Logo
Explore Help
Register Sign In
curioustorvald/Terrarum
1
0
Fork 0
You've already forked Terrarum
mirror of https://github.com/curioustorvald/Terrarum.git synced 2026-03-08 12:51:51 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
78bbd9c0513330c679b0dee7655db3173f85ae76
Terrarum/assets/mods/basegame/blocks
History
minjaesong 4c3fc2352c #21, also making seasonal grasses easier on PSD
2019-02-01 18:47:02 +09:00
..
blocks_old.csv
csv reader can read file, stringify (not real save) and read the save itself wrote
2019-01-02 22:25:44 +09:00
blocks.csv
amount of fluid affects the light absorption
2019-01-27 16:58:29 +09:00
fluids.tga.gz
rendering scheme of the world changed, fluids draw as intended
2018-12-22 02:08:08 +09:00
Terrain - Air tile must have black transparent tile, NOT white.txt
See Github issue #15
2019-01-15 05:50:36 +09:00
terrain_autumn.tga.gz
#21, also making seasonal grasses easier on PSD
2019-02-01 18:47:02 +09:00
terrain_spring.tga.gz
#21, also making seasonal grasses easier on PSD
2019-02-01 18:47:02 +09:00
terrain_winter.tga.gz
#21, also making seasonal grasses easier on PSD
2019-02-01 18:47:02 +09:00
terrain.tga.gz
#21, also making seasonal grasses easier on PSD
2019-02-01 18:47:02 +09:00
wire.tga.gz
PostProcessor working: nested FBO won't work, use FrameBufferManager
2018-07-03 13:48:34 +09:00
Powered by Gitea Version: 1.25.4 Page: 110ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API