Files
Terrarum/src/net/torvald/terrarum/virtualcomputer/peripheral/PeripheralVideoCard.kt
Song Minjae bd58c9e40b video card wip for virtual computer
Former-commit-id: 3c71eb0e8614e92e63fd3b29906a3cfd311c916f
Former-commit-id: 3472d6eb7d03a29bfd859e9207f76aeb23cef89b
2017-02-09 22:18:27 +09:00

288 lines
8.6 KiB
Kotlin

package net.torvald.terrarum.virtualcomputer.peripheral
import net.torvald.terrarum.gameactors.DecodeTapestry
import net.torvald.terrarum.gameactors.ai.toLua
import net.torvald.terrarum.getPixel
import org.luaj.vm2.Globals
import org.luaj.vm2.LuaTable
import org.luaj.vm2.LuaValue
import org.luaj.vm2.lib.OneArgFunction
import org.luaj.vm2.lib.ThreeArgFunction
import org.luaj.vm2.lib.TwoArgFunction
import org.luaj.vm2.lib.ZeroArgFunction
import org.newdawn.slick.*
import java.util.*
/**
* Created by SKYHi14 on 2017-02-08.
*/
class PeripheralVideoCard(val globals: Globals, val termW: Int = 40, val termH: Int = 25) : Peripheral(globals, "ppu") {
companion object {
val blockW = 8
val blockH = 8
/**
* Converts consecutive lua table indexed from 1 as IntArray.
* The lua table must not contain any nils in the sequence.
*/
fun LuaTable.toIntArray(): IntArray {
val arr = IntArray(this.keyCount())
var k = 1
while (true) {
if (this[k].isnil()) break
arr[k - 1] = this[k].checkint()
k += 1
}
return arr
}
}
val width = termW * blockW
val height = termH * blockH
val vram = VRAM(width, height, 64)
var fontRom = SpriteSheet("./assets/graphics/fonts/milky.tga", blockW, blockH)
val CLUT = vram.CLUT
val coloursCount = CLUT.size
override fun loadLib() {
super.loadLib()
globals["ppu"]["setColor"] = SetColor(this)
globals["ppu"]["getColor"] = GetColor(this)
globals["ppu"]["emitChar"] = EmitChar(this)
}
fun render(g: Graphics) {
g.drawImage(vram.background.image, 0f, 0f)
vram.sprites.forEach {
if (it.isBackground) {
val spriteImage = it.data.image.getFlippedCopy(it.hFlip, it.vFlip)
spriteImage.rotate(90f * it.rotation)
g.drawImage(spriteImage, it.xpos.toFloat(), it.ypos.toFloat())
}
}
g.drawImage(vram.foreground.image, 0f, 0f)
vram.sprites.forEach {
if (!it.isBackground) {
val spriteImage = it.data.image.getFlippedCopy(it.hFlip, it.vFlip)
spriteImage.rotate(90f * it.rotation)
g.drawImage(spriteImage, it.xpos.toFloat(), it.ypos.toFloat())
}
}
}
private var currentColour = 49 // white
fun getColor() = currentColour
fun setColor(value: Int) { currentColour = value }
fun drawChar(c: Char, x: Int, y: Int, col: Int = currentColour) {
val glyph = fontRom.getSubImage(c.toInt() % 16, c.toInt() / 16)
val color = CLUT[col]
// software render
for (gy in 0..blockH) {
for (gx in 0..blockW) {
val glyAlpha = glyph.getPixel(gx, gy)[3]
if (glyAlpha > 0) {
vram.foreground.setRGBA(x * blockW + gx, y * blockH + gy, color.red, color.green, color.blue, 255)
}
}
}
}
fun clearBackground() {
for (i in 0..width * height - 1) {
vram.background.rgba[i] = if (i % 4 == 3) 0xFF.toByte() else 0x00.toByte()
}
}
fun clearForeground() {
for (i in 0..width * height - 1) {
vram.foreground.rgba[i] = if (i % 4 == 3) 0xFF.toByte() else 0x00.toByte()
}
}
fun clearAll() {
for (i in 0..width * height - 1) {
vram.background.rgba[i] = if (i % 4 == 3) 0xFF.toByte() else 0x00.toByte()
vram.foreground.rgba[i] = if (i % 4 == 3) 0xFF.toByte() else 0x00.toByte()
}
}
fun getSprite(index: Int) = vram.sprites[index]
fun setTextRom(data: Array<BitSet>) {
TODO("Not implemented")
}
fun resetTextRom() {
fontRom = SpriteSheet("./assets/graphics/fonts/milky.tga", blockW, blockH)
}
class SetColor(val videoCard: PeripheralVideoCard) : OneArgFunction() {
override fun call(arg: LuaValue): LuaValue {
videoCard.setColor(arg.checkint())
return LuaValue.NONE
}
}
class GetColor(val videoCard: PeripheralVideoCard) : ZeroArgFunction() {
override fun call(): LuaValue {
return videoCard.getColor().toLua()
}
}
class EmitChar(val videoCard: PeripheralVideoCard) : ThreeArgFunction() {
/** emitChar(char, x, y) */
override fun call(arg1: LuaValue, arg2: LuaValue, arg3: LuaValue): LuaValue {
videoCard.drawChar(arg1.checkint().toChar(), arg2.checkint(), arg3.checkint())
return LuaValue.NONE
}
}
/////////////
// Sprites //
/////////////
fun composeSpriteObject(spriteIndex: Int) : LuaValue {
val sprite = vram.sprites[spriteIndex]
val t = LuaTable()
t["getColFromPal"] = SpriteGetColFromPal(sprite)
t["setPixel"] = SpriteSetPixel(sprite)
t["setPalSet"] = SpriteSetPaletteSet(sprite)
t["setLine"] = SpriteSetLine(sprite)
t["setAll"] = SpriteSetAll(sprite)
return t
}
private class SpriteGetColFromPal(val sprite: VSprite) : OneArgFunction() {
override fun call(arg: LuaValue): LuaValue {
return when (arg.checkint()) {
0 -> sprite.pal0.toLua()
1 -> sprite.pal1.toLua()
2 -> sprite.pal2.toLua()
3 -> sprite.pal3.toLua()
else -> throw IndexOutOfBoundsException("Palette size: 4, input: ${arg.checkint()}")
}
}
}
private class SpriteSetPixel(val sprite: VSprite) : ThreeArgFunction() {
override fun call(arg1: LuaValue, arg2: LuaValue, arg3: LuaValue): LuaValue {
sprite.setPixel(arg1.checkint(), arg2.checkint(), arg3.checkint())
return LuaValue.NONE
}
}
private class SpriteSetPaletteSet(val sprite: VSprite) : OneArgFunction() {
override fun call(arg: LuaValue): LuaValue {
sprite.setPaletteSet(arg(1).checkint(), arg(2).checkint(), arg(3).checkint(), arg(4).checkint())
return LuaValue.NONE
}
}
private class SpriteSetLine(val sprite: VSprite) : TwoArgFunction() {
override fun call(arg1: LuaValue, arg2: LuaValue): LuaValue {
sprite.setLine(arg1.checkint(), arg2.checktable().toIntArray())
return LuaValue.NONE
}
}
private class SpriteSetAll(val sprite: VSprite) : OneArgFunction() {
override fun call(arg: LuaValue): LuaValue {
sprite.setAll(arg.checktable().toIntArray())
return LuaValue.NONE
}
}
}
class VRAM(pxlWidth: Int, pxlHeight: Int, nSprites: Int) {
val sprites = Array(nSprites, { VSprite() })
val background = ImageBuffer(pxlWidth, pxlHeight)
val foreground = ImageBuffer(pxlWidth, pxlHeight) // text mode glyphs rendered here
var transparentKey: Int = 15 // black
val CLUT = DecodeTapestry.colourIndices64
fun setBackgroundPixel(x: Int, y: Int, color: Int) {
val col = CLUT[color]
background.setRGBA(x, y, col.red, col.green, col.blue, 255)
}
fun setForegroundPixel(x: Int, y: Int, color: Int) {
val col = CLUT[color]
background.setRGBA(x, y, col.red, col.green, col.blue, if (color == transparentKey) 0 else 255)
}
}
class VSprite {
private val width = 8
private val height = 8
val CLUT = DecodeTapestry.colourIndices64
val data = ImageBuffer(width, height)
var pal0 = 15 // black
var pal1 = 56 // light cyan
var pal2 = 19 // magenta
var pal3 = 49 // white
var transparentKey = 15 // black
var xpos = 0
var ypos = 0
var hFlip = false
var vFlip = false
var rotation = 0
var isBackground = false
var isVisible = false
fun setPaletteSet(col0: Int, col1: Int, col2: Int, col3: Int) {
pal0 = col0
pal1 = col1
pal2 = col2
pal3 = col3
}
fun getColourFromPalette(swatchNumber: Int): Color {
val clutIndex = when (swatchNumber) {
0 -> pal0
1 -> pal1
2 -> pal2
3 -> pal3
else -> throw IndexOutOfBoundsException("Palette size: 4, input: $swatchNumber")
}
return CLUT[clutIndex]
}
fun setPixel(x: Int, y: Int, color: Int) {
val col = getColourFromPalette(color)
data.setRGBA(x, y, col.red, col.green, col.blue, if (color == transparentKey) 0 else 255)
}
fun setLine(y: Int, rowData: IntArray) {
for (i in 0..width) {
setPixel(i, y, rowData[i])
}
}
fun setAll(data: IntArray) {
for (i in 0..width * height) {
setPixel(i % width, i / width, data[i])
}
}
}