24:19 +09:00 |
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Song Minjae
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8ae07c8d20
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working tapestry decoder and fixture object
Former-commit-id: dd61b61e6061cfb3dc2ad9d9f65fd1b272475718
Former-commit-id: 7acc72a0e59203c0ea56c355eadaeed1474e3ac1
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2017-01-14 16:00:07 +09:00 |
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Song Minjae
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135f8f86e8
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fixed discrepancy between 64- and 16-colour palettes
Former-commit-id: 71fdc236220f77fd3f3eb7fef9bf9c75d1a10996
Former-commit-id: d3ffbfa92e18fdd36e07607faddaadb8faa5739d
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2017-01-09 23:25:57 +09:00 |
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Song Minjae
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f7d055806b
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sprites!
Former-commit-id: 099c7d1b27988830f6c2d876684d4675078170e9
Former-commit-id: eea5b0ff2a04142e1a19505a98c252a6ca5aa666
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2017-01-09 23:22:31 +09:00 |
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Song Minjae
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0f8f64cddf
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wall now uses terrain tileset
Former-commit-id: 13b5389d905c1c302ec4e7991fbfdd06ed333814
Former-commit-id: 1416055d9aa0755147c461512f9b638e25df908e
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2017-01-09 22:56:15 +09:00 |
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Song Minjae
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ea73ff3153
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16/64 tapestry palettes, sample tapestry image (theworld)
Former-commit-id: 74858cf3203e1da643e50d57b277d18d4a516735
Former-commit-id: 92a626c5a2e340d0d6995d14c7724e7de58bc1e6
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2017-01-06 00:02:49 +09:00 |
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Song Minjae
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71294a6bd1
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64 colour palette test
Former-commit-id: 44420079369d6a7ea4752d390608ca2174594a99
Former-commit-id: 84c6fcd4f7deb0e8648e0e8a8b6cf578ff872cb4
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2016-12-29 21:35:46 +09:00 |
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Song Minjae
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e501b356cd
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colourmaps for virtualcomputers, adding 64-col
Former-commit-id: 7db2015263d5a48eda8f96e215352d62f6e23602
Former-commit-id: c0df19ce699cc19c72e0a67133dba129cd98f9dd
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2016-12-19 00:15:54 +09:00 |
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GAME\Geun
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e4886acc92
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dress폴더생성&handidas초판
Former-commit-id: 5a8353b8213f72455c99be09c29f6de8fac103f0
Former-commit-id: 0f391dc1bf05d69102b1f6cf82fd6c5560666a37
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2016-10-27 21:18:50 +09:00 |
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GAME\Geun
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a25983f513
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add tiki_smoke
Former-commit-id: 4944b6107fb3dae6595d1aa69cdb86a45bf1eeac
Former-commit-id: d555bf490565d91f4fdde997f61d81bb7d31f97f
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2016-09-30 14:19:05 +09:00 |
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Song Minjae
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abf167d6b8
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computer with term lib: somewhat works; new cobblestone texture
Former-commit-id: 8a1a21cc1ea874ec1c243cae7b1e920bdab3be4f
Former-commit-id: ee7aeb05896a36960050f0656764ccf477e5f90d
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2016-09-14 20:28:43 +09:00 |
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Song Minjae
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ee647652d2
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fixed a bug where colourmap won't interpolate properly. BUG: fadeout/fadein is somewhat glitched, UIQuickBar does not fade-in/out instead it just (dis)appears with no effect
Former-commit-id: 029f504b7e2e4d85676ec8b36b27dcbed5e5db47
Former-commit-id: 0b56ca1e8976bfc5e7ea8d665e6ed6496a52de85
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2016-07-27 00:20:36 +09:00 |
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Song Minjae
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00dd5e99bb
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implementation of Pie Menu
Former-commit-id: 0ff65782d25f0bf73435d297cf70d93e80882090
Former-commit-id: c31e1675890bb098addd2467f1137cb20038ec7d
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2016-07-20 21:40:26 +09:00 |
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Song Minjae
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91f52eeab5
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collision detection and CCD: Not exactly fixed but it works good enough
Former-commit-id: 3feb9b1156fc941390b4efe4c1540ed4c5dbd109
Former-commit-id: 8c97b0ade765731800ef09b722e0742e44443338
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2016-06-25 00:23:20 +09:00 |
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Song Minjae
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e62f8feda5
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added "lightBox" to the interface Luminous; determines which area of the actor is luminous, and modified lightmapRenderer code accordingly
Former-commit-id: d7d9c33977b0fa2fd505cd070cf1cb6da0bdc0db
Former-commit-id: cf7c96f2ff891e07622ac0657811ea9de2cbd7c5
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2016-06-20 13:14:41 +09:00 |
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Song Minjae
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12876a5ce2
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corrected lighting bug where illuminant in front of the sun can take over the light level of the sun for a tile the illuminant occupies, ActorWithBody phys WIP
Former-commit-id: a1ce45eded6136464d0a2c02227c61ee8f2adcb2
Former-commit-id: e4af5a44eb79b4db85458c9233e43a6117797331
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2016-05-05 17:11:01 +09:00 |
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Song Minjae
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1a1159b643
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WIP collision solver, colour-codes in game fonts
Former-commit-id: 0bb85999176d89956398bbcc24e1b33cacd3e87c
Former-commit-id: 0ef0c1ac9b88f8fe42a7439fee69a8d4792be96a
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2016-04-23 23:08:42 +09:00 |
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Song Minjae
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f0d2415906
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new small number font, fix on histogram drawing and torch drawing (now less likely to stick on wall)
Former-commit-id: 04d20ca0bf3c48152234073eb6875512450b942f
Former-commit-id: bde21ffce1581885cc449143c2f72932837f3c57
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2016-04-15 19:38:04 +09:00 |
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Song Minjae
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a903c629ec
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compressed fonts, lightmap histogram
Former-commit-id: 2fd36e0b2b7cd45ecdab628e0d2679efd17f01f3
Former-commit-id: 5c4109d7a2ce320584674c5415054a381ba4d6ec
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2016-04-15 16:34:57 +09:00 |
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Song Minjae
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a1e12e59d7
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Conditional overscanning for lightmap, actor/uiContainers are now LinkedList, added methods to retrieve/delete actors
Former-commit-id: 866789452965a62871e87713fa6c450e16f99895
Former-commit-id: b7a9b20d2a648ca0f10d4cf2f0ffdf449c38c1ae
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2016-04-10 15:38:58 +09:00 |
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Song Minjae
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4b1c60cfb8
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new wire and gadgets (switcher, cutter, director, bridge), more tweak on sprites, tweak on illuminator light colour
Former-commit-id: 22b5134093b18d7475ca91ca6df16f40b17e748e
Former-commit-id: 7788e32fb535ba5aec444f6355a46ff7c009e6de
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2016-03-08 18:10:06 +09:00 |
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