Commit Graph

17 Commits

Author SHA1 Message Date
minjaesong
a297fc3dfe taking screenshot 2019-01-15 16:10:40 +09:00
minjaesong
a64da6454b See Github issue #15 2019-01-15 05:50:36 +09:00
minjaesong
7cd2b55b97 adding test code to export fboRGB 2019-01-15 03:02:40 +09:00
minjaesong
eb404b7723 trying to work on issue #15 and I'm stumped 2019-01-13 23:51:04 +09:00
minjaesong
822b9bf4fd fixed various quirks and removed dirty hacks on quickslot bar/pie 2019-01-12 22:56:48 +09:00
minjaesong
2f335e5c5f lightmap edge-case fixed
when camera.x is in -15..-1, all thing shifts to left
2019-01-11 04:44:52 +09:00
minjaesong
adf45b1f68 prolonged alpha blending issue seemingly fixed?
at least it's partially fixed...
2019-01-07 17:34:47 +09:00
Minjae Song
e5ea32ba56 rendering scheme of the world changed, fluids draw as intended
But my idea wasn't very stellar, *sigh*
2018-12-22 02:08:08 +09:00
Minjae Song
bfea5c9936 support for screen-overlay actors; buildingmaker has light now 2018-12-12 02:52:33 +09:00
minjaesong
dffb3f95a2 Memory leak alleviated FUCK YEAH? 2018-12-08 04:26:01 +09:00
minjaesong
d7b8acf1c4 1dim-ised lightmap 2018-11-16 22:44:54 +09:00
minjaesong
65f49e11b2 a new watchface to support seasons instead of months 2018-11-06 23:40:36 +09:00
minjaesong
83fd44df4c abolished a need to pass world as parametre
+ simply changing the single variable (ingame.world) will update all the renderer's behaviour
+ somehow my git changelogs are exploding
2018-10-05 23:40:03 +09:00
minjaesong
6ed012f0c1 dump (another useless message) 2018-08-05 21:57:18 +09:00
minjaesong
3184e33461 PostProcessor working: nested FBO won't work, use FrameBufferManager 2018-07-03 13:48:34 +09:00
minjaesong
1250bb49c4 title screen using IngameRenderer 2018-07-01 01:38:07 +09:00
minjaesong
cf04b7d22a IngameRenderer: damned thing finally works somewhat 2018-06-30 16:47:22 +09:00