Commit Graph

18 Commits

Author SHA1 Message Date
minjaesong
56d915cd71 more item sprites 2023-10-23 13:01:10 +09:00
minjaesong
143f789ea1 more item sprites 2023-10-23 02:16:34 +09:00
minjaesong
1b2940637c more item sprites 2023-10-23 00:46:25 +09:00
minjaesong
552cfd5f06 pickaxe to drop ores when they were mined 2023-10-11 17:59:10 +09:00
minjaesong
e63300339e corner occlusion should render now 2023-10-11 02:51:50 +09:00
minjaesong
d8cafe7f12 new item sprite: woods 2023-10-09 02:19:20 +09:00
minjaesong
61e38feaba sprite updates 2023-10-05 03:04:06 +09:00
minjaesong
d8d3182710 inventory images for doors; fix: item not drawing centred on quickslot 2023-09-11 16:13:10 +09:00
minjaesong
70b9cebbd0 working sledgehammer item to take down walls 2023-09-05 22:47:40 +09:00
minjaesong
ac53f821e2 new format for item sprites; code upcoming ;) 2023-06-05 23:38:47 +09:00
minjaesong
5b758324f0 wiiires 2021-10-19 19:34:34 +09:00
minjaesong
2c12d43274 brighter wire cutter blades 2021-09-26 16:05:31 +09:00
minjaesong
9e8bd5e4a9 working wire cutter (drops no wire) 2021-09-18 21:01:06 +09:00
minjaesong
39a4f8b8cb some texture updates 2021-09-14 20:47:46 +09:00
minjaesong
d611638851 ethernet cable is replaced with 10base2 2021-08-16 13:04:40 +09:00
minjaesong
29f6034fdc wires are now separated from blocks 2021-07-28 16:10:03 +09:00
minjaesong
833d8814a7 game item to load its own image if needed; common resource pool to assist that 2019-03-10 17:46:48 +09:00
minjaesong
3184e33461 PostProcessor working: nested FBO won't work, use FrameBufferManager 2018-07-03 13:48:34 +09:00