Files
Terrarum/src/net/torvald/terrarum/modulebasegame/gameitems/WireGraphDebugger.kt
2024-10-12 11:26:29 +09:00

77 lines
2.6 KiB
Kotlin

package net.torvald.terrarum.modulebasegame.gameitems
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.unicode.EMDASH
import net.torvald.terrarum.*
import net.torvald.terrarum.gameactors.ActorWithBody
import net.torvald.terrarum.gameactors.BlockMarkerActor
import net.torvald.terrarum.gameitems.GameItem
import net.torvald.terrarum.gameitems.GameItem.EquipPosition.HAND_GRIP
import net.torvald.terrarum.gameitems.ItemID
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.modulebasegame.ui.UIItemInventoryCellCommonRes
class WireGraphDebugger(originalID: ItemID) : GameItem(originalID) {
override var baseToolSize: Double? = PickaxeCore.BASE_MASS_AND_SIZE
override var inventoryCategory = Category.TOOL
override val canBeDynamic = false
override val materialId = "CUPR"
override var baseMass = 2.0
init {
itemImage = CommonResourcePool.getAsItemSheet("basegame.items").get(2,3)
}
override var equipPosition = HAND_GRIP
override var originalName = "ITEM_MULTIMETER"
init {
stackable = false
isUnique = true
}
private val sb = StringBuilder()
private val blockMarker = CommonResourcePool.get("blockmarking_actor") as BlockMarkerActor
override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) {
(Terrarum.ingame!! as TerrarumIngame).selectedWireRenderClass = "wire_render_all"
blockMarker.showMarker(3)
blockMarker.markerColour = Color.YELLOW
blockMarker.update(delta)
val mx = Terrarum.mouseTileX
val my = Terrarum.mouseTileY
sb.clear()
INGAME.world.getAllWiringGraph(mx, my)?.forEach { (itemID, simCell) ->
if (sb.isNotEmpty()) sb.append('\n')
val connexionIcon = (simCell.cnx + 0xE0A0).toChar()
val wireName = WireCodex[itemID].nameKey
val emit = simCell.emt
val recv = simCell.rcp
sb.append("$connexionIcon $wireName")
sb.append("\nE: $emit")
recv.forEach {
val src = INGAME.world.getWireEmitStateOf(it.src.x, it.src.y, itemID)!!
sb.append("\nR: $src $EMDASH d ${it.dist}")
}
}
if (sb.isNotEmpty()) {
acquireTooltip(sb.toString())
}
else {
releaseTooltip()
}
}
override fun effectOnUnequip(actor: ActorWithBody) {
(Terrarum.ingame!! as TerrarumIngame).selectedWireRenderClass = ""
blockMarker.hideMarker()
removeFromTooltipRecord()
}
}