finaly fixing 720p bug (issue #36)

This commit is contained in:
minjaesong
2020-11-21 22:04:59 +09:00
parent e97a74483f
commit 5d46402b27
5 changed files with 20 additions and 22 deletions

View File

@@ -1,8 +1,8 @@
{
"displayfps": 0,
"usevsync": false,
"screenwidth": 1110,
"screenheight": 740,
"screenwidth": 1280,
"screenheight": 720,
"language": "enUS",
"notificationshowuptime": 4000,
"multithread": true,

View File

@@ -94,12 +94,11 @@ internal class UnsafePtr(pointer: Long, allocSize: Long) {
}
private inline fun checkNullPtr(index: Long) { // ignore what IDEA says and do inline this
// commenting out because of the suspected (or minor?) performance impact.
// You may break the glass and use this tool when some fucking incomprehensible bugs ("vittujen vitun bugit")
// appear (e.g. getting garbage values when it fucking shouldn't)
assert(!destroyed) { throw NullPointerException("The pointer is already destroyed ($this)") }
//// commenting out because of the suspected (or minor?) performance impact.
//// You may break the glass and use this tool when some fucking incomprehensible bugs ("vittujen vitun bugit")
//// appear (e.g. getting garbage values when it fucking shouldn't)
// OOB Check: debugging purposes only -- comment out for the production
//assert(!destroyed) { throw NullPointerException("The pointer is already destroyed ($this)") }
//if (index !in 0 until size) throw IndexOutOfBoundsException("Index: $index; alloc size: $size")
}

View File

@@ -12,9 +12,8 @@ import net.torvald.UnsafeHelper
*/
internal class UnsafeCvecArray(val width: Int, val height: Int) {
val TOTAL_SIZE_IN_BYTES = 16L * width * height
val array = UnsafeHelper.allocate(TOTAL_SIZE_IN_BYTES)
private val TOTAL_SIZE_IN_BYTES = 16L * (width + 1) * (height + 1)
private val array = UnsafeHelper.allocate(TOTAL_SIZE_IN_BYTES)
private inline fun toAddr(x: Int, y: Int) = 16L * (y * width + x)

View File

@@ -208,10 +208,10 @@ public class AppLoader implements ApplicationListener {
public static ArrayListMap debugTimers = new ArrayListMap<String, Long>();
public static final int defaultW = 1116;
public static final int defaultH = 744;
public static final int minimumW = 1080;
public static final int minimumH = 722;
public static final int defaultW = 1280;
public static final int defaultH = 720;
public static final int minimumW = 800;
public static final int minimumH = 600;
public static final String FONT_DIR = "assets/graphics/fonts/terrarum-sans-bitmap";

View File

@@ -51,10 +51,10 @@ object IngameRenderer : Disposable {
val shaderAtoGrey: ShaderProgram
val shaderPassthru = SpriteBatch.createDefaultShader()
private val width = AppLoader.screenW
private val height = AppLoader.screenH
private val widthf = width.toFloat()
private val heightf = height.toFloat()
private val WIDTH = AppLoader.screenW
private val HEIGHT = AppLoader.screenH
private val WIDTHF = WIDTH.toFloat()
private val HEIGHTF = HEIGHT.toFloat()
private var initDone = false
@@ -586,13 +586,13 @@ object IngameRenderer : Disposable {
private fun invokeInit() {
if (!initDone) {
batch = SpriteBatch()
camera = OrthographicCamera(widthf, heightf)
camera = OrthographicCamera(WIDTHF, HEIGHTF)
camera.setToOrtho(true, widthf, heightf)
camera.setToOrtho(true, WIDTHF, HEIGHTF)
camera.update()
Gdx.gl20.glViewport(0, 0, width, height)
Gdx.gl20.glViewport(0, 0, WIDTH, HEIGHT)
resize(width, height)
resize(WIDTH, HEIGHT)
initDone = true
}