minjaesong
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959873413d
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fucked up while making ActorValue delegated – not applicable; can't have default value
making commits for files to keep so that I can discard changes
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2017-05-07 18:39:26 +09:00 |
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minjaesong
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14dfb5c963
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I think I can ignore this CCD-ing bug but it's happening
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2017-05-07 03:11:42 +09:00 |
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minjaesong
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86821d2d98
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fuck it; we do it tomorrow (or Monday)
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2017-05-07 02:17:38 +09:00 |
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minjaesong
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c9d786390c
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forgot to commit...
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2017-05-07 00:48:57 +09:00 |
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minjaesong
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ade9592d67
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sorta works?
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2017-05-07 00:24:00 +09:00 |
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minjaesong
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22ad180e04
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hitbox displacement rewritten
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2017-05-05 02:03:29 +09:00 |
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minjaesong
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479c0ce91f
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does this plan look good?
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2017-05-03 15:02:49 +09:00 |
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minjaesong
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a9d35678c5
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why things are keep happening?
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2017-05-03 14:41:09 +09:00 |
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minjaesong
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cbb4eaad94
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more commits before the havoc
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2017-05-03 03:07:35 +09:00 |
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minjaesong
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165ae1777b
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some organisation, Base32 password generator
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2017-05-03 02:37:03 +09:00 |
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Song Minjae
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ecf775c664
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no message
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2017-05-01 08:00:07 +09:00 |
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Song Minjae
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1375f91505
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A commit to save my soul as I'm going to fuck up things a bit...
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2017-04-30 21:26:20 +09:00 |
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Song Minjae
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c9c761598a
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inventoryItem -> gameItem
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2017-04-29 23:11:54 +09:00 |
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Song Minjae
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9a7885fc80
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kotlin runtime update
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2017-04-29 22:53:32 +09:00 |
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Song Minjae
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9508249533
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blocks now have properly formatted ids
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2017-04-29 00:05:10 +09:00 |
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Song Minjae
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3498a100a4
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clean ice tex fix
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2017-04-28 21:52:05 +09:00 |
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Song Minjae
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7a3e7546de
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Sandstone connectivity change
- TODO do the same with ice block
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2017-04-28 17:07:45 +09:00 |
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Song Minjae
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93939f22bf
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quickslot works, new event for actor "actorValueChanged"
- "unpacking" fresh new tool would un-register quickslot desig.
- priority issue on "equipped by quickslot change" and "equipped by inventory UI"
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2017-04-28 12:21:27 +09:00 |
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Song Minjae
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253260de6f
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blocks name update
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2017-04-28 01:49:32 +09:00 |
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Song Minjae
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a7dea93744
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Quickbar: all working except for equip/unequip
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2017-04-28 01:48:51 +09:00 |
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Song Minjae
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26cbe6970a
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modularised lang
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2017-04-27 23:41:19 +09:00 |
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Song Minjae
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3e54dcab2c
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working walls, quickbar and piemenu fixed
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2017-04-27 17:22:56 +09:00 |
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Song Minjae
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56b77d1838
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working quickbar and piemenu
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2017-04-27 14:45:55 +09:00 |
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Song Minjae
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f4db93ca9e
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Tile -> Block && Map -> World
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2017-04-27 01:57:45 +09:00 |
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Song Minjae
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a9eb1f579e
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Loading item from module using Groovy
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2017-04-26 23:53:22 +09:00 |
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Song Minjae
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36a7983024
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durability meter: stack of (new) tools displayed as intended
- displaying NOT based on their stacks but their health
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2017-04-25 17:24:56 +09:00 |
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Song Minjae
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ab8f019109
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removing stupidity which harmed AmmoMeterProxy
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2017-04-25 15:29:24 +09:00 |
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Song Minjae
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ebc8174d2c
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fresh-new dynamic items (e.g. pickaxe) can be stacked
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2017-04-25 02:59:59 +09:00 |
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Song Minjae
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c35ba8201a
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new ID for dynamic item work flawlessly with adding multiple at once
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2017-04-24 21:31:53 +09:00 |
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Song Minjae
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5cd5ebbea3
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Resolving issues #16 and #20
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2017-04-24 02:23:13 +09:00 |
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Song Minjae
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6399c2d66b
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Resolving issue #18 and #19
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2017-04-23 22:53:49 +09:00 |
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Song Minjae
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b342e7d042
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working vital meter for tool durability
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2017-04-21 18:11:30 +09:00 |
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Song Minjae
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c6e42ffbbe
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wenquanyi: fixed bad code point allocation
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2017-04-20 20:48:23 +09:00 |
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Song Minjae
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e0a23f6089
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more housecleaning
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2017-04-19 22:56:10 +09:00 |
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Song Minjae
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c779baa72d
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compressing large font images
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2017-04-19 22:31:55 +09:00 |
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Song Minjae
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aa4fbba711
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about issue #17
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2017-04-19 21:15:09 +09:00 |
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Song Minjae
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2895f4be6d
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Proper tga.gz loading using own imagedata
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2017-04-19 20:53:03 +09:00 |
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Song Minjae
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fcd378c51a
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Some space saving, terrain reads GZip directly
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2017-04-19 16:15:14 +09:00 |
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Song Minjae
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fe94ebbe4a
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terrain damage data is now properly removed when the tile is newly placed
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2017-04-19 03:03:53 +09:00 |
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Song Minjae
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8689ab1565
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does it work?
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2017-04-18 01:24:54 +09:00 |
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Song Minjae
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4f43fdbd27
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README update
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2017-04-18 01:23:15 +09:00 |
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Song Minjae
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5fe604cf45
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pickaxe working as intended
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2017-04-18 01:14:25 +09:00 |
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Song Minjae
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f840dbe7de
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modular first test
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2017-04-17 16:14:35 +09:00 |
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Song Minjae
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532c836553
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mod support design wip
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2017-04-17 04:03:58 +09:00 |
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Song Minjae
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7ebb21124c
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voi helvetti
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2017-04-17 02:29:05 +09:00 |
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Song Minjae
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f2ae2d9449
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fixes, bits and pieces, changes in ID referencing, terrain and wall takes damage, working test pickaxe, and a new issue
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2017-04-17 02:18:52 +09:00 |
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Song Minjae
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6087072d3d
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10-bit RGB conversion tool
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2017-04-14 22:45:55 +09:00 |
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Song Minjae
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a47eb41d9a
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inventory ui update
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2017-04-13 03:25:49 +09:00 |
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Song Minjae
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47b9b92797
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font adjustments
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2017-04-12 00:27:14 +09:00 |
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Song Minjae
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037e84d6e2
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setting up the inventory using builder (during init) requires ingame.player to be nullable, lateinit won't work
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2017-04-11 23:07:29 +09:00 |
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