minjaesong
|
57419a9a24
|
no ui toggle when console is open
|
2017-05-10 21:01:19 +09:00 |
|
minjaesong
|
31954f3ca7
|
physics almost works, except for bunch of TODOs and FIXMEs
|
2017-05-10 03:41:46 +09:00 |
|
minjaesong
|
056e8ab693
|
physics almost works, except for bunch of TODOs and FIXMEs
|
2017-05-10 03:41:46 +09:00 |
|
minjaesong
|
4262b02faf
|
fixed dividng by zero (Line 756)
|
2017-05-09 23:38:09 +09:00 |
|
minjaesong
|
dfad6b144e
|
fixed dividng by zero (Line 756)
|
2017-05-09 23:38:09 +09:00 |
|
minjaesong
|
46fe5fb1e2
|
That's it for the today, thanks for coding and have a nice day
|
2017-05-09 02:52:15 +09:00 |
|
minjaesong
|
e8c5bec0c4
|
That's it for the today, thanks for coding and have a nice day
|
2017-05-09 02:52:15 +09:00 |
|
minjaesong
|
23cc28d3bd
|
Features that are reckoned are working (which means the full features are WIP)
|
2017-05-09 02:40:22 +09:00 |
|
minjaesong
|
e395dc3781
|
Features that are reckoned are working (which means the full features are WIP)
|
2017-05-09 02:40:22 +09:00 |
|
minjaesong
|
9732c6d66f
|
y-down blocking work (can jump down to hit the ground but not the ceiling)
|
2017-05-09 00:46:38 +09:00 |
|
minjaesong
|
79c2025509
|
y-down blocking work (can jump down to hit the ground but not the ceiling)
|
2017-05-09 00:46:38 +09:00 |
|
minjaesong
|
566c76c1a2
|
removing moveDelta to utilise externalForce and controllerMoveDelta separately, for great justice
|
2017-05-08 21:19:28 +09:00 |
|
minjaesong
|
791aaa3482
|
removing moveDelta to utilise externalForce and controllerMoveDelta separately, for great justice
|
2017-05-08 21:19:28 +09:00 |
|
minjaesong
|
81220fa542
|
ground slide (balls) works; walking works; still no wall...
|
2017-05-08 02:55:12 +09:00 |
|
minjaesong
|
629408ebb8
|
ground slide (balls) works; walking works; still no wall...
|
2017-05-08 02:55:12 +09:00 |
|
minjaesong
|
572fbb4b9c
|
at least it snaps without hacks; adding one important documentaion
|
2017-05-08 00:47:21 +09:00 |
|
minjaesong
|
ca8924e722
|
at least it snaps without hacks; adding one important documentaion
|
2017-05-08 00:47:21 +09:00 |
|
minjaesong
|
10a99b7db6
|
I can jump around at least, isTouching() needs more work
|
2017-05-08 00:10:58 +09:00 |
|
minjaesong
|
5be3aebd9a
|
I can jump around at least, isTouching() needs more work
|
2017-05-08 00:10:58 +09:00 |
|
minjaesong
|
959873413d
|
fucked up while making ActorValue delegated – not applicable; can't have default value
making commits for files to keep so that I can discard changes
|
2017-05-07 18:39:26 +09:00 |
|
minjaesong
|
27dcfacf27
|
fucked up while making ActorValue delegated – not applicable; can't have default value
making commits for files to keep so that I can discard changes
|
2017-05-07 18:39:26 +09:00 |
|
minjaesong
|
14dfb5c963
|
I think I can ignore this CCD-ing bug but it's happening
|
2017-05-07 03:11:42 +09:00 |
|
minjaesong
|
87c9419af1
|
I think I can ignore this CCD-ing bug but it's happening
|
2017-05-07 03:11:42 +09:00 |
|
minjaesong
|
86821d2d98
|
fuck it; we do it tomorrow (or Monday)
|
2017-05-07 02:17:38 +09:00 |
|
minjaesong
|
94eee48aef
|
fuck it; we do it tomorrow (or Monday)
|
2017-05-07 02:17:38 +09:00 |
|
minjaesong
|
ade9592d67
|
sorta works?
|
2017-05-07 00:24:00 +09:00 |
|
minjaesong
|
1f1fcfdf5f
|
sorta works?
|
2017-05-07 00:24:00 +09:00 |
|
minjaesong
|
22ad180e04
|
hitbox displacement rewritten
|
2017-05-05 02:03:29 +09:00 |
|
minjaesong
|
25e93b2552
|
hitbox displacement rewritten
|
2017-05-05 02:03:29 +09:00 |
|
minjaesong
|
479c0ce91f
|
does this plan look good?
|
2017-05-03 15:02:49 +09:00 |
|
minjaesong
|
9ba6ece7d1
|
does this plan look good?
|
2017-05-03 15:02:49 +09:00 |
|
minjaesong
|
a9d35678c5
|
why things are keep happening?
|
2017-05-03 14:41:09 +09:00 |
|
minjaesong
|
af6be4de31
|
why things are keep happening?
|
2017-05-03 14:41:09 +09:00 |
|
minjaesong
|
cbb4eaad94
|
more commits before the havoc
|
2017-05-03 03:07:35 +09:00 |
|
minjaesong
|
9bae794491
|
more commits before the havoc
|
2017-05-03 03:07:35 +09:00 |
|
minjaesong
|
165ae1777b
|
some organisation, Base32 password generator
|
2017-05-03 02:37:03 +09:00 |
|
minjaesong
|
c1ef44c2f2
|
some organisation, Base32 password generator
|
2017-05-03 02:37:03 +09:00 |
|
Song Minjae
|
ecf775c664
|
no message
|
2017-05-01 08:00:07 +09:00 |
|
Song Minjae
|
f8435711dd
|
no message
|
2017-05-01 08:00:07 +09:00 |
|
Song Minjae
|
1375f91505
|
A commit to save my soul as I'm going to fuck up things a bit...
|
2017-04-30 21:26:20 +09:00 |
|
Song Minjae
|
4a6effff96
|
A commit to save my soul as I'm going to fuck up things a bit...
|
2017-04-30 21:26:20 +09:00 |
|
Song Minjae
|
c9c761598a
|
inventoryItem -> gameItem
|
2017-04-29 23:11:54 +09:00 |
|
Song Minjae
|
9a819ffec3
|
inventoryItem -> gameItem
|
2017-04-29 23:11:54 +09:00 |
|
Song Minjae
|
9508249533
|
blocks now have properly formatted ids
|
2017-04-29 00:05:10 +09:00 |
|
Song Minjae
|
0510ac230b
|
blocks now have properly formatted ids
|
2017-04-29 00:05:10 +09:00 |
|
Song Minjae
|
7a3e7546de
|
Sandstone connectivity change
- TODO do the same with ice block
|
2017-04-28 17:07:45 +09:00 |
|
Song Minjae
|
e2b523c4c4
|
Sandstone connectivity change
- TODO do the same with ice block
|
2017-04-28 17:07:45 +09:00 |
|
Song Minjae
|
93939f22bf
|
quickslot works, new event for actor "actorValueChanged"
- "unpacking" fresh new tool would un-register quickslot desig.
- priority issue on "equipped by quickslot change" and "equipped by inventory UI"
|
2017-04-28 12:21:27 +09:00 |
|
Song Minjae
|
996d578d3e
|
quickslot works, new event for actor "actorValueChanged"
- "unpacking" fresh new tool would un-register quickslot desig.
- priority issue on "equipped by quickslot change" and "equipped by inventory UI"
|
2017-04-28 12:21:27 +09:00 |
|
Song Minjae
|
a7dea93744
|
Quickbar: all working except for equip/unequip
|
2017-04-28 01:48:51 +09:00 |
|