minjaesong
3d622835c7
UI: sub-UIs work?
2017-07-25 17:21:02 +09:00
minjaesong
a3a5b7ff57
leak patched I guess
2017-07-23 17:38:57 +09:00
minjaesong
d09e35326f
title screen renders well
2017-07-21 20:28:12 +09:00
minjaesong
f1391bea6f
generalised things so that they would work outside of ingame.world; title screen wip
2017-07-21 19:59:51 +09:00
minjaesong
cb8d3fd8b9
action listener on textbutton list
2017-07-20 22:25:40 +09:00
minjaesong
48b8923434
parallax (sky looks bluer when you go up)
2017-07-20 18:39:05 +09:00
minjaesong
15dbd16766
limitedly successful attempt to create a title screen
2017-07-20 00:36:41 +09:00
minjaesong
485cbe1206
simplified a structure of UIs a bit
2017-07-16 23:15:32 +09:00
minjaesong
942971f456
dithered skybox
2017-07-16 05:03:04 +09:00
minjaesong
1f0608b768
camera clamping, UI resize
2017-07-15 02:02:30 +09:00
minjaesong
dfa2a0a86d
wall render bug fixed
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- wall wouldn't render if transparent-yet-sold tiles like glass is placed on top of it
2017-07-15 00:02:00 +09:00
minjaesong
75cd080023
load screen adj, faster gravity response for standard
2017-07-14 18:48:48 +09:00
minjaesong
8675fa927e
Rudimentary load screen works (only with Ingame screen)
2017-07-13 19:10:11 +09:00
minjaesong
2a5cb3ee38
disposable UI; loading screen mockup (i heard like loading screen -- sonic 06)
2017-07-13 17:53:40 +09:00
minjaesong
fb899dae2d
load screen render, fixed some init code of the app
2017-07-13 03:59:26 +09:00
minjaesong
149d17ed13
how changing the screen should be done
2017-07-13 01:34:09 +09:00
minjaesong
50c32574e0
lightmap downsample works, sampling bug fixed with Filter.NEAREST, now having shrinkage issue
2017-07-12 14:33:59 +09:00
minjaesong
eba6b3801d
working world-glow blend
2017-07-11 13:34:14 +09:00
minjaesong
56cca83028
prep for draw glow
2017-07-09 20:29:35 +09:00
minjaesong
28d7b44821
diching RGB10; colors are now fully vec3
2017-07-09 02:21:24 +09:00
minjaesong
b91ba9fc08
asynch update and render (aka frameskip)
2017-07-08 20:38:05 +09:00
minjaesong
ad481853bb
LibGDX, here I am.
2017-06-22 02:31:07 +09:00
minjaesong
85ab2a2066
various patches and renaming; thai-variable font sheet
2017-05-27 20:05:12 +09:00
minjaesong
165ae1777b
some organisation, Base32 password generator
2017-05-03 02:37:03 +09:00
Song Minjae
93939f22bf
quickslot works, new event for actor "actorValueChanged"
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- "unpacking" fresh new tool would un-register quickslot desig.
- priority issue on "equipped by quickslot change" and "equipped by inventory UI"
2017-04-28 12:21:27 +09:00
Song Minjae
26cbe6970a
modularised lang
2017-04-27 23:41:19 +09:00
Song Minjae
a9eb1f579e
Loading item from module using Groovy
2017-04-26 23:53:22 +09:00
Song Minjae
6399c2d66b
Resolving issue #18 and #19
2017-04-23 22:53:49 +09:00
Song Minjae
5fe604cf45
pickaxe working as intended
2017-04-18 01:14:25 +09:00
Song Minjae
f840dbe7de
modular first test
2017-04-17 16:14:35 +09:00
Song Minjae
bb797a0910
clickable inventory for (un)equip
2017-04-11 02:30:34 +09:00
Song Minjae
671048e1e1
Inventory UI on ingame
2017-04-09 03:35:18 +09:00
Song Minjae
c5367f8f1c
vt: new filesystem using tevd
2017-04-07 19:12:27 +09:00
Song Minjae
5bfc5c3a38
inventory now shows equipped position
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Former-commit-id: 10950ffc409accfa914b9f531193b2fac0783f7d
2017-03-31 17:26:44 +09:00
Song Minjae
48315daa7d
proper way of setting quickslot #
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Former-commit-id: 5cd21f043def3c7622290df5bf11f0b3f0080d30
2017-03-28 03:44:43 +09:00
Song Minjae
cd710de280
inventory UI wip update
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Two columns, some marginal spaces to make it look better
Former-commit-id: c26d11e499970280b78193772d29937295916ae2
2017-03-27 02:58:52 +09:00
Song Minjae
816502df3d
inventory UI: quickslot designation
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Former-commit-id: b2bddf7c271c678213f8f346d1de4b5c1dc27f60
2017-03-26 00:42:41 +09:00
Song Minjae
24de647284
inventory ui
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icon in list
Former-commit-id: 7182dcda408d9710d77e25e357f3a67bdd42fff9
2017-03-22 23:58:18 +09:00
Song Minjae
d3547e47ca
MIDI input test
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Former-commit-id: 8ec51637782a2c4185716f3164c837477e648975
2017-03-17 23:49:48 +09:00
Song Minjae
41da296bce
font upd kana
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Former-commit-id: c61920ca695eeafb3a9e200b5083b323b11814e6
2017-03-17 17:28:22 +09:00
Song Minjae
2491a03c99
inventory and its ui
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Former-commit-id: b1a073c5636ac4516e6c9cf41bb97a844057de3f
2017-03-17 03:28:47 +09:00
Song Minjae
3d91023011
TextButtonList working kinematic background
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Former-commit-id: 8976d3b3d1e40731adf13430ad747351a6401b24
2017-03-15 01:06:13 +09:00
Song Minjae
ff817c25e6
text labels now has background
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Former-commit-id: 05f2767134b385960deb65c2e76c97432c8303ad
2017-03-14 15:08:18 +09:00
Song Minjae
bc4fd8866a
UI testing env and working text buttons
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Former-commit-id: b8fd27c7f71f9bc8da259ae132badcbc9ce117ac
2017-03-13 21:40:50 +09:00
Song Minjae
edd97b45a7
vital metre prototype
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Former-commit-id: c3f95f7ef280eabc5516ad6885386cb89d6ee35d
Former-commit-id: ab9cd5bd8daf27d37828a5ca4a737a723d76fa1a
2017-03-04 01:52:30 +09:00
Song Minjae
0a0aea9589
vital metre mockup
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Former-commit-id: c49f7ba80cff854db6d79af1c9d50d77b0bae76d
Former-commit-id: bd62a24bfd4c9737e2f23b0bae1756df62a19acf
2017-03-03 18:42:47 +09:00
Song Minjae
b29e6af643
working io.read from STDIN
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Former-commit-id: b1168a53fd5fbd09c6a5a76506402560fc4e0fd7
Former-commit-id: a0d455da14a6eb7bf0127e136949273ec5a28628
2017-03-02 22:35:13 +09:00
Song Minjae
96c6cb2cc6
bunch of codes:
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- Test InputStream() on VirtualComputer (blocking/unblocking using simple semaphore) -- no more dirty lua impl of io.read
- Typealias Kotlin 1.1
- Primitive box drawing on VideoCard
- Removing unnecessary fonts
Former-commit-id: cece88af3a3430678e685856eec78b4a9d598b4f
Former-commit-id: 22eed3a7beb9b4cb34636cbab2ff0e94989bdb31
2017-03-02 02:11:50 +09:00
Song Minjae
71091cce98
vc ppu: some updates for Lua
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Former-commit-id: 3d99a6788d05eaf3e90bffe8d412f0ab92e7f9bb
Former-commit-id: 306ed39d09f2b0b5461cb71d0cef96d7d5793769
2017-02-26 03:08:58 +09:00
Song Minjae
b23f848d95
working real-time software blur
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Former-commit-id: a545802b19188fb9d3b6168885f40d46e3376195
Former-commit-id: f71dbfa2521888cc847937f549e627f87625ea17
2017-02-25 02:50:48 +09:00