Files
Terrarum/src/net/torvald/terrarum/modulebasegame/ui/UIBasicInfo.kt
2021-08-07 00:27:32 +09:00

114 lines
3.3 KiB
Kotlin

package net.torvald.terrarum.modulebasegame.ui
import com.badlogic.gdx.Gdx
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.*
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.modulebasegame.gameactors.ActorHumanoid
import net.torvald.terrarum.modulebasegame.imagefont.Watch7SegSmall
import net.torvald.terrarum.modulebasegame.imagefont.WatchFont
import net.torvald.terrarum.ui.UICanvas
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
/**
* Created by minjaesong on 2017-06-10.
*/
class UIBasicInfo() : UICanvas() {
val player: ActorHumanoid?
get() = Terrarum.ingame?.actorNowPlaying
override var width = 93
override var height = 23
override var openCloseTime: Second = 0f
private var ELuptimer = 10f // to make the light turned off by default
private val ELuptime = 4f
private var ELon = false
private var watchFont = WatchFont
private var atlas = TextureRegionPack(ModMgr.getPath("basegame", "gui/basic_info1.tga"), width, height)
private var font = Watch7SegSmall
private val TEMP_AMERICAN = -1
private val TEMP_KELVIN = 0
private val TEMP_CELCIUS = 1
override fun updateUI(delta: Float) {
if (ELon) {
ELuptimer += delta
}
if (mouseUp || Gdx.input.isKeyPressed(AppLoader.getConfigInt("config_keyinteract"))) {
ELuptimer = 0f
ELon = true
}
if (ELuptimer >= ELuptime) {
ELon = false
}
}
private val temperature: Int
get() {
if (player != null) {
val playerTilePos = player!!.hIntTilewiseHitbox
val tempCelsius = -273f + ((Terrarum.ingame as? TerrarumIngame)?.world?.getTemperature(playerTilePos.centeredX.toInt(), playerTilePos.centeredY.toInt()) ?: 288f)
return if (tempCelsius < -10)
0
else if (tempCelsius < 10)
1
else if (tempCelsius < 30)
2
else if (tempCelsius < 50)
3
else
4
}
else {
return 2
}
}
private val mailCount: Int
get() = 0 // cap things at 99
private val drawCol = Color(1f, 1f, 1f, UIQuickslotBar.DISPLAY_OPACITY)
private val lcdLitColELoff = Color(0xc0c0c0ff.toInt()) mul drawCol
private val lcdLitColELon = Color(0x404040ff) mul drawCol
private val lcdLitCol: Color = lcdLitColELoff
override fun renderUI(batch: SpriteBatch, camera: Camera) {
batch.color = drawCol
batch.draw(atlas.get(0, 0), 0f, 0f)
// mail count
batch.color = lcdLitCol
watchFont.draw(batch, mailCount.toString().padStart(2, '0'), 69f, 7f)
// temperature
if (temperature != 0) {
batch.draw(atlas.get(1, temperature - 1), 0f, 0f)
}
}
override fun doOpening(delta: Float) {
}
override fun doClosing(delta: Float) {
}
override fun endOpening(delta: Float) {
}
override fun endClosing(delta: Float) {
}
override fun dispose() {
atlas.dispose()
}
}