minjaesong
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f0e73cda1d
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can see camera working but not the actor gravity
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2017-06-28 22:15:42 +09:00 |
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minjaesong
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ad481853bb
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LibGDX, here I am.
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2017-06-22 02:31:07 +09:00 |
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minjaesong
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e07e321ee3
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gdx font almost working
- TODO: bulgarian/serbian, shadow
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2017-06-16 18:52:03 +09:00 |
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minjaesong
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6e403f97f8
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re-arranged all the docs in more convenient fashion
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2017-06-16 15:10:55 +09:00 |
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minjaesong
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980c92f213
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more minor changes
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2017-06-11 18:01:03 +09:00 |
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minjaesong
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c5765fc08a
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lightmap and skybox update
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2017-06-03 00:07:47 +09:00 |
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minjaesong
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85ab2a2066
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various patches and renaming; thai-variable font sheet
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2017-05-27 20:05:12 +09:00 |
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minjaesong
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5255ae60af
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Terrarum Sans Bitmap: wider hangul
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2017-05-25 00:04:21 +09:00 |
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minjaesong
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ccbf56b322
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still glitchy but working?
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2017-05-12 16:08:23 +09:00 |
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minjaesong
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87213e8fbd
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lcd font update
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2017-05-12 04:35:28 +09:00 |
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minjaesong
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c9d786390c
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forgot to commit...
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2017-05-07 00:48:57 +09:00 |
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Song Minjae
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9508249533
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blocks now have properly formatted ids
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2017-04-29 00:05:10 +09:00 |
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Song Minjae
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3498a100a4
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clean ice tex fix
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2017-04-28 21:52:05 +09:00 |
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Song Minjae
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7a3e7546de
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Sandstone connectivity change
- TODO do the same with ice block
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2017-04-28 17:07:45 +09:00 |
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Song Minjae
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26cbe6970a
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modularised lang
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2017-04-27 23:41:19 +09:00 |
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Song Minjae
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e0a23f6089
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more housecleaning
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2017-04-19 22:56:10 +09:00 |
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Song Minjae
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aa4fbba711
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about issue #17
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2017-04-19 21:15:09 +09:00 |
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Song Minjae
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fcd378c51a
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Some space saving, terrain reads GZip directly
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2017-04-19 16:15:14 +09:00 |
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Song Minjae
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84f91e6a7a
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brighter soil and grass tex
Former-commit-id: 8457edfdd297ddef3ebc6c6327611a42d21dbb44
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2017-03-31 17:26:01 +09:00 |
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Song Minjae
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accf1cf584
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marking obsolete resources as _old_
Former-commit-id: f0919500afaafa91adaeb7f7c7377a5e2f10ef08
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2017-03-21 23:39:15 +09:00 |
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Song Minjae
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f5db4cb2fb
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have no idea how LFS works :/
Former-commit-id: 81595f4fd40bb497150c26b063c994e7dd267cda
Former-commit-id: 94aeebbd5f3949f014497bcd79f8e83f6dd84d5a
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2017-03-03 12:18:14 +09:00 |
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Song Minjae
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12b04fabdf
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caves and stuff
Former-commit-id: 248077312d8561ad01819a43a4c4a5205c122ff4
Former-commit-id: f4dc915a66bd26338376b9d6008f136fb36b3060
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2017-01-30 22:39:34 +09:00 |
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Song Minjae
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e9c7ef4930
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PNG -> TGA
Former-commit-id: 394d3af24b5f1a125c40197a09f47867cc6fc566
Former-commit-id: 5428b1d2d7370b5a912851d5f5aa9f6b036f64f5
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2017-01-16 18:24:19 +09:00 |
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Song Minjae
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8ae07c8d20
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working tapestry decoder and fixture object
Former-commit-id: dd61b61e6061cfb3dc2ad9d9f65fd1b272475718
Former-commit-id: 7acc72a0e59203c0ea56c355eadaeed1474e3ac1
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2017-01-14 16:00:07 +09:00 |
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Song Minjae
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135f8f86e8
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fixed discrepancy between 64- and 16-colour palettes
Former-commit-id: 71fdc236220f77fd3f3eb7fef9bf9c75d1a10996
Former-commit-id: d3ffbfa92e18fdd36e07607faddaadb8faa5739d
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2017-01-09 23:25:57 +09:00 |
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Song Minjae
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f7d055806b
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sprites!
Former-commit-id: 099c7d1b27988830f6c2d876684d4675078170e9
Former-commit-id: eea5b0ff2a04142e1a19505a98c252a6ca5aa666
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2017-01-09 23:22:31 +09:00 |
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Song Minjae
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0f8f64cddf
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wall now uses terrain tileset
Former-commit-id: 13b5389d905c1c302ec4e7991fbfdd06ed333814
Former-commit-id: 1416055d9aa0755147c461512f9b638e25df908e
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2017-01-09 22:56:15 +09:00 |
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Song Minjae
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ea73ff3153
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16/64 tapestry palettes, sample tapestry image (theworld)
Former-commit-id: 74858cf3203e1da643e50d57b277d18d4a516735
Former-commit-id: 92a626c5a2e340d0d6995d14c7724e7de58bc1e6
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2017-01-06 00:02:49 +09:00 |
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Song Minjae
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71294a6bd1
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64 colour palette test
Former-commit-id: 44420079369d6a7ea4752d390608ca2174594a99
Former-commit-id: 84c6fcd4f7deb0e8648e0e8a8b6cf578ff872cb4
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2016-12-29 21:35:46 +09:00 |
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Song Minjae
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e501b356cd
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colourmaps for virtualcomputers, adding 64-col
Former-commit-id: 7db2015263d5a48eda8f96e215352d62f6e23602
Former-commit-id: c0df19ce699cc19c72e0a67133dba129cd98f9dd
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2016-12-19 00:15:54 +09:00 |
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GAME\Geun
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e4886acc92
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dress폴더생성&handidas초판
Former-commit-id: 5a8353b8213f72455c99be09c29f6de8fac103f0
Former-commit-id: 0f391dc1bf05d69102b1f6cf82fd6c5560666a37
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2016-10-27 21:18:50 +09:00 |
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GAME\Geun
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a25983f513
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add tiki_smoke
Former-commit-id: 4944b6107fb3dae6595d1aa69cdb86a45bf1eeac
Former-commit-id: d555bf490565d91f4fdde997f61d81bb7d31f97f
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2016-09-30 14:19:05 +09:00 |
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Song Minjae
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abf167d6b8
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computer with term lib: somewhat works; new cobblestone texture
Former-commit-id: 8a1a21cc1ea874ec1c243cae7b1e920bdab3be4f
Former-commit-id: ee7aeb05896a36960050f0656764ccf477e5f90d
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2016-09-14 20:28:43 +09:00 |
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Song Minjae
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ee647652d2
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fixed a bug where colourmap won't interpolate properly. BUG: fadeout/fadein is somewhat glitched, UIQuickBar does not fade-in/out instead it just (dis)appears with no effect
Former-commit-id: 029f504b7e2e4d85676ec8b36b27dcbed5e5db47
Former-commit-id: 0b56ca1e8976bfc5e7ea8d665e6ed6496a52de85
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2016-07-27 00:20:36 +09:00 |
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Song Minjae
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00dd5e99bb
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implementation of Pie Menu
Former-commit-id: 0ff65782d25f0bf73435d297cf70d93e80882090
Former-commit-id: c31e1675890bb098addd2467f1137cb20038ec7d
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2016-07-20 21:40:26 +09:00 |
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Song Minjae
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91f52eeab5
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collision detection and CCD: Not exactly fixed but it works good enough
Former-commit-id: 3feb9b1156fc941390b4efe4c1540ed4c5dbd109
Former-commit-id: 8c97b0ade765731800ef09b722e0742e44443338
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2016-06-25 00:23:20 +09:00 |
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Song Minjae
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e62f8feda5
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added "lightBox" to the interface Luminous; determines which area of the actor is luminous, and modified lightmapRenderer code accordingly
Former-commit-id: d7d9c33977b0fa2fd505cd070cf1cb6da0bdc0db
Former-commit-id: cf7c96f2ff891e07622ac0657811ea9de2cbd7c5
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2016-06-20 13:14:41 +09:00 |
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Song Minjae
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12876a5ce2
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corrected lighting bug where illuminant in front of the sun can take over the light level of the sun for a tile the illuminant occupies, ActorWithBody phys WIP
Former-commit-id: a1ce45eded6136464d0a2c02227c61ee8f2adcb2
Former-commit-id: e4af5a44eb79b4db85458c9233e43a6117797331
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2016-05-05 17:11:01 +09:00 |
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Song Minjae
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1a1159b643
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WIP collision solver, colour-codes in game fonts
Former-commit-id: 0bb85999176d89956398bbcc24e1b33cacd3e87c
Former-commit-id: 0ef0c1ac9b88f8fe42a7439fee69a8d4792be96a
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2016-04-23 23:08:42 +09:00 |
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Song Minjae
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f0d2415906
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new small number font, fix on histogram drawing and torch drawing (now less likely to stick on wall)
Former-commit-id: 04d20ca0bf3c48152234073eb6875512450b942f
Former-commit-id: bde21ffce1581885cc449143c2f72932837f3c57
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2016-04-15 19:38:04 +09:00 |
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Song Minjae
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a903c629ec
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compressed fonts, lightmap histogram
Former-commit-id: 2fd36e0b2b7cd45ecdab628e0d2679efd17f01f3
Former-commit-id: 5c4109d7a2ce320584674c5415054a381ba4d6ec
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2016-04-15 16:34:57 +09:00 |
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Song Minjae
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a1e12e59d7
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Conditional overscanning for lightmap, actor/uiContainers are now LinkedList, added methods to retrieve/delete actors
Former-commit-id: 866789452965a62871e87713fa6c450e16f99895
Former-commit-id: b7a9b20d2a648ca0f10d4cf2f0ffdf449c38c1ae
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2016-04-10 15:38:58 +09:00 |
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Song Minjae
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4b1c60cfb8
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new wire and gadgets (switcher, cutter, director, bridge), more tweak on sprites, tweak on illuminator light colour
Former-commit-id: 22b5134093b18d7475ca91ca6df16f40b17e748e
Former-commit-id: 7788e32fb535ba5aec444f6355a46ff7c009e6de
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2016-03-08 18:10:06 +09:00 |
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Song Minjae
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ef44aae418
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Redone collision detection. FIXME: Jump to teleport to ceiling (erratic behaviour on negative facing), nameset in CSV, documentation for RAWs, unicode punctuations in font, environmental colour overlaying (mux) in MapDrawer, actor luminosity is now actorvalue, camera now will center to center of the player, test tile remove and place,
Former-commit-id: 890f8a703f9f9f5a6b6a7c26b2f5d9928d63cf40
Former-commit-id: 9b9d5afd32871cc791d525ff2aafe693205d8c54
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2016-02-29 23:44:39 +09:00 |
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Song Minjae
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d5c99aad5e
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First commit
Former-commit-id: 9340873f9cfb15264004c32d6e4b8f8bd6828d94
Former-commit-id: 1916747c109876aa064412e01204c3aeda9bbbc0
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2016-02-05 13:36:35 +09:00 |
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