video card wip for virtual computer

Former-commit-id: 3c71eb0e8614e92e63fd3b29906a3cfd311c916f
Former-commit-id: 3472d6eb7d03a29bfd859e9207f76aeb23cef89b
This commit is contained in:
Song Minjae
2017-02-09 22:18:27 +09:00
parent 9ddf0dee63
commit bd58c9e40b
5 changed files with 485 additions and 41 deletions

View File

@@ -84,14 +84,6 @@ internal class AILuaAPI(g: Globals, actor: ActorWithSprite) {
return t
}
fun Double.toLua() = LuaValue.valueOf(this)
fun Int.toLua() = LuaValue.valueOf(this)
fun String.toLua() = LuaValue.valueOf(this)
fun Double?.toLua() = if (this == null) LuaValue.NIL else this.toLua()
fun Int?.toLua() = if (this == null) LuaValue.NIL else this.toLua()
fun String?.toLua() = if (this == null) LuaValue.NIL else this.toLua()
fun Boolean.toInt() = if (this) 1 else 0
operator fun LuaTable.set(index: Int, value: Int) { this[index] = value.toLua() }
}
@@ -405,3 +397,11 @@ internal class AILuaAPI(g: Globals, actor: ActorWithSprite) {
}
}
}
fun Double.toLua() = LuaValue.valueOf(this)
fun Int.toLua() = LuaValue.valueOf(this)
fun String.toLua() = LuaValue.valueOf(this)
fun Double?.toLua() = if (this == null) LuaValue.NIL else this.toLua()
fun Int?.toLua() = if (this == null) LuaValue.NIL else this.toLua()
fun String?.toLua() = if (this == null) LuaValue.NIL else this.toLua()
fun Boolean.toInt() = if (this) 1 else 0

View File

@@ -18,7 +18,7 @@ object FeaturesDrawer {
private val ENV_COLTEMP_LOWEST = 5500
private val ENV_COLTEMP_HIGHEST = 7500
val ENV_COLTEMP_NOON = 6500 // 6500 == sRGB White == untouched!
val ENV_COLTEMP_NOON = 6500 // 6500 == sRGB White; do not touch!
var colTemp: Int = 0
private set
@@ -39,6 +39,10 @@ object FeaturesDrawer {
fun render(gc: GameContainer, g: Graphics) {
}
/**
* A colour filter used to provide effect that makes whole screen look warmer/cooler,
* usually targeted for the environmental temperature (desert/winterland), hence the name.
*/
fun drawEnvOverlay(g: Graphics) {
val onscreen_tiles_max = FastMath.ceil(Terrarum.HEIGHT * Terrarum.WIDTH / FastMath.sqr(TILE_SIZE.toFloat())) * 2
val onscreen_tiles_cap = onscreen_tiles_max / 4f
@@ -53,7 +57,6 @@ object FeaturesDrawer {
blendMul()
g.color = ColourTemp(colTemp)
//g.color = getColourFromMap(3022)
g.fillRect(
MapCamera.x * zoom,
MapCamera.y * zoom,

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@@ -0,0 +1,288 @@
package net.torvald.terrarum.virtualcomputer.peripheral
import net.torvald.terrarum.gameactors.DecodeTapestry
import net.torvald.terrarum.gameactors.ai.toLua
import net.torvald.terrarum.getPixel
import org.luaj.vm2.Globals
import org.luaj.vm2.LuaTable
import org.luaj.vm2.LuaValue
import org.luaj.vm2.lib.OneArgFunction
import org.luaj.vm2.lib.ThreeArgFunction
import org.luaj.vm2.lib.TwoArgFunction
import org.luaj.vm2.lib.ZeroArgFunction
import org.newdawn.slick.*
import java.util.*
/**
* Created by SKYHi14 on 2017-02-08.
*/
class PeripheralVideoCard(val globals: Globals, val termW: Int = 40, val termH: Int = 25) : Peripheral(globals, "ppu") {
companion object {
val blockW = 8
val blockH = 8
/**
* Converts consecutive lua table indexed from 1 as IntArray.
* The lua table must not contain any nils in the sequence.
*/
fun LuaTable.toIntArray(): IntArray {
val arr = IntArray(this.keyCount())
var k = 1
while (true) {
if (this[k].isnil()) break
arr[k - 1] = this[k].checkint()
k += 1
}
return arr
}
}
val width = termW * blockW
val height = termH * blockH
val vram = VRAM(width, height, 64)
var fontRom = SpriteSheet("./assets/graphics/fonts/milky.tga", blockW, blockH)
val CLUT = vram.CLUT
val coloursCount = CLUT.size
override fun loadLib() {
super.loadLib()
globals["ppu"]["setColor"] = SetColor(this)
globals["ppu"]["getColor"] = GetColor(this)
globals["ppu"]["emitChar"] = EmitChar(this)
}
fun render(g: Graphics) {
g.drawImage(vram.background.image, 0f, 0f)
vram.sprites.forEach {
if (it.isBackground) {
val spriteImage = it.data.image.getFlippedCopy(it.hFlip, it.vFlip)
spriteImage.rotate(90f * it.rotation)
g.drawImage(spriteImage, it.xpos.toFloat(), it.ypos.toFloat())
}
}
g.drawImage(vram.foreground.image, 0f, 0f)
vram.sprites.forEach {
if (!it.isBackground) {
val spriteImage = it.data.image.getFlippedCopy(it.hFlip, it.vFlip)
spriteImage.rotate(90f * it.rotation)
g.drawImage(spriteImage, it.xpos.toFloat(), it.ypos.toFloat())
}
}
}
private var currentColour = 49 // white
fun getColor() = currentColour
fun setColor(value: Int) { currentColour = value }
fun drawChar(c: Char, x: Int, y: Int, col: Int = currentColour) {
val glyph = fontRom.getSubImage(c.toInt() % 16, c.toInt() / 16)
val color = CLUT[col]
// software render
for (gy in 0..blockH) {
for (gx in 0..blockW) {
val glyAlpha = glyph.getPixel(gx, gy)[3]
if (glyAlpha > 0) {
vram.foreground.setRGBA(x * blockW + gx, y * blockH + gy, color.red, color.green, color.blue, 255)
}
}
}
}
fun clearBackground() {
for (i in 0..width * height - 1) {
vram.background.rgba[i] = if (i % 4 == 3) 0xFF.toByte() else 0x00.toByte()
}
}
fun clearForeground() {
for (i in 0..width * height - 1) {
vram.foreground.rgba[i] = if (i % 4 == 3) 0xFF.toByte() else 0x00.toByte()
}
}
fun clearAll() {
for (i in 0..width * height - 1) {
vram.background.rgba[i] = if (i % 4 == 3) 0xFF.toByte() else 0x00.toByte()
vram.foreground.rgba[i] = if (i % 4 == 3) 0xFF.toByte() else 0x00.toByte()
}
}
fun getSprite(index: Int) = vram.sprites[index]
fun setTextRom(data: Array<BitSet>) {
TODO("Not implemented")
}
fun resetTextRom() {
fontRom = SpriteSheet("./assets/graphics/fonts/milky.tga", blockW, blockH)
}
class SetColor(val videoCard: PeripheralVideoCard) : OneArgFunction() {
override fun call(arg: LuaValue): LuaValue {
videoCard.setColor(arg.checkint())
return LuaValue.NONE
}
}
class GetColor(val videoCard: PeripheralVideoCard) : ZeroArgFunction() {
override fun call(): LuaValue {
return videoCard.getColor().toLua()
}
}
class EmitChar(val videoCard: PeripheralVideoCard) : ThreeArgFunction() {
/** emitChar(char, x, y) */
override fun call(arg1: LuaValue, arg2: LuaValue, arg3: LuaValue): LuaValue {
videoCard.drawChar(arg1.checkint().toChar(), arg2.checkint(), arg3.checkint())
return LuaValue.NONE
}
}
/////////////
// Sprites //
/////////////
fun composeSpriteObject(spriteIndex: Int) : LuaValue {
val sprite = vram.sprites[spriteIndex]
val t = LuaTable()
t["getColFromPal"] = SpriteGetColFromPal(sprite)
t["setPixel"] = SpriteSetPixel(sprite)
t["setPalSet"] = SpriteSetPaletteSet(sprite)
t["setLine"] = SpriteSetLine(sprite)
t["setAll"] = SpriteSetAll(sprite)
return t
}
private class SpriteGetColFromPal(val sprite: VSprite) : OneArgFunction() {
override fun call(arg: LuaValue): LuaValue {
return when (arg.checkint()) {
0 -> sprite.pal0.toLua()
1 -> sprite.pal1.toLua()
2 -> sprite.pal2.toLua()
3 -> sprite.pal3.toLua()
else -> throw IndexOutOfBoundsException("Palette size: 4, input: ${arg.checkint()}")
}
}
}
private class SpriteSetPixel(val sprite: VSprite) : ThreeArgFunction() {
override fun call(arg1: LuaValue, arg2: LuaValue, arg3: LuaValue): LuaValue {
sprite.setPixel(arg1.checkint(), arg2.checkint(), arg3.checkint())
return LuaValue.NONE
}
}
private class SpriteSetPaletteSet(val sprite: VSprite) : OneArgFunction() {
override fun call(arg: LuaValue): LuaValue {
sprite.setPaletteSet(arg(1).checkint(), arg(2).checkint(), arg(3).checkint(), arg(4).checkint())
return LuaValue.NONE
}
}
private class SpriteSetLine(val sprite: VSprite) : TwoArgFunction() {
override fun call(arg1: LuaValue, arg2: LuaValue): LuaValue {
sprite.setLine(arg1.checkint(), arg2.checktable().toIntArray())
return LuaValue.NONE
}
}
private class SpriteSetAll(val sprite: VSprite) : OneArgFunction() {
override fun call(arg: LuaValue): LuaValue {
sprite.setAll(arg.checktable().toIntArray())
return LuaValue.NONE
}
}
}
class VRAM(pxlWidth: Int, pxlHeight: Int, nSprites: Int) {
val sprites = Array(nSprites, { VSprite() })
val background = ImageBuffer(pxlWidth, pxlHeight)
val foreground = ImageBuffer(pxlWidth, pxlHeight) // text mode glyphs rendered here
var transparentKey: Int = 15 // black
val CLUT = DecodeTapestry.colourIndices64
fun setBackgroundPixel(x: Int, y: Int, color: Int) {
val col = CLUT[color]
background.setRGBA(x, y, col.red, col.green, col.blue, 255)
}
fun setForegroundPixel(x: Int, y: Int, color: Int) {
val col = CLUT[color]
background.setRGBA(x, y, col.red, col.green, col.blue, if (color == transparentKey) 0 else 255)
}
}
class VSprite {
private val width = 8
private val height = 8
val CLUT = DecodeTapestry.colourIndices64
val data = ImageBuffer(width, height)
var pal0 = 15 // black
var pal1 = 56 // light cyan
var pal2 = 19 // magenta
var pal3 = 49 // white
var transparentKey = 15 // black
var xpos = 0
var ypos = 0
var hFlip = false
var vFlip = false
var rotation = 0
var isBackground = false
var isVisible = false
fun setPaletteSet(col0: Int, col1: Int, col2: Int, col3: Int) {
pal0 = col0
pal1 = col1
pal2 = col2
pal3 = col3
}
fun getColourFromPalette(swatchNumber: Int): Color {
val clutIndex = when (swatchNumber) {
0 -> pal0
1 -> pal1
2 -> pal2
3 -> pal3
else -> throw IndexOutOfBoundsException("Palette size: 4, input: $swatchNumber")
}
return CLUT[clutIndex]
}
fun setPixel(x: Int, y: Int, color: Int) {
val col = getColourFromPalette(color)
data.setRGBA(x, y, col.red, col.green, col.blue, if (color == transparentKey) 0 else 255)
}
fun setLine(y: Int, rowData: IntArray) {
for (i in 0..width) {
setPixel(i, y, rowData[i])
}
}
fun setAll(data: IntArray) {
for (i in 0..width * height) {
setPixel(i % width, i / width, data[i])
}
}
}

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@@ -0,0 +1,179 @@
package net.torvald.terrarum.virtualcomputer.terminal
import net.torvald.terrarum.blendMul
import net.torvald.terrarum.virtualcomputer.computer.BaseTerrarumComputer
import net.torvald.terrarum.virtualcomputer.peripheral.PeripheralVideoCard
import org.newdawn.slick.Color
import org.newdawn.slick.GameContainer
import org.newdawn.slick.Graphics
import org.newdawn.slick.Image
/**
* Created by SKYHi14 on 2017-02-08.
*/
class GraphicsTerminal(
private val host: BaseTerrarumComputer, val videoCard: PeripheralVideoCard
) : Terminal {
override val width = videoCard.termW
override val height = videoCard.termH
override val coloursCount = videoCard.coloursCount
override var cursorX = 0
override var cursorY = 0
override var cursorBlink = true
override var backColour = 15 // black
override var foreColour = 48 // bright grey
override var lastInputByte = -1
override fun getColor(index: Int) = videoCard.CLUT[index]
override val displayW = videoCard.width //+ 2 * borderSize
override val displayH = videoCard.height //+ 2 * borderSize
private val videoScreen = Image(videoCard.width, videoCard.height)
override fun printChars(s: String) {
TODO("not implemented")
}
override fun update(gc: GameContainer, delta: Int) {
wrap()
}
// copied from SimpleTextTerminal
private fun wrap() {
// wrap cursor
if (cursorX < 0 && cursorY <= 0) {
setCursor(0, 0)
}
else if (cursorX >= width) {
setCursor(0, cursorY + 1)
}
else if (cursorX < 0) {
setCursor(width - 1, cursorY - 1)
}
// auto scroll up
if (cursorY >= height) {
scroll()
}
}
override fun render(gc: GameContainer, g: Graphics) {
videoCard.render(videoScreen.graphics)
g.drawImage(videoScreen.getScaledCopy(2f), 0f, 0f)
}
override fun keyPressed(key: Int, c: Char) {
TODO("not implemented")
}
override fun writeChars(s: String) {
TODO("not implemented")
}
/** Unlike lua function, this one in Zero-based. */
override fun setCursor(x: Int, y: Int) {
cursorX = x
cursorY = y
}
override fun openInput(echo: Boolean) {
TODO("not implemented")
}
override fun emitChar(bufferChar: Int, x: Int, y: Int) {
TODO("not implemented")
}
override fun closeInputKey(keyFromUI: Int): Int {
TODO("not implemented")
}
override fun closeInputString(): String {
TODO("not implemented")
}
override var lastStreamInput: String? = null
override var lastKeyPress: Int? = null
override fun emitChar(c: Char, x: Int, y: Int) {
TODO("not implemented")
}
override fun printChar(c: Char) {
TODO("not implemented")
}
override fun emitString(s: String, x: Int, y: Int) {
TODO("not implemented")
}
override fun printString(s: String, x: Int, y: Int) {
TODO("not implemented")
}
override fun writeString(s: String, x: Int, y: Int) {
TODO("not implemented")
}
override fun clear() {
videoCard.clearAll()
}
override fun clearLine() {
TODO("not implemented")
}
override fun newLine() {
TODO("not implemented")
}
override fun scroll(amount: Int) {
TODO("not implemented")
}
override fun setColour(back: Int, fore: Int) {
TODO("not implemented")
}
override fun resetColour() {
TODO("not implemented")
}
/** // copied from SimpleTextTerminal
* @param duration: milliseconds
* @param freg: Frequency (float)
*/
override fun emitTone(duration: Int, freq: Double) {
host.clearBeepQueue()
host.enqueueBeep(duration, freq)
}
// copied from SimpleTextTerminal
/** for "emitTone code" on modern BIOS. */
override fun bell(pattern: String) {
host.clearBeepQueue()
val freq: Double =
if (host.luaJ_globals["computer"]["bellpitch"].isnil())
1000.0
else
host.luaJ_globals["computer"]["bellpitch"].checkdouble()
for (c in pattern) {
when (c) {
'.' -> { host.enqueueBeep(80, freq); host.enqueueBeep(50, 0.0) }
'-' -> { host.enqueueBeep(200, freq); host.enqueueBeep(50, 0.0) }
'=' -> { host.enqueueBeep(500, freq); host.enqueueBeep(50, 0.0) }
' ' -> { host.enqueueBeep(200, 0.0) }
',' -> { host.enqueueBeep(50, 0.0) }
else -> throw IllegalArgumentException("Unacceptable pattern: $c (from '$pattern')")
}
}
}
override fun getKeyPress(): Int? {
TODO("not implemented")
}
}

View File

@@ -3,6 +3,7 @@ package net.torvald.terrarum.virtualcomputer.terminal
import net.torvald.aa.AAFrame
import net.torvald.aa.ColouredFastFont
import net.torvald.terrarum.*
import net.torvald.terrarum.gameactors.DecodeTapestry
import net.torvald.terrarum.gameactors.abs
import net.torvald.terrarum.gamecontroller.Key
import net.torvald.terrarum.virtualcomputer.computer.BaseTerrarumComputer
@@ -15,7 +16,7 @@ import java.nio.ByteBuffer
import java.util.*
/**
* Default text terminal, four text colours (black, grey, lgrey, white).
* Default text terminal.
*
* Created by minjaesong on 16-09-07.
*/
@@ -30,36 +31,7 @@ open class SimpleTextTerminal(
* Terminals must support AT LEAST 4 colours.
* Color index 0 must be default background, index 3 must be default foreground
*/
open protected val colours = if (colour)
// TODO colours updated; also update the documentation
arrayOf(
Color(0x000000), // 0 black
Color(0xffffff), // 1 white
Color(0x666666), // 2 dim grey
Color(0xcccccc), // 3 bright grey
Color(0xffee00), // 4 yellow
Color(0xee6600), // 5 orange
Color(0xee0000), // 6 red
Color(0xee22aa), // 7 magenta
Color(0x442277), // 8 purple
Color(0x3322ff), // 9 blue
Color(0x44aaff), //10 cyan
Color(0x55ff00), //11 lime
Color(0x339900), //12 green
Color(0x335533), //13 dark green
Color(0x553333), //14 brown
Color(0xaa6633) //15 tan
) // THESE ARE THE STANDARD
else
arrayOf(
Color(0x000000), // 0 black
Color(0xffffff), // 1 white
Color(0x666666), // 2 dim grey
Color(0xcccccc) // 3 bright grey
) // THESE ARE THE STANDARD
open protected val colours = if (colour) CLUT else CLUT.copyOfRange(0, 3)
val phosphor = if (colour) WHITE7500 else phosphorColour
open val colourScreen = if (colour) Color(8, 8, 8) else Color(19, 19, 19)
@@ -460,6 +432,8 @@ open class SimpleTextTerminal(
ASCII_DC4,
ASCII_DLE
)
val CLUT = DecodeTapestry.colourIndices16
}
}