Commit Graph

7 Commits

Author SHA1 Message Date
Song Minjae
c9f5fde3be Physics stuff Float -> Double
Former-commit-id: 54ccee75769691aa6aaa2416767bd15270f63347
Former-commit-id: 61e892434f48adf11e3ca49b60928a930fd5cde9
2016-05-01 00:23:36 +09:00
Song Minjae
519ecec774 new console command 'error' (stderr equivalent of console window)
Former-commit-id: ab54663fd64f9ae9c758f53b3f5800a5894f0db3
Former-commit-id: 7aba1585ffa45195622bb25e1c62cace474420c9
2016-04-25 12:49:56 +09:00
Song Minjae
1dc3e6df3e fixing the critical bug in active/dormant thingies, actor ID is now positive integer (I had to), class Actor is now shipped with ID generator, optimisation in add/removeActor
Former-commit-id: f743ecb27ba1cea05215889d7e1a77e10171cb8c
Former-commit-id: 4b88f9711c34542a8a504682cffe79a2f8a43ed8
2016-04-25 01:58:17 +09:00
Song Minjae
c4b64140be actors are now active/dormant depending on the distance to the player, only the active actors are to be updated. Actors outside of the camera (actually a distance to the player) are not rendered
Former-commit-id: 5f80c2ef3592aab5567723087c264e05458e98b3
Former-commit-id: 7714c6f5a6d7a48d4f5adfe8f6990b249bdb80b0
2016-04-24 16:37:08 +09:00
Song Minjae
1a1159b643 WIP collision solver, colour-codes in game fonts
Former-commit-id: 0bb85999176d89956398bbcc24e1b33cacd3e87c
Former-commit-id: 0ef0c1ac9b88f8fe42a7439fee69a8d4792be96a
2016-04-23 23:08:42 +09:00
Song Minjae
cffc9a9ba2 little changes to the help text
Former-commit-id: ba69c2195ceaceefa04292ad609abf833a7508a3
Former-commit-id: 24afe5923c454f31cd1ef06ab6351ef4e05677f2
2016-04-17 01:21:36 +09:00
Song Minjae
ac9f5b5138 com.torvald → net.torvald
Former-commit-id: 375604da8a20a6ba7cd0a8d05a44add02b2d04f4
Former-commit-id: 287287c5920b07618174d7a7573f049d350ded66
2016-04-12 12:29:02 +09:00