Commit Graph

14 Commits

Author SHA1 Message Date
minjaesong
0563ef0940 colour-changing durability and encumbrance bar 2019-03-12 02:29:58 +09:00
minjaesong
d0e2b20fc3 inventory: saving ID only, most things still work 2019-02-22 05:22:09 +09:00
minjaesong
1610b63672 making sure unused screen be disposed, and not breaking the app 2019-01-31 13:29:40 +09:00
minjaesong
1475fa08dc inventory gamemenu visual only 2019-01-29 23:37:38 +09:00
minjaesong
45fa56cb23 inventory ui won't always draw item count 2019-01-28 19:22:47 +09:00
minjaesong
5786b843e4 removing default batch on blendxxx() funs 2019-01-20 03:09:23 +09:00
minjaesong
0be6678c34 UI: quickslot register; IngameController: quickslot selection using wheel
This closes github issue #14
2019-01-13 03:02:57 +09:00
minjaesong
822b9bf4fd fixed various quirks and removed dirty hacks on quickslot bar/pie 2019-01-12 22:56:48 +09:00
minjaesong
6a1146f67b player is now nullable; wtf is calling Ingame 5 times? 2018-09-17 01:46:50 +09:00
minjaesong
6ed012f0c1 dump (another useless message) 2018-08-05 21:57:18 +09:00
minjaesong
a6ea2b4e18 still wip modularisation, game somehow boots 2018-06-21 17:33:22 +09:00
minjaesong
4e69f21c8b "equipped" indicator on item grid 2017-10-25 05:53:39 +09:00
minjaesong
977df44316 fixed uiItem stupidity with uiCanvas; it activated even if its parent is invisible 2017-10-24 07:25:05 +09:00
minjaesong
07c1714751 at least some of the new UIs are working 2017-10-23 03:44:45 +09:00