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Terrarum/res/raw/Faction_doc.txt

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Faction documentation
{
"factionname" : "player",
"factionamicable" : ["follower"],
"factionneutral" : [],
"factionhostile" : ["wildlifehostile"],
"factionfearful" : ["wildlifeflee"]
}
factionname : Identifier of the faction data
factionamicable : Amicable faction. Players can give/take items of actors of this faction, in plus
to the ability of barter. Assigned actors (usually follower) will follow players
in game.
factionneutral : Explicit neutrality. If the assigned actor is intelligent (NPC AV), players can
barter with them. Unassigned faction will be treated like neutral, but players
cannot barter with them.
factionhostile : Assigned faction will attack players on the sight. e.g. 'wildlifehostile'
factionfearful : Assigned faction will flee from players on the sight. e.g. 'wildlifeflee'
== Generic faction information ==
* player : Self-explanatory
* follower : Self-explanatory
* controlledvillager : Villagers of your hamlet
* wildlifehostile : Hostile mobs, self-explanatory
* wildlifeflee : Fleeing mobs, self-explanatory
* wildhamletvillager : Generic villager of the pre-generated hamlets.
* wildhamletcontroller : Ruler of the pre-generated hamlets.