public class Plane
extends java.lang.Object
implements java.io.Serializable
| Modifier and Type | Class and Description |
|---|---|
static class |
Plane.PlaneSide
Enum specifying on which side a point lies respective to the plane and it's normal.
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| Constructor and Description |
|---|
Plane()
Constructs a new plane with all values set to 0
|
Plane(Vector3 normal,
float d)
Constructs a new plane based on the normal and distance to the origin.
|
Plane(Vector3 normal,
Vector3 point)
Constructs a new plane based on the normal and a point on the plane.
|
Plane(Vector3 point1,
Vector3 point2,
Vector3 point3)
Constructs a new plane out of the three given points that are considered to be on the plane.
|
| Modifier and Type | Method and Description |
|---|---|
float |
distance(Vector3 point)
Calculates the shortest signed distance between the plane and the given point.
|
float |
getD() |
Vector3 |
getNormal() |
boolean |
isFrontFacing(Vector3 direction)
Returns whether the plane is facing the direction vector.
|
void |
set(float nx,
float ny,
float nz,
float d)
Sets the plane normal and distance
|
void |
set(float pointX,
float pointY,
float pointZ,
float norX,
float norY,
float norZ) |
void |
set(Plane plane)
Sets this plane from the given plane
|
void |
set(Vector3 point,
Vector3 normal)
Sets the plane to the given point and normal.
|
void |
set(Vector3 point1,
Vector3 point2,
Vector3 point3)
Sets the plane normal and distance to the origin based on the three given points which are considered to be on the plane.
|
Plane.PlaneSide |
testPoint(float x,
float y,
float z)
Returns on which side the given point lies relative to the plane and its normal.
|
Plane.PlaneSide |
testPoint(Vector3 point)
Returns on which side the given point lies relative to the plane and its normal.
|
java.lang.String |
toString() |
public final Vector3 normal
public float d
public Plane()
public Plane(Vector3 normal, float d)
normal - The plane normald - The distance to the originpublic Plane(Vector3 normal, Vector3 point)
normal - The normalpoint - The point on the planepublic Plane(Vector3 point1, Vector3 point2, Vector3 point3)
point1 - The first pointpoint2 - The second pointpoint3 - The third pointpublic void set(Vector3 point1, Vector3 point2, Vector3 point3)
point1 - point2 - point3 - public void set(float nx,
float ny,
float nz,
float d)
nx - normal x-componentny - normal y-componentnz - normal z-componentd - distance to originpublic float distance(Vector3 point)
point - The pointpublic Plane.PlaneSide testPoint(Vector3 point)
point - The pointpublic Plane.PlaneSide testPoint(float x, float y, float z)
x - y - z - public boolean isFrontFacing(Vector3 direction)
direction - the directionpublic Vector3 getNormal()
public float getD()
public void set(Vector3 point, Vector3 normal)
point - the point on the planenormal - the normal of the planepublic void set(float pointX,
float pointY,
float pointZ,
float norX,
float norY,
float norZ)
public void set(Plane plane)
plane - the planepublic java.lang.String toString()
toString in class java.lang.Object