mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 12:21:52 +09:00
129 lines
3.7 KiB
Kotlin
129 lines
3.7 KiB
Kotlin
package net.torvald.terrarum.tileproperties
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import net.torvald.CSVFetcher
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import net.torvald.terrarum.gameworld.MapLayer
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import net.torvald.terrarum.gameworld.PairedMapLayer
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import org.apache.commons.csv.CSVRecord
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import java.io.IOException
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/**
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* Created by minjaesong on 16-02-16.
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*/
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object TileCodex {
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private var tileProps: Array<TileProp>
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val CSV_PATH = "/net/torvald/terrarum/tileproperties/tileprop.csv"
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const val TILE_UNIQUE_MAX = MapLayer.RANGE * PairedMapLayer.RANGE
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private val nullProp = TileProp()
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init {
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tileProps = Array<TileProp>(TILE_UNIQUE_MAX * 2, { i -> TileProp() })
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for (i in tileProps.indices) {
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tileProps[i] = TileProp()
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}
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try {
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// todo verify CSV using pre-calculated SHA256 hash
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val records = CSVFetcher.readFromString(TilePropCSV())
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println("[TileCodex] Building tile properties table")
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records.forEach {
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if (intVal(it, "sid") == -1) {
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setProp(nullProp, it)
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}
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else {
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setProp(
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tileProps[idDamageToIndex(intVal(it, "id"), intVal(it, "sid"))], it
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)
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}
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}
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}
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catch (e: IOException) {
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e.printStackTrace()
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}
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}
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fun get(index: Int, damage: Int): TileProp {
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try {
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tileProps[idDamageToIndex(index, damage)].id
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}
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catch (e: NullPointerException) {
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throw NullPointerException("Tile prop with id $index and damage $damage does not exist.")
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}
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return tileProps[idDamageToIndex(index, damage)]
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}
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operator fun get(rawIndex: Int?): TileProp {
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if (rawIndex == null || rawIndex == Tile.NULL) {
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return nullProp
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}
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try {
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return tileProps[rawIndex]
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}
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catch (e: NullPointerException) {
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throw NullPointerException("Tile prop with raw id $rawIndex does not exist.")
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}
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}
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private fun setProp(prop: TileProp, record: CSVRecord) {
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prop.nameKey = record.get("name")
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prop.id = idDamageToIndex(intVal(record, "id"), intVal(record, "sid"))
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prop.opacity = intVal(record, "opacity")
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prop.strength = intVal(record, "strength")
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prop.density = intVal(record, "dsty")
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prop.luminosity = intVal(record, "lumcolor")
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prop.drop = intVal(record, "drop")
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prop.dropDamage = intVal(record, "ddmg")
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prop.friction = intVal(record, "friction")
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prop.viscosity = intVal(record, "vscs")
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prop.isFluid = boolVal(record, "fluid")
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prop.isSolid = boolVal(record, "solid")
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prop.isWallable = boolVal(record, "wall")
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prop.isFallable = boolVal(record, "fall")
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prop.isVertFriction = boolVal(record, "fv")
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prop.dynamicLuminosityFunction = intVal(record, "dlfn")
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print(formatNum3(intVal(record, "id")) + ":" + formatNum2(intVal(record, "sid")))
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println("\t" + prop.nameKey)
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}
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private fun intVal(rec: CSVRecord, s: String): Int {
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var ret = -1
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try {
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ret = Integer.decode(rec.get(s))!!
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}
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catch (e: NullPointerException) {
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}
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return ret
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}
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private fun boolVal(rec: CSVRecord, s: String) = intVal(rec, s) != 0
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fun idDamageToIndex(index: Int, damage: Int) = index * PairedMapLayer.RANGE + damage
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private fun formatNum3(i: Int): String {
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if (i < 10)
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return "00" + i
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else if (i < 100)
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return "0" + i
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else
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return i.toString()
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}
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private fun formatNum2(i: Int) = if (i < 10) "0" + i else i.toString()
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}
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