minjaesong
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3569e3ccbf
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Rectified heretic YY-MM-DD to standard YYYY-MM-DD
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2017-09-20 14:36:40 +09:00 |
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minjaesong
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9645b28674
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we've got something
- except actor's RGB won't draw; only the glow does
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2017-09-18 02:32:47 +09:00 |
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minjaesong
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e9f8f47e20
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fixed camera not putting actor at the centre of the screen
- Actually may not be fixed, but it does not cause render bugs at least!
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2017-09-17 23:42:13 +09:00 |
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minjaesong
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d3b54ae300
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module UI now has margin; game update will drop consecutive updates if its try count is exhausted (reduced lag after window move/resize)
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2017-09-15 01:40:12 +09:00 |
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minjaesong
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553816e8c4
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Ingame: great, nothing renders :(
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2017-09-15 00:40:11 +09:00 |
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minjaesong
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772436b16b
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simple hack for out-of-place render of terrain and lightmap
- Just made them not have negative value
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2017-09-14 02:13:37 +09:00 |
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minjaesong
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f6c5d22dc2
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Guess it's fully working for titlescreen
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2017-09-13 18:10:03 +09:00 |
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minjaesong
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dcd21bc3fa
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NOT using a trick in issue #5 was the key, also closes issue #8
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2017-09-13 01:06:01 +09:00 |
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minjaesong
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b05706a7c5
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almost works but dae fucking jitter again
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2017-09-12 23:52:16 +09:00 |
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minjaesong
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59270f2c40
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Light fuck: At least I've figured out what the fuck was wrong with.
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2017-09-12 21:29:45 +09:00 |
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minjaesong
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636b0ffe4f
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at least now I know which part is to be patched...
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2017-09-09 02:45:58 +09:00 |
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minjaesong
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81c031966c
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terrain AND wall renders
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2017-09-01 01:05:21 +09:00 |
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minjaesong
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b040531f99
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now I can't even tell if it's working as intended or not
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2017-08-30 22:16:10 +09:00 |
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minjaesong
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ff434b45fc
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new blocks drawer WIP
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2017-08-29 21:06:30 +09:00 |
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minjaesong
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ff95f9e402
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terrain atlas: added black patch
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2017-08-28 20:37:39 +09:00 |
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minjaesong
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bdff19237e
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camera moving works
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2017-08-28 02:27:53 +09:00 |
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minjaesong
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6ce45abfc4
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fucking finally... (needs cleanup)
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2017-08-27 23:47:30 +09:00 |
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minjaesong
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c94418e98f
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tiling using shader, sorta works
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2017-08-26 23:48:07 +09:00 |
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minjaesong
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1be8e5d0c7
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trying to tile by shader
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2017-08-25 19:37:12 +09:00 |
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minjaesong
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388e4675f4
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some sort of error screen impl
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2017-08-20 22:10:47 +09:00 |
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minjaesong
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93b18dfb18
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load app using apploader -- no more black screen on app load
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2017-08-01 23:55:48 +09:00 |
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minjaesong
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f1afb67c77
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RemoCons fully working; also fixed my stupidity
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2017-07-26 17:03:22 +09:00 |
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minjaesong
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9731c8384a
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UIs wont FOR SURE update (more like, process events) anymore when they are not visible
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2017-07-25 18:34:23 +09:00 |
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minjaesong
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33657624a6
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UI: sub-UIs work?
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2017-07-25 17:21:02 +09:00 |
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minjaesong
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3578df4770
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fixed quickbar and piemenu texture
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2017-07-23 19:55:06 +09:00 |
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minjaesong
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d421d7964b
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leak patched I guess
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2017-07-23 17:38:57 +09:00 |
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minjaesong
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b6c3467fe1
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titlescreen: camera follows terraini undulation
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2017-07-22 18:27:58 +09:00 |
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minjaesong
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f912b33f09
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title screen renders well
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2017-07-21 20:28:12 +09:00 |
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minjaesong
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4087a93142
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generalised things so that they would work outside of ingame.world; title screen wip
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2017-07-21 19:59:51 +09:00 |
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minjaesong
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cf9414f2df
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action listener on textbutton list
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2017-07-20 22:25:40 +09:00 |
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minjaesong
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329beb3197
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parallax (sky looks bluer when you go up)
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2017-07-20 18:39:05 +09:00 |
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minjaesong
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81f0499c9d
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limitedly successful attempt to create a title screen
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2017-07-20 00:36:41 +09:00 |
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minjaesong
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3727a9d27f
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Ingame's Player is now mandatory; player spawn on right position
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2017-07-18 00:19:55 +09:00 |
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minjaesong
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2f75e276b2
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Inventory UI: items page button
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2017-07-17 14:37:10 +09:00 |
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minjaesong
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5a0b3c6eb1
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some bayer matrix things and my discoveries
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2017-07-17 12:22:15 +09:00 |
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minjaesong
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dad876308c
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simplified a structure of UIs a bit
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2017-07-16 23:15:32 +09:00 |
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minjaesong
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98409f09c0
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dithered skybox
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2017-07-16 05:03:04 +09:00 |
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minjaesong
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b9c93dd6b0
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bayer-dithering shader revisited
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2017-07-15 18:35:57 +09:00 |
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minjaesong
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81acfecbd7
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camera clamping, UI resize
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2017-07-15 02:02:30 +09:00 |
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minjaesong
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1002f910e4
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wall render bug fixed
- wall wouldn't render if transparent-yet-sold tiles like glass is placed on top of it
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2017-07-15 00:02:00 +09:00 |
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minjaesong
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eff1cb1e62
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load screen adj, faster gravity response for standard
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2017-07-14 18:48:48 +09:00 |
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minjaesong
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70236f42ff
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Rudimentary load screen works (only with Ingame screen)
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2017-07-13 19:10:11 +09:00 |
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minjaesong
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9a935c2e15
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GenuineSonic
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2017-07-13 18:07:12 +09:00 |
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minjaesong
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8438714062
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disposable UI; loading screen mockup (i heard like loading screen -- sonic 06)
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2017-07-13 17:53:40 +09:00 |
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minjaesong
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fcdac4b759
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load screen render, fixed some init code of the app
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2017-07-13 03:59:26 +09:00 |
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minjaesong
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e74a738274
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how changing the screen should be done
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2017-07-13 01:34:09 +09:00 |
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minjaesong
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86fad6390f
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lightmap downsample works, sampling bug fixed with Filter.NEAREST, now having shrinkage issue
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2017-07-12 14:33:59 +09:00 |
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minjaesong
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7fc2d85c46
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working UV simulation using alpha channel
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2017-07-12 02:35:36 +09:00 |
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minjaesong
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e01ad32849
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working world-glow blend
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2017-07-11 13:34:14 +09:00 |
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minjaesong
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06cab5effc
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prep for draw glow
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2017-07-09 20:29:35 +09:00 |
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