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Terrarum/work_files/GameDesign/WORLD_BIOLOGY.md
2018-02-10 21:40:17 +09:00

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A chapter of the WORLD series
# Dietary
## Dose
Follow these fomulae:
- (Scale ^ 3) ^ (3/4)
- (ThisWgt / TargetWgt) ^ (3/4)
# Cultivation and Forestry
Lots of species to grow, comsume, process and trade
- _Stardew Valley_ is specialised for the cultivation
- Ground texture: use Actors
- Crops grow stages: 4
- Item sprite stages: 2 (fresh and rotten)
If any cheating is detected (corrupted or tampered save, _Resetti_ triggered, addinventory), all itemised crops will rot and cheat-inflicted ground plants will reset their age to zero
## Edible
### Primary Foodstuffs
- Wheat
- Maize
- Aubergine
- Tomato
- Leek (Allium ampeloprasum) / Bunching onion (A. fistulosum, in Chinese/Japanese/Korean language pack)
- Garlic
- Pumpkin
- Cabbage
- Hot Pepper (Capsicum annuum)
### Primary Rooting Foodstuffs
- Potato
- Parsnip
- Carrot
### Secondary Foodstuffs
- Ginger
- Green Bean
- Coffee
- Strawberry
- Hop
- Grape
### Exotic Foodstuffs
- Rice
- Napa Cabbage (Brassica rapa Pekinensis)
### Trade Plants
- Ginseng (Panax ginseng)
## Fruit Trees
- Apple
- Orange (Citrus × sinensis)
- Peach
- Cherry (Prunus avium)
- Pomegranate
- Lemon
- Pear (Pyrus communis)
## Inedible
- Sunflower
- Rose
- Hibiscus Flower
# "Stalk" Market
Some crops have highly varing market prices, which resembles stock market.
- 4 Random number sets, one set is chosen and consumed
- Market price = RNG-Table + Randomised "deviation"
- Random sets are value noise with different width of "waves"