minjaesong
|
71baddd8bc
|
inventory equip slot icon
|
2019-02-20 01:34:47 +09:00 |
|
minjaesong
|
6c7e1c30c7
|
buildingmaker block marking
|
2019-02-18 16:36:21 +09:00 |
|
minjaesong
|
7a62c06bc6
|
buildingmaker penmenu; resolving mouse click clash between world and UIs
|
2019-02-16 17:11:36 +09:00 |
|
minjaesong
|
72dbc18128
|
PUA: LR buttons are now xbox shaped, added xbox one's View and Menu buttons
|
2019-02-13 17:53:40 +09:00 |
|
minjaesong
|
9031ff0c2a
|
inventory wallet view
|
2019-02-11 18:02:52 +09:00 |
|
minjaesong
|
10572f4d7e
|
making xinput to actually work (tested with xbone gamepad)
|
2019-02-09 18:33:54 +09:00 |
|
minjaesong
|
589ac0de95
|
bgBG: one dark pixel fixed
|
2019-02-08 09:56:30 +09:00 |
|
minjaesong
|
e3ed712a42
|
F3 moved to PostProcessor; palette UI for buildingmaker
|
2019-02-03 17:01:27 +09:00 |
|
minjaesong
|
75f128a8f7
|
fixed notificator UI
|
2019-01-31 20:54:25 +09:00 |
|
minjaesong
|
bdbf6cd458
|
new TV-safe watch UI
|
2019-01-24 02:32:28 +09:00 |
|
minjaesong
|
f4cd4f49b2
|
width fixes in UI
|
2019-01-14 02:46:23 +09:00 |
|
minjaesong
|
98539e698f
|
World Click events
let's hope it works w/o tests as I can't get to the Ingame now
|
2018-10-01 23:51:04 +09:00 |
|
minjaesong
|
967eafe8a3
|
serialised RNG; font update
|
2018-09-16 03:32:12 +09:00 |
|
minjaesong
|
eee8a18875
|
dump (another useless message)
|
2018-08-05 21:57:18 +09:00 |
|
minjaesong
|
6b929ac107
|
PostProcessor working: nested FBO won't work, use FrameBufferManager
|
2018-07-03 13:48:34 +09:00 |
|
minjaesong
|
6bbfd5d167
|
scrollable inventory with up/down UI button
|
2018-05-09 19:41:04 +09:00 |
|
minjaesong
|
fded7f1dfb
|
computery stuff and new set of wires
|
2018-03-04 19:15:43 +09:00 |
|
minjaesong
|
941d9fa107
|
rain megaparticle experiment
|
2017-12-18 20:45:32 +09:00 |
|
minjaesong
|
35f2cf6b4d
|
tooltip UI; tooltip in the inventory
|
2017-11-25 17:56:57 +09:00 |
|
minjaesong
|
f45a3d252a
|
inventory grid mode buttons working highlight
|
2017-11-07 23:29:07 +09:00 |
|
minjaesong
|
ade77473c4
|
map & save button for inventory
|
2017-11-03 22:48:13 +09:00 |
|
minjaesong
|
948f922041
|
encumbrance meter for new inventory
|
2017-10-30 04:28:27 +09:00 |
|
minjaesong
|
fe21340186
|
working "equipped" view with unequip
|
2017-10-28 15:07:58 +09:00 |
|
minjaesong
|
a506269906
|
catbar and grid: updates and renders as intended
|
2017-10-24 00:21:13 +09:00 |
|
minjaesong
|
77b563396e
|
at least some of the new UIs are working
|
2017-10-23 03:44:45 +09:00 |
|
minjaesong
|
0e1c46f18d
|
Houston, we have a render (again)
|
2017-10-07 22:21:37 +09:00 |
|
minjaesong
|
82ddfeb6ee
|
Light fuck: At least I've figured out what the fuck was wrong with.
|
2017-09-12 21:29:45 +09:00 |
|
minjaesong
|
07ee987411
|
fixed quickbar and piemenu texture
|
2017-07-23 19:55:06 +09:00 |
|
minjaesong
|
c595270faa
|
leak patched I guess
|
2017-07-23 17:38:57 +09:00 |
|
minjaesong
|
58205e5eb5
|
Inventory UI: items page button
|
2017-07-17 14:37:10 +09:00 |
|
minjaesong
|
145a4e5e71
|
dithered skybox
|
2017-07-16 05:03:04 +09:00 |
|
minjaesong
|
5499ded796
|
wall render bug fixed
- wall wouldn't render if transparent-yet-sold tiles like glass is placed on top of it
|
2017-07-15 00:02:00 +09:00 |
|
minjaesong
|
d241e5cbb0
|
disposable UI; loading screen mockup (i heard like loading screen -- sonic 06)
|
2017-07-13 17:53:40 +09:00 |
|
minjaesong
|
49a9278c59
|
load screen render, fixed some init code of the app
|
2017-07-13 03:59:26 +09:00 |
|
minjaesong
|
fc9516fd39
|
how changing the screen should be done
|
2017-07-13 01:34:09 +09:00 |
|
minjaesong
|
8504337da9
|
asynch update and render (aka frameskip)
|
2017-07-08 20:38:05 +09:00 |
|
minjaesong
|
41f9f4032d
|
barely managed to fix inventory UI
|
2017-07-04 01:27:18 +09:00 |
|
minjaesong
|
b7fb8ff4da
|
putting ore vein prototype on main sheet; also a commit before fuck-up
|
2017-07-03 19:26:00 +09:00 |
|
minjaesong
|
9b32cf63ff
|
fixed bad color rendering on blocksdrawer and lightmaprenderer
|
2017-07-02 21:53:50 +09:00 |
|
minjaesong
|
1095cb451f
|
can see camera working but not the actor gravity
|
2017-06-28 22:15:42 +09:00 |
|
minjaesong
|
ad481853bb
|
LibGDX, here I am.
|
2017-06-22 02:31:07 +09:00 |
|
minjaesong
|
e07e321ee3
|
gdx font almost working
- TODO: bulgarian/serbian, shadow
|
2017-06-16 18:52:03 +09:00 |
|
minjaesong
|
6e403f97f8
|
re-arranged all the docs in more convenient fashion
|
2017-06-16 15:10:55 +09:00 |
|
minjaesong
|
980c92f213
|
more minor changes
|
2017-06-11 18:01:03 +09:00 |
|
minjaesong
|
85ab2a2066
|
various patches and renaming; thai-variable font sheet
|
2017-05-27 20:05:12 +09:00 |
|
minjaesong
|
5255ae60af
|
Terrarum Sans Bitmap: wider hangul
|
2017-05-25 00:04:21 +09:00 |
|
Song Minjae
|
9508249533
|
blocks now have properly formatted ids
|
2017-04-29 00:05:10 +09:00 |
|
Song Minjae
|
26cbe6970a
|
modularised lang
|
2017-04-27 23:41:19 +09:00 |
|
Song Minjae
|
c6e42ffbbe
|
wenquanyi: fixed bad code point allocation
|
2017-04-20 20:48:23 +09:00 |
|
Song Minjae
|
aa4fbba711
|
about issue #17
|
2017-04-19 21:15:09 +09:00 |
|