Commit Graph

1623 Commits

Author SHA1 Message Date
minjaesong
9e3008d6fe adding the missing pdf file 2020-04-19 01:21:03 +09:00
minjaesong
ae390fe6f5 updating LibGDX to 1.9.10 2020-04-19 01:06:25 +09:00
minjaesong
02ad64487b minor improvement on rotund r 2020-04-14 07:25:47 +09:00
minjaesong
8f08609d65 font support for LatinExt-D 2020-04-14 06:31:05 +09:00
minjaesong
42b26597b4 comment 2020-04-13 05:03:53 +09:00
minjaesong
9e082e914d simplified the tiling shader a bit 2020-04-13 02:13:24 +09:00
minjaesong
a08d09b1b8 Reducing hierarchy by merging ActorWithBody with ActorWBMovable 2020-03-20 19:30:17 +09:00
minjaesong
3982933aad closing issue #34, it was just hitbox not properly being updated 2020-03-10 23:34:36 +09:00
minjaesong
ed5c823154 fixing bug where the hitbox won't change when actor is rescaled, wip issue #34 2020-03-10 06:52:40 +09:00
minjaesong
8589f1f8fa Fixing bad quickslot behaviour where it would unequip things when the selection changed 2020-03-09 04:01:03 +09:00
minjaesong
16f85f6bfa some code pruning 2020-03-07 03:39:26 +09:00
minjaesong
6b2970cbfd Tentatively fixed the issue #35
if it's truly been fixed, the culprit was the mixed use of lx/ly and worldx/worldy
2020-03-07 02:39:01 +09:00
minjaesong
a501a353dd Pre-calculation. Plagued with segfaults. Feel free to roll back. 2020-03-06 21:52:06 +09:00
minjaesong
47d5d9c1b2 more functions 2020-03-06 21:51:06 +09:00
minjaesong
9ddfa48cd9 commenting out the assert code that is called ~50 000 times per frame 2020-03-06 01:54:18 +09:00
minjaesong
3b793d5ad4 fixing bug where blocks cant be placed if mouse is over quickslot and watch 2020-03-06 01:30:33 +09:00
minjaesong
82514180ea stupid idea that didnt work 2020-03-04 10:32:05 +09:00
minjaesong
b31d5fcb89 see issue #31 2020-03-01 01:03:25 +09:00
minjaesong
aaba6976b3 fixing unlit torch bug 2020-02-29 20:28:55 +09:00
minjaesong
facf29b34c gitignore: linux temp files 2020-02-28 17:47:14 +09:00
minjaesong
19f0225e0d back to octagonal lightspreading and one more failed test 2020-02-28 05:39:46 +09:00
minjaesong
c629013a59 more comments 2020-02-28 05:14:13 +09:00
minjaesong
0d23d13401 removing temporary-zoom snippet 2020-02-27 18:18:55 +09:00
minjaesong
90c8609f54 determining array base offset: replaced trick code with proper code 2020-02-27 17:54:35 +09:00
minjaesong
fa19d0ae51 middle click to open pie menu 2020-02-27 05:41:57 +09:00
minjaesong
4a177c5f76 TEST: 5-pass performs better than 2-split idea 2020-02-25 00:05:54 +09:00
minjaesong
fac45e8a97 lightsource randomiser hash will be same even when x < 0 2020-02-24 14:46:37 +09:00
minjaesong
e2195ba809 using proper hashing function 2020-02-24 14:45:12 +09:00
minjaesong
b4533b86df setting default res to 1108:740, an OBS-friendly number 2020-02-24 01:23:24 +09:00
minjaesong
d4f349eda3 randomised torch flicker 2020-02-24 01:00:11 +09:00
minjaesong
819eb612cd amending last commit 2020-02-23 15:57:33 +09:00
minjaesong
12b9ec3c06 another attempt 2020-02-23 03:35:50 +09:00
minjaesong
d65305569c fixing bad code regarding lightsource detection
...I'm stupid
2020-02-22 22:43:33 +09:00
minjaesong
8b68e8917b memoised dynamic luminosity 2020-02-22 15:47:34 +09:00
minjaesong
7eee6e34d1 half-assed but working radiator with no directional quirks 2020-02-22 06:07:24 +09:00
minjaesong
bf9f46756f comment 2020-02-22 00:15:55 +09:00
minjaesong
3035887ff7 radiosity: nice try but works half-assed and is slower
better optimise the old method, there's lots of overlaps there
2020-02-21 21:28:55 +09:00
minjaesong
88fbe7a5c1 quick idea 2020-02-21 05:07:34 +09:00
minjaesong
4a7b5952b0 new lightmap: nice try but didn't work 2020-02-21 03:40:37 +09:00
minjaesong
42b87d30a0 make quickslots work with dynamic items 2020-02-13 15:08:59 +09:00
minjaesong
54bbc473b1 global framerate limit
should help with some edge cases that occur when GPU is overloaded
2020-02-11 02:46:15 +09:00
CuriousTorvald
c626c5b833 Create energy_flow.gv 2020-01-19 18:09:00 +09:00
minjaesong
016f8ab554 re-draw floater gui texture 2020-01-05 21:44:44 +09:00
minjaesong
c7251d1139 testing borders on inventory cells 2019-12-29 00:27:20 +09:00
minjaesong
27af9ea7e0 test commit 2019-12-23 18:46:10 +09:00
minjaesong
3f58fcfb75 small remedy for KDE Plasma 2019-12-23 04:48:30 +09:00
minjaesong
e7b0bf74e2 re-impl skybox vertical parallax 2019-12-22 22:24:16 +09:00
minjaesong
3e5a581e89 making dithering work on skybox drawing 2019-12-15 12:39:20 +09:00
minjaesong
b319485637 wip2 2019-12-10 18:04:37 +09:00
minjaesong
5db5a23add new skybox drawing wip 2019-12-10 15:24:05 +09:00