Files
Terrarum/src/net/torvald/terrarum/modulebasegame/ui/UITitleWallOfText.kt

62 lines
1.6 KiB
Kotlin

package net.torvald.terrarum.modulebasegame.ui
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.AppLoader
import net.torvald.terrarum.CreditSingleton
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.Second
import net.torvald.terrarum.ui.UICanvas
import net.torvald.terrarum.ui.UIItemTextArea
import net.torvald.terrarum.ui.UIItemTextButtonList
open class UITitleWallOfText(private val text: List<String>) : UICanvas() {
override var openCloseTime: Second = 0f
private val textAreaHMargin = 48
override var width = (Terrarum.WIDTH * 0.75).toInt()
override var height = Terrarum.HEIGHT - textAreaHMargin * 2
private val textArea = UIItemTextArea(this,
Terrarum.WIDTH - width, textAreaHMargin,
width, height
)
init {
uiItems.add(textArea)
textArea.setWallOfText(text)
}
override fun updateUI(delta: Float) {
textArea.update(delta)
}
override fun renderUI(batch: SpriteBatch, camera: Camera) {
batch.color = Color.WHITE
textArea.render(batch, camera)
//AppLoader.printdbg(this, "Rendering texts of length ${text.size}")
}
override fun doOpening(delta: Float) {
}
override fun doClosing(delta: Float) {
}
override fun endOpening(delta: Float) {
}
override fun endClosing(delta: Float) {
}
override fun dispose() {
}
}
class UITitleCredits : UITitleWallOfText(CreditSingleton.credit)
class UITitleGPL3 : UITitleWallOfText(CreditSingleton.gpl3)