Files
Terrarum/Known problems.md
Song Minjae 46a3065423 no idea
Former-commit-id: 9738d12e5a468b71142745fbf0ce02fcf1ca623c
Former-commit-id: a26b80a1990996d9c05b0909128c210e0f897312
2016-05-13 20:17:31 +09:00

28 lines
638 B
Markdown

# Unresolved #
### Character ###
* Arm behind the body seems unnatural
### Physics ###
### System ###
# Resolved #
* Cannot fit into single-tile width pit
Cause: Player/NPC looks slim enough to fit, but don't fit in the game
Solution: Player/NPC hitbox now have a width of 15 pixels.
* Actor stick to wall and not get off
Cause: Unknown
Solution: Changed collision detection method to CCD (continuous collision detection)
* Actor with mass <2 behaves erratically
Details: Velocity becomes NaN when jumped
Cause: Floating-point precision error?
Solution: Changed every physics variable that uses Float to Double