Commit Graph

110 Commits

Author SHA1 Message Date
minjaesong
bec47e81e2 now dropped items can produce light (e.g. dropped torch) 2022-09-11 17:10:01 +09:00
minjaesong
d7d3e430ef fixed a bug where solid actorblock would cause wrong tile connection and ambient occlusion 2022-07-28 23:21:24 +09:00
minjaesong
6495e741e6 tile's platform-ness is now determined by their tag 2022-07-20 18:21:16 +09:00
minjaesong
8b8fc0e93c actorblock only renders when F3 is on 2022-07-19 22:14:40 +09:00
minjaesong
06ef46d369 some changes regarding actorblocks 2022-07-19 18:32:21 +09:00
minjaesong
5fbbf34c10 fixed a bug where the player would immediately pick back up the fixture they've just placed one frame ago 2022-07-19 00:25:13 +09:00
minjaesong
7ff6dfe1fe Revert "Light Calculation using JDK Incubator Vector": Vectorising
yields poorer performance

This reverts commit b47549d846.
2022-04-21 15:34:24 +09:00
minjaesong
b47549d846 Light Calculation using JDK Incubator Vector 2022-04-21 15:29:15 +09:00
minjaesong
000f825849 a new key for blocks.csv; csveditor updates 2022-03-22 11:11:44 +09:00
minjaesong
b5aacd976c tags on ingame blocks 2022-03-11 15:05:06 +09:00
minjaesong
7c966b0da8 support for texture packs 2022-02-23 17:59:38 +09:00
minjaesong
9659ef3a5f faux global illumination impl 2022-02-21 11:01:27 +09:00
minjaesong
1060d96364 IS_DEVELOPMENT_BUILD key can now be toggled with vm option '-ea' 2022-01-13 09:55:51 +09:00
minjaesong
f456ed3de3 apparently I was just doing it wrong :/ 2021-12-03 19:48:16 +09:00
minjaesong
ebc762e90a workign on the modloader in progress 2021-12-03 16:39:46 +09:00
minjaesong
b0b1d185ad barehand action will not remove fixtures (more pricisely, actorblocks) 2021-10-26 22:54:46 +09:00
minjaesong
59aa595a0e tiling placeholder actorblock (for future use) 2021-10-05 20:21:15 +09:00
minjaesong
575ed4410b sprites can be rendered across the world seam 2021-09-17 22:54:55 +09:00
minjaesong
8f834fe869 Renamed AppLoader into App 2021-09-09 09:48:33 +09:00
minjaesong
1accf985e7 save/load kinda mostly working but fixtures are not getting their sprites back 2021-09-06 17:31:37 +09:00
minjaesong
ec08f8d07e extra fields for something-props 2021-09-06 10:39:31 +09:00
minjaesong
21a7a38477 codices serialised into the savegame 2021-09-04 20:45:57 +09:00
minjaesong
6bea9c9f07 moved Codices out of the singleton so they can be serialised 2021-09-04 17:55:37 +09:00
minjaesong
57e4b83649 game load wip 2021-09-03 17:54:10 +09:00
minjaesong
e15d5c9b05 completely abolishing GSON; new save format impl wip 2021-08-23 16:55:51 +09:00
minjaesong
bb95444067 reducing number of warnings on the codebase 2021-08-20 23:28:59 +09:00
minjaesong
b2805ba09f new wire property: branching 2021-08-15 00:55:56 +09:00
minjaesong
3d5bb55514 confirmation that some tricks would not work 2021-08-14 17:02:54 +09:00
minjaesong
1754c619f5 wire pieces will be 'lit' when it receives power (power propagation not implemented) 2021-08-09 17:28:27 +09:00
minjaesong
de2be74fb1 referencing ranges for wire overlay; more pronounced torch flicker 2021-08-07 00:53:17 +09:00
minjaesong
edc3d53f4e refactoring around 2021-08-06 13:34:17 +09:00
minjaesong
b10fb0a30b wire actor renders; functionality still wip 2021-07-31 14:18:52 +09:00
minjaesong
5aacbe84b8 wire is back! but not the render 2021-07-28 14:22:13 +09:00
minjaesong
8cb3fc2d33 moving things around between packages 2021-07-28 10:11:18 +09:00
minjaesong
7900309f30 slate layer; new stone 'marble' 2021-02-28 16:33:12 +09:00
minjaesong
37c6ffd062 new cobblestone texture, layer transition dithering with buffer layer 2021-02-28 11:30:10 +09:00
minjaesong
36387753b1 game compiles but: render is wrong; can't have any wall items 2021-02-20 16:53:22 +09:00
minjaesong
295dd8b8d6 wippie 2021-02-15 16:25:47 +09:00
minjaesong
0292115f89 wipwip 2021-02-14 10:07:08 +09:00
minjaesong
46b56b8fd0 more TODO 2021-02-11 23:33:01 +09:00
minjaesong
9eb757b7b9 wip 2 2021-02-11 20:45:38 +09:00
minjaesong
8fdc11288c the-flattening wip 2021-02-10 17:48:01 +09:00
minjaesong
73acaea025 65536 Blocks!!! 2021-02-09 17:53:33 +09:00
minjaesong
5685243443 light whitewash version 1 2020-12-01 17:50:47 +09:00
minjaesong
7a58cf9edb inventory ui transition wip 2020-08-30 16:09:42 +09:00
minjaesong
6662d7f96c fixing unlit torch bug 2020-02-29 20:28:55 +09:00
minjaesong
bac2190104 back to octagonal lightspreading and one more failed test 2020-02-28 05:39:46 +09:00
minjaesong
ad903952cc lightsource randomiser hash will be same even when x < 0 2020-02-24 14:46:37 +09:00
minjaesong
0d8d6ca9fa using proper hashing function 2020-02-24 14:45:12 +09:00
minjaesong
73c827b77f randomised torch flicker 2020-02-24 01:00:11 +09:00