Song Minjae
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511bbfdc8f
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more Kotlin, UIs now can open/close with animation, working world time with skybox colour changing (sunlight transition is still WIP), fixed project library settings so that the suggestion in IntelliJ IDEA would work properly
Former-commit-id: 82c857164f2636ad943d5a43f0690a3431ab0f26
Former-commit-id: 7c8b70e6b267f7c5c050d7d0902278739ec18b44
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2016-03-22 15:45:31 +09:00 |
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Song Minjae
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46a553d258
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new doc SAVE_FORMAT, new unihan font WenQuanYi
Former-commit-id: 654fe713ae8165ed37fc85535e9536b01a5fe611
Former-commit-id: 34468f4d34b3dfd4be01c48c7fab34fe04678a6b
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2016-03-12 01:38:56 +09:00 |
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Song Minjae
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95092ea56c
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more draft on Actor inventory (save <RefID/ItemID, amount>), successfully implemented 9-set hangul johab font, Hashtable -> HashMap
Former-commit-id: 4f51d33a166ca10ee49c471104ebe97aeee33fe7
Former-commit-id: 0066f44d522f3c9d96ad57b92d17a05dc920bffb
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2016-03-11 13:26:42 +09:00 |
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Song Minjae
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d76fd97e5a
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better defined Hangul Johab font, correction on FloatingIslands to utilise new 4096 tiles, multiple type beach (white, black, green), ACHTUNG! ActorWithBody has temporal debugger! (sout), former HSV is now HSVUtil, new HSV for HSV dimension, HSVUtil.toRGB and HSVUtil.fromRGB, more jakanaJP and isIC in polyglot.csv
Former-commit-id: e8cd234d1140d623ba7ab551d3429fc4a453b5c1
Former-commit-id: e11bc93da0d37e385e375fbb0086cf7dbb3a5454
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2016-03-10 23:42:53 +09:00 |
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Song Minjae
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4462fc89a6
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Support for tile damage, increasing available tiles to 4096, has issue on MapCamera where 'nearbyTilesInfo' does not work properly
Former-commit-id: 84b4c7d70604743c3981078c5f53e615be714b0b
Former-commit-id: d8e79628cae968e7636a19e5e36be23a4bf8edd2
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2016-03-06 14:46:29 +09:00 |
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Song Minjae
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b759f0e5e1
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Collision detector fixing on going, hangul combining (johab) font
Former-commit-id: d225fb399ea7ca6c80da1fa35db3c13a1505f1cc
Former-commit-id: e218312c567bb7b2ea30961076e8bd24a8f2c131
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2016-03-02 14:30:44 +09:00 |
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Song Minjae
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ef44aae418
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Redone collision detection. FIXME: Jump to teleport to ceiling (erratic behaviour on negative facing), nameset in CSV, documentation for RAWs, unicode punctuations in font, environmental colour overlaying (mux) in MapDrawer, actor luminosity is now actorvalue, camera now will center to center of the player, test tile remove and place,
Former-commit-id: 890f8a703f9f9f5a6b6a7c26b2f5d9928d63cf40
Former-commit-id: 9b9d5afd32871cc791d525ff2aafe693205d8c54
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2016-02-29 23:44:39 +09:00 |
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Song Minjae
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f78f8e2306
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linear-time jump power mode, resulting better control that allows (bit) more instinctive jump, added jump time doc, fullwidth punctuation for the chinese language
Former-commit-id: e45c825db3642f1134c37c2e568917239b00c125
Former-commit-id: 3a9a5454f6b7c9cd67659fe56cf6593d94d8963c
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2016-02-26 02:32:31 +09:00 |
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Song Minjae
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60fdff7528
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proper colour blending of light, opacity is now "how much RGB value the tile absorbs", added partial support of Japanese Kana and Icelandic in polyglot.csv
Former-commit-id: 9f9b510c8155f2d93fd428bd90692c2298105aa8
Former-commit-id: fc3f15d5b0127c212a12e5126a4954420aa076ad
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2016-02-22 01:37:17 +09:00 |
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Song Minjae
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e3c382e1fb
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40-step coloured lighting instead of previous 256 steps, reducing memory usage by half (size of array of 'int' > size of array of 'char'), kerning in bitmap fonts (interchar, spacing of unihan/hangul/kana), new jp/kr unihan font from chinese font as jp/kr language has slightly different glyph for certain han character
Former-commit-id: 5d88e02857e6d33d87421fb5a2a39b423c540e0f
Former-commit-id: e4ea5a98bf738db1478fa91dbd4a43231c2354af
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2016-02-21 01:26:56 +09:00 |
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Song Minjae
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b4c2108dc3
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new library commons-codec, authenticator for cheats, cyrillic support, unicode han logographic support, test for Actor that is 'Luminous', ascii punctuation kerning for Hangul
Former-commit-id: 1d083344abc3d6f08dfb252021c68f2a6cc7e068
Former-commit-id: 3b6dd15580a698bfe36b1dae24d6b2daeaf369c7
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2016-02-20 02:22:16 +09:00 |
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Song Minjae
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71e8e153e7
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Faction Raw reader, new locale 'jp_kana' and 'jp', adjusting kana font
Former-commit-id: 3e401ba531be1d3baed7bd280db4ad5619ce252b
Former-commit-id: 530d4f8bc7cbc39068485c4fecb81693e569534a
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2016-02-18 00:40:04 +09:00 |
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Song Minjae
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bde8371ac9
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new kana font and its tester, adjusting baselines of kana/cjkpunct/hangul, new color model 216 instead of 256, proof-of-concept factioning with four relationship models (amicable, neutral, hostile, fearful)
Former-commit-id: ac2ca8d0f4432377f1030afa6ac86df0c6887b3e
Former-commit-id: 855f49d6c0e89da1e7311744683dc83e68ac84e4
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2016-02-15 02:47:40 +09:00 |
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Song Minjae
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224ba8f6be
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ground hit detection and adjust player position accordingly (it's working at least)
Former-commit-id: be639eeeac82b35aae145540ede5e0b1f3b02d01
Former-commit-id: 4d214a5160cd80955909da238c3991ede5488ca6
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2016-02-10 21:27:50 +09:00 |
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Song Minjae
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954076d944
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better console command parsing (now you can use quots), font support for Latin Extension A, now you can draw Runics also
Former-commit-id: 76aef3e704f171e23d6f0a6f78b051717e0f3212
Former-commit-id: 03373859fb5d858afbf4e92528dceb2dc118c763
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2016-02-07 14:17:51 +09:00 |
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Song Minjae
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4ddd020d07
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implemented tile connection draw, frosty area in map gen, fixed too less floating islands, ocean water now generates properly
Former-commit-id: d280e2f95c10f1060bfaa794b31d91965badc373
Former-commit-id: d0881343a802658b1fe0b2ad59561ca6ceb7a805
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2016-02-06 00:48:25 +09:00 |
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Song Minjae
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d5c99aad5e
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First commit
Former-commit-id: 9340873f9cfb15264004c32d6e4b8f8bd6828d94
Former-commit-id: 1916747c109876aa064412e01204c3aeda9bbbc0
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2016-02-05 13:36:35 +09:00 |
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