Commit Graph

40 Commits

Author SHA1 Message Date
minjaesong
ed58e72724 refactoring the call order of the renderers' init code invocation 2019-06-25 22:26:16 +09:00
minjaesong
15cb42e26b 80 fps with unsafe access 2019-06-08 03:00:47 +09:00
minjaesong
c632818e03 migration wip java 9 modularise 2019-06-01 03:25:20 +09:00
minjaesong
b52dd12807 furred npc test might delete later 2019-05-20 12:07:01 +09:00
minjaesong
1ac735805d not reading material csv issue fixed 2019-03-12 00:47:06 +09:00
minjaesong
833d8814a7 game item to load its own image if needed; common resource pool to assist that 2019-03-10 17:46:48 +09:00
minjaesong
3058f0c277 terrain mask PSDs 2019-02-26 17:26:19 +09:00
minjaesong
a76603905b WriteWorldInfo: actually working thumbnail export 2019-02-25 02:07:39 +09:00
minjaesong
8432ad1377 lang updater 2019-02-24 00:27:50 +09:00
minjaesong
8cc9b98a12 more tests with gson (de)serialiser 2019-02-23 17:40:13 +09:00
minjaesong
73dfab206e seemingly working savewriter with fixed TEVD 2019-02-23 05:03:20 +09:00
minjaesong
0fee72c5d3 gson test in progress 2019-02-22 04:50:43 +09:00
minjaesong
c107365e6f world: ZIP compression is the reference now 2019-02-21 00:25:23 +09:00
minjaesong
1906cff519 payloadutil and unhelpful commit message 2019-02-20 22:43:35 +09:00
minjaesong
88a1beb271 player info cell, INVENTORY UI LEAKS MEMORY 2019-02-06 05:18:00 +09:00
minjaesong
a7ec3e77b1 map data format adds world generator version and fluids 2019-01-14 23:15:01 +09:00
Minjae Song
46284be77d moved things a lot just so that splash screen shows up WHILE things load 2018-12-25 01:39:22 +09:00
Minjae Song
6e3a739480 implementing water sim but not actually working 2018-12-13 04:45:09 +09:00
Minjae Song
95245c8945 replacing water/lava tiles with one fluid marker
actual fluid not implemented
2018-12-12 20:32:13 +09:00
Minjae Song
5382c8cece fluid layer data and fluid sim specifications
See added note FLUID_SIMULATION
2018-12-12 18:39:14 +09:00
minjaesong
dd36d3cb5f new RNG for everything; Joise update 2018-10-27 00:03:06 +09:00
minjaesong
0c289b870f read world info 2018-10-09 23:49:14 +09:00
minjaesong
d435ec4ebb writeworldinfo tested to be working 2018-10-08 18:15:05 +09:00
Minjae Song
783313a4ae worldinfo writer 2018-10-08 01:16:29 +09:00
minjaesong
d71744b240 testing the GDX's LZMA de/compressor 2018-10-06 00:49:06 +09:00
minjaesong
5641910036 layer seems load, need to write better test-able code 2018-10-05 22:13:55 +09:00
minjaesong
4d538cae89 layer write should write proper zlib 2018-10-05 01:23:18 +09:00
minjaesong
1d67a9a9ce it's not zipping correctly; some fixes on readlayer 2018-10-05 01:11:12 +09:00
minjaesong
374070e9b9 layer export: tested output seems legit but can't confirm 2018-10-04 23:46:24 +09:00
minjaesong
071dc85b94 GameWorld: adding "worldIndex"; more save/load stuffs 2018-10-03 23:15:24 +09:00
minjaesong
b380fa7ce7 new map data format and its read/writer
!! UNTESTED !! UNTESTED !! UNTESTED !!
2018-10-03 19:20:11 +09:00
minjaesong
ef8285dd97 serialised RNG; font update 2018-09-16 03:32:12 +09:00
minjaesong
3309998060 font update; ui remocon fix; save doc elaboration
UI RemoCon fix: RemoCon will no longer widen to the screen width when being used
2018-09-14 01:14:13 +09:00
minjaesong
6ed012f0c1 dump (another useless message) 2018-08-05 21:57:18 +09:00
minjaesong
a6ea2b4e18 still wip modularisation, game somehow boots 2018-06-21 17:33:22 +09:00
minjaesong
b16de87dd5 Rectified heretic YY-MM-DD to standard YYYY-MM-DD 2017-09-20 14:36:40 +09:00
minjaesong
15dbd16766 limitedly successful attempt to create a title screen 2017-07-20 00:36:41 +09:00
minjaesong
b91ba9fc08 asynch update and render (aka frameskip) 2017-07-08 20:38:05 +09:00
minjaesong
ad481853bb LibGDX, here I am. 2017-06-22 02:31:07 +09:00
Song Minjae
93939f22bf quickslot works, new event for actor "actorValueChanged"
- "unpacking" fresh new tool would un-register quickslot desig.
- priority issue on "equipped by quickslot change" and "equipped by inventory UI"
2017-04-28 12:21:27 +09:00