minjaesong
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bec47e81e2
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now dropped items can produce light (e.g. dropped torch)
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2022-09-11 17:10:01 +09:00 |
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minjaesong
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d7d3e430ef
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fixed a bug where solid actorblock would cause wrong tile connection and ambient occlusion
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2022-07-28 23:21:24 +09:00 |
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minjaesong
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6495e741e6
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tile's platform-ness is now determined by their tag
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2022-07-20 18:21:16 +09:00 |
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minjaesong
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8b8fc0e93c
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actorblock only renders when F3 is on
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2022-07-19 22:14:40 +09:00 |
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minjaesong
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06ef46d369
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some changes regarding actorblocks
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2022-07-19 18:32:21 +09:00 |
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minjaesong
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5fbbf34c10
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fixed a bug where the player would immediately pick back up the fixture they've just placed one frame ago
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2022-07-19 00:25:13 +09:00 |
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minjaesong
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7ff6dfe1fe
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Revert "Light Calculation using JDK Incubator Vector": Vectorising
yields poorer performance
This reverts commit b47549d846.
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2022-04-21 15:34:24 +09:00 |
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minjaesong
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b47549d846
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Light Calculation using JDK Incubator Vector
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2022-04-21 15:29:15 +09:00 |
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minjaesong
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000f825849
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a new key for blocks.csv; csveditor updates
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2022-03-22 11:11:44 +09:00 |
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minjaesong
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b5aacd976c
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tags on ingame blocks
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2022-03-11 15:05:06 +09:00 |
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minjaesong
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7c966b0da8
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support for texture packs
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2022-02-23 17:59:38 +09:00 |
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minjaesong
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9659ef3a5f
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faux global illumination impl
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2022-02-21 11:01:27 +09:00 |
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minjaesong
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1060d96364
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IS_DEVELOPMENT_BUILD key can now be toggled with vm option '-ea'
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2022-01-13 09:55:51 +09:00 |
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minjaesong
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f456ed3de3
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apparently I was just doing it wrong :/
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2021-12-03 19:48:16 +09:00 |
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minjaesong
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ebc762e90a
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workign on the modloader in progress
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2021-12-03 16:39:46 +09:00 |
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minjaesong
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b0b1d185ad
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barehand action will not remove fixtures (more pricisely, actorblocks)
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2021-10-26 22:54:46 +09:00 |
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minjaesong
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59aa595a0e
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tiling placeholder actorblock (for future use)
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2021-10-05 20:21:15 +09:00 |
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minjaesong
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575ed4410b
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sprites can be rendered across the world seam
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2021-09-17 22:54:55 +09:00 |
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minjaesong
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8f834fe869
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Renamed AppLoader into App
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2021-09-09 09:48:33 +09:00 |
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minjaesong
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1accf985e7
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save/load kinda mostly working but fixtures are not getting their sprites back
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2021-09-06 17:31:37 +09:00 |
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minjaesong
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ec08f8d07e
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extra fields for something-props
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2021-09-06 10:39:31 +09:00 |
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minjaesong
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21a7a38477
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codices serialised into the savegame
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2021-09-04 20:45:57 +09:00 |
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minjaesong
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6bea9c9f07
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moved Codices out of the singleton so they can be serialised
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2021-09-04 17:55:37 +09:00 |
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minjaesong
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57e4b83649
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game load wip
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2021-09-03 17:54:10 +09:00 |
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minjaesong
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e15d5c9b05
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completely abolishing GSON; new save format impl wip
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2021-08-23 16:55:51 +09:00 |
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minjaesong
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bb95444067
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reducing number of warnings on the codebase
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2021-08-20 23:28:59 +09:00 |
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minjaesong
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b2805ba09f
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new wire property: branching
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2021-08-15 00:55:56 +09:00 |
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minjaesong
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3d5bb55514
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confirmation that some tricks would not work
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2021-08-14 17:02:54 +09:00 |
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minjaesong
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1754c619f5
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wire pieces will be 'lit' when it receives power (power propagation not implemented)
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2021-08-09 17:28:27 +09:00 |
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minjaesong
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de2be74fb1
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referencing ranges for wire overlay; more pronounced torch flicker
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2021-08-07 00:53:17 +09:00 |
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minjaesong
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edc3d53f4e
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refactoring around
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2021-08-06 13:34:17 +09:00 |
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minjaesong
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b10fb0a30b
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wire actor renders; functionality still wip
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2021-07-31 14:18:52 +09:00 |
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minjaesong
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5aacbe84b8
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wire is back! but not the render
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2021-07-28 14:22:13 +09:00 |
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minjaesong
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8cb3fc2d33
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moving things around between packages
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2021-07-28 10:11:18 +09:00 |
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minjaesong
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7900309f30
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slate layer; new stone 'marble'
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2021-02-28 16:33:12 +09:00 |
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minjaesong
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37c6ffd062
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new cobblestone texture, layer transition dithering with buffer layer
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2021-02-28 11:30:10 +09:00 |
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minjaesong
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36387753b1
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game compiles but: render is wrong; can't have any wall items
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2021-02-20 16:53:22 +09:00 |
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minjaesong
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295dd8b8d6
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wippie
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2021-02-15 16:25:47 +09:00 |
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minjaesong
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0292115f89
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wipwip
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2021-02-14 10:07:08 +09:00 |
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minjaesong
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46b56b8fd0
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more TODO
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2021-02-11 23:33:01 +09:00 |
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minjaesong
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9eb757b7b9
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wip 2
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2021-02-11 20:45:38 +09:00 |
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minjaesong
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8fdc11288c
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the-flattening wip
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2021-02-10 17:48:01 +09:00 |
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minjaesong
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73acaea025
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65536 Blocks!!!
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2021-02-09 17:53:33 +09:00 |
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minjaesong
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5685243443
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light whitewash version 1
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2020-12-01 17:50:47 +09:00 |
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minjaesong
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7a58cf9edb
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inventory ui transition wip
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2020-08-30 16:09:42 +09:00 |
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minjaesong
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6662d7f96c
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fixing unlit torch bug
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2020-02-29 20:28:55 +09:00 |
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minjaesong
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bac2190104
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back to octagonal lightspreading and one more failed test
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2020-02-28 05:39:46 +09:00 |
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minjaesong
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ad903952cc
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lightsource randomiser hash will be same even when x < 0
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2020-02-24 14:46:37 +09:00 |
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minjaesong
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0d8d6ca9fa
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using proper hashing function
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2020-02-24 14:45:12 +09:00 |
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minjaesong
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73c827b77f
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randomised torch flicker
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2020-02-24 01:00:11 +09:00 |
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