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Aperçu
This project is to create a modular game engine that accommodates a 2D side-scrolling tilemap platformer, and a game that runs on top of it.
The project is divided into two parts: Terrarum the Game Engine and Terrarum the actual game.
Terrarum the Game Engine
This game engine aims to provide following features:
- Tiled lighting simulation with transmittance sim in full RGB and UV for fluorescence
- Corner Occlusion
- 2D Skeletal Sprite
- Built-in Mod support
- Simple AABB Physics
- Fluid simulation based on Cellular Automata
- Built-in multilingual font — please refer to its own Repository
Terrarum the Actual Game
Terrarum is a side-view tilemap platformer-adventure-sandbox game.
Setup
- Requirements:
- JDK 17 or higher
- IntelliJ IDEA Community Edition
Required libraries are included in the repository.
Copyright
Please refer to COPYING.md but it's mostly GPL 3.
Description
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