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Terrarum/work_files/GameDesign/ECONOMY.md
2017-04-23 22:53:49 +09:00

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## Economy ##
Ref. How EVE Online's economy works and controlled
* Mobs/People can be killed, and they drop resources: THEY PRINTS MONEY.
* If players die, some of (50 %?) their items are lost, forcing them to spend their money and resources.
* Items break, also forcing them to spend money (see below:)
### Resource management ###
* Tools/Weapons have durability
- And NOTHING IS INDESTRUCTIBLE (just cooldown time if they are "endgame" items, but not the weapon with highest damage -- see how Master Sword works in Zelda BotW)
- Relevant UIs are completed, so no turning back --Torvald, 2017-04-22