mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-10 18:44:05 +09:00
33 lines
845 B
Kotlin
33 lines
845 B
Kotlin
package net.torvald.terrarum.modulebasegame.ui
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import com.badlogic.gdx.graphics.Camera
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import com.badlogic.gdx.graphics.OrthographicCamera
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import com.badlogic.gdx.graphics.g2d.SpriteBatch
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import net.torvald.terrarum.App
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import net.torvald.terrarum.ui.Toolkit
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import net.torvald.terrarum.ui.UICanvas
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/**
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* Created by minjaesong on 2023-07-05.
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*/
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class UILoadNewCharacter(val full: UILoadSavegame) : UICanvas() {
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init {
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handler.allowESCtoClose = false
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}
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override var width: Int = Toolkit.drawWidth
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override var height: Int = App.scr.height
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override fun updateUI(delta: Float) {
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TODO("Not yet implemented")
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}
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override fun renderUI(batch: SpriteBatch, camera: OrthographicCamera) {
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TODO("Not yet implemented")
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}
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override fun dispose() {
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TODO("Not yet implemented")
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}
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} |