Logo
Explore Help
Register Sign In
curioustorvald/Terrarum
1
0
Fork 0
You've already forked Terrarum
mirror of https://github.com/curioustorvald/Terrarum.git synced 2026-03-13 15:16:07 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
7624e37bdac3aa73a312cb528dcc6fb446ccda27
Terrarum/src/net/torvald
History
minjaesong 7624e37bda making wire actor's hitbox bigger so their disappearance on the screen edge won't be visible
2021-07-31 19:13:29 +09:00
..
aa
Reducing hierarchy by merging ActorWithBody with ActorWBMovable
2020-03-20 19:30:17 +09:00
colourutil
gdx 1.10/lwjgl3 migration; removing old Lua stuffs
2021-07-27 12:43:01 +09:00
gdx
finaly fixing 720p bug (issue #36)
2020-11-21 22:04:59 +09:00
parametricsky
gdx 1.10/lwjgl3 migration; removing old Lua stuffs
2021-07-27 12:43:01 +09:00
random
new cobblestone texture, layer transition dithering with buffer layer
2021-02-28 11:30:10 +09:00
spriteanimation
wires now appear connected in game
2021-07-31 16:33:40 +09:00
spriteassembler
wire actor renders; functionality still wip
2021-07-31 14:18:52 +09:00
terrarum
making wire actor's hitbox bigger so their disappearance on the screen edge won't be visible
2021-07-31 19:13:29 +09:00
util
wire is back! but not the render
2021-07-28 14:22:13 +09:00
UniTextShortcuts.kt
special symbols to use shortcuts instead of literals
2019-08-05 04:19:00 +09:00
UnsafePtr.kt
finaly fixing 720p bug (issue #36)
2020-11-21 22:04:59 +09:00
Powered by Gitea Version: 1.25.4 Page: 38ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API