Files
Terrarum/src/net/torvald/terrarum/modulebasegame/console/GetFactioning.kt
2018-08-05 21:57:18 +09:00

120 lines
4.3 KiB
Kotlin

package net.torvald.terrarum.modulebasegame.console
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.console.ConsoleCommand
import net.torvald.terrarum.console.Echo
import net.torvald.terrarum.console.EchoError
import net.torvald.terrarum.gameactors.Factionable
import net.torvald.terrarum.modulebasegame.gameactors.IngamePlayer
import net.torvald.terrarumsansbitmap.gdx.GameFontBase
/**
* Created by minjaesong on 2016-02-17.
*/
internal object GetFactioning : ConsoleCommand {
val ccW = GameFontBase.toColorCode(0xFFFF)
val ccY = GameFontBase.toColorCode(0xFE8F)
val ccM = GameFontBase.toColorCode(0xEAFF)
val ccG = GameFontBase.toColorCode(0x8F8F)
val ccK = GameFontBase.toColorCode(0x888F)
private val PRINT_INDENTATION = "$ccK --> $ccW"
override fun execute(args: Array<String>) {
val error = Error()
fun printOutFactioning(id: Int) {
val a = Terrarum.ingame!!.getActorByID(id)
if (a is Factionable) {
Echo("$ccW== Faction assignment for $ccY${if (id == Terrarum.PLAYER_REF_ID) "player" else id.toString()} $ccW==")
println("[GetFactioning] == Faction assignment for '${if (id == Terrarum.PLAYER_REF_ID) "player" else id.toString()}' ==")
// get all factioning data of player
val factionSet = a.faction
if (factionSet.isEmpty()) {
Echo("The actor has empty faction set.")
println("[GetFactioning] The actor has empty faction set.")
return
}
val count = factionSet.size
Echo("$ccG${count.toString()} $ccW${Lang.pluralise(" faction", count)} assigned.")
println("[GetFactioning] ${count.toString()} ${Lang.pluralise(" faction", count)} assigned.")
for (faction in factionSet) {
Echo("${ccW}faction $ccM${faction.factionName}")
println("[GetFactioning] faction '${faction.factionName}'")
Echo("$ccY Amicable")
println("[GetFactioning] Amicable")
faction.factionAmicable.forEach { s ->
Echo(PRINT_INDENTATION + s)
println("[GetFactioning] --> $s")
}
Echo("$ccY Explicit neutral")
println("[GetFactioning] Explicit neutral")
faction.factionNeutral.forEach { s ->
Echo(PRINT_INDENTATION + s)
println("[GetFactioning] --> $s")
}
Echo("$ccY Hostile")
println("[GetFactioning] Hostile")
faction.factionHostile.forEach { s ->
Echo(PRINT_INDENTATION + s)
println("[GetFactioning] --> $s")
}
Echo("$ccY Fearful")
println("[GetFactioning] Fearful")
faction.factionFearful.forEach { s ->
Echo(PRINT_INDENTATION + s)
println("[GetFactioning] --> $s")
}
}
}
else {
EchoError("The actor is not factionable.")
System.err.println("[GetFactioning] The actor is not factionable.")
}
}
if (args.size == 1) {
printOutFactioning(Terrarum.PLAYER_REF_ID)
}
else {
if (!args[1].isNum()) {
EchoError("Invalid actor ID input.")
System.err.println("[GetFactioning] Invalid actor ID input.")
return
}
try {
val actorID = args[1].toInt()
printOutFactioning(actorID)
}
catch (e: IllegalArgumentException) {
EchoError("${args[1]}: no actor with this ID.")
System.err.println("[GetFactioning] ${args[1]}: no actor with this ID.")
}
}
}
fun String.isNum(): Boolean {
try {
this.toInt()
return true
}
catch (e: NumberFormatException) {
return false
}
}
override fun printUsage() {
}
}