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Terrarum/README.md
2022-09-03 23:43:20 +09:00

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## Aperçu ##
This project is to create a modular game engine that accommodates a 2D side-scrolling tilemap platformer, and a game that runs on top of it.
The project is divided into two parts: **Terrarum the Game Engine** and **Terrarum the actual game**.
## Terrarum the Game Engine ##
This game engine aims to provide following features:
- Tiled lighting simulation with transmittance sim in full RGB and UV for fluorescence
- Corner Occlusion
- 2D Skeletal Sprite
- Built-in Mod support
- Simple AABB Physics
- Fluid simulation based on Cellular Automata
- Built-in multilingual font — please refer to [its own Repository](https://github.com/curioustorvald/Terrarum-sans-bitmap)
## Terrarum the Actual Game ##
*Terrarum* is a side-view tilemap platformer-adventure-sandbox game.
## Setup ##
- Requirements:
- JDK 17 or higher
- IntelliJ IDEA Community Edition
Required libraries are included in the repository.
## Copyright ##
Please refer to [```COPYING.md```](COPYING.md) but it's mostly GPL 3.