mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 12:21:52 +09:00
yet another tooltip stuffs
This commit is contained in:
@@ -24,7 +24,12 @@ abstract class TooltipListener {
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open val tooltipHash = System.nanoTime()
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/**
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* Acquire a control over the "tooltip bus". If the message is null, `releaseTooltip()` will be invoked instead.
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*/
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fun acquireTooltip(message: String?) {
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if (message == null) return releaseTooltip()
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INGAME.setTooltipMessage(message)
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TooltipManager.tooltipShowing[tooltipHash] = true
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}
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@@ -39,6 +44,7 @@ abstract class TooltipListener {
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}
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fun clearTooltip() {
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printStackTrace(this)
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TooltipManager.tooltipShowing.clear()
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INGAME.setTooltipMessage(null)
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}
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@@ -1703,6 +1703,7 @@ open class TerrarumIngame(batch: FlippingSpriteBatch) : IngameInstance(batch) {
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val fixtureItem = fixture.itemise()
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printdbg(this, "Fixture pickup at F${WORLD_UPDATE_TIMER}: ${fixture.javaClass.canonicalName} -> $fixtureItem")
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// 0. hide tooltips
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TooltipManager.tooltipShowing.clear()
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setTooltipMessage(null)
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if (!fixture.flagDespawn) {
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// 1. put the fixture to the inventory
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@@ -304,7 +304,7 @@ class AxeCopper(originalID: ItemID) : GameItem(originalID) {
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if (AxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
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override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = AxeCore.endPrimaryUse(actor, this)
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// override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = AxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
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override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
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override fun effectOnUnequip(actor: ActorWithBody) { clearTooltip() }
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}
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/**
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@@ -334,7 +334,7 @@ class AxeIron(originalID: ItemID) : GameItem(originalID) {
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if (AxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
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override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = AxeCore.endPrimaryUse(actor, this)
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// override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = AxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
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override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
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override fun effectOnUnequip(actor: ActorWithBody) { clearTooltip() }
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}
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/**
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@@ -364,7 +364,7 @@ class AxeSteel(originalID: ItemID) : GameItem(originalID) {
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if (AxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
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override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = AxeCore.endPrimaryUse(actor, this)
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// override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = AxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
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override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
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override fun effectOnUnequip(actor: ActorWithBody) { clearTooltip() }
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}
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/**
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@@ -394,7 +394,7 @@ class AxeWood(originalID: ItemID) : GameItem(originalID) {
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if (AxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
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override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = AxeCore.endPrimaryUse(actor, this)
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// override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = AxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
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override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
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override fun effectOnUnequip(actor: ActorWithBody) { clearTooltip() }
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}
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/**
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@@ -424,6 +424,6 @@ class AxeStone(originalID: ItemID) : GameItem(originalID) {
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if (AxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
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override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = AxeCore.endPrimaryUse(actor, this)
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// override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = AxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
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override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
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override fun effectOnUnequip(actor: ActorWithBody) { clearTooltip() }
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}
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@@ -307,7 +307,7 @@ class PickaxeCopper(originalID: ItemID) : GameItem(originalID) {
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if (PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
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override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, this)
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override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
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override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
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override fun effectOnUnequip(actor: ActorWithBody) { clearTooltip() }
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}
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@@ -338,7 +338,7 @@ class PickaxeIron(originalID: ItemID) : GameItem(originalID) {
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if (PickaxeCore.startPrimaryUse(actor , delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
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override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, this)
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override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
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override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
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override fun effectOnUnequip(actor: ActorWithBody) { clearTooltip() }
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}
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@@ -369,7 +369,7 @@ class PickaxeSteel(originalID: ItemID) : GameItem(originalID) {
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if (PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
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override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, this)
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override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
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override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
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override fun effectOnUnequip(actor: ActorWithBody) { clearTooltip() }
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}
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@@ -400,7 +400,7 @@ class PickaxeWood(originalID: ItemID) : GameItem(originalID) {
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if (PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
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override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, this)
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override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
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override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
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override fun effectOnUnequip(actor: ActorWithBody) { clearTooltip() }
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}
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@@ -431,6 +431,6 @@ class PickaxeStone(originalID: ItemID) : GameItem(originalID) {
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if (PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
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override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, this)
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override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
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override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
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override fun effectOnUnequip(actor: ActorWithBody) { clearTooltip() }
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}
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@@ -71,7 +71,6 @@ class WireGraphDebugger(originalID: ItemID) : GameItem(originalID) {
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override fun effectOnUnequip(actor: ActorWithBody) {
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(Terrarum.ingame!! as TerrarumIngame).selectedWireRenderClass = ""
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(Terrarum.ingame!! as TerrarumIngame).setTooltipMessage(null)
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blockMarker.hideMarker()
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removeFromTooltipRecord()
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}
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@@ -431,22 +431,13 @@ class UIAlloyingFurnace(val smelter: FixtureAlloyingFurnace) : UICanvas(
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override fun doOpening(delta: Float) {
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super.doOpening(delta)
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INGAME.disablePlayerControl()
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INGAME.setTooltipMessage(null)
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}
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override fun doClosing(delta: Float) {
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super.doClosing(delta)
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INGAME.resumePlayerControl()
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INGAME.setTooltipMessage(null)
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}
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override fun endOpening(delta: Float) {
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super.endOpening(delta)
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}
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override fun endClosing(delta: Float) {
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super.endClosing(delta)
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}
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override fun dispose() {
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}
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@@ -504,16 +504,12 @@ class UICraftingWorkbench(val inventoryUI: UIInventoryFull?, val parentContainer
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override fun doOpening(delta: Float) {
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super.doOpening(delta)
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INGAME.setTooltipMessage(null)
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clearTooltip()
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}
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override fun doClosing(delta: Float) {
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super.doClosing(delta)
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INGAME.setTooltipMessage(null)
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}
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override fun endOpening(delta: Float) {
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super.endOpening(delta)
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clearTooltip()
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}
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override fun endClosing(delta: Float) {
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@@ -271,13 +271,11 @@ class UIEngravingTextSign : UICanvas(
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override fun doOpening(delta: Float) {
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super.doOpening(delta)
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INGAME.setTooltipMessage(null)
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INGAME.pause()
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}
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override fun doClosing(delta: Float) {
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super.doClosing(delta)
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INGAME.setTooltipMessage(null)
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INGAME.resume()
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}
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@@ -155,6 +155,10 @@ internal class UIInventoryCells(
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}
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}
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override fun endOpening(delta: Float) {
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handler.opacity = 1f
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}
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override fun renderImpl(frameDelta: Float, batch: SpriteBatch, camera: OrthographicCamera) {
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//itemList.posX = itemList.initialX + inventoryScrOffX.roundToInt()
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itemList.render(frameDelta, batch, camera)
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@@ -357,15 +357,6 @@ class UIInventoryEscMenu(val full: UIInventoryFull) : UICanvas() {
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}
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}
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override fun doClosing(delta: Float) {
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super.doClosing(delta)
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}
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override fun endOpening(delta: Float) {
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super.endOpening(delta)
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INGAME.setTooltipMessage(null)
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}
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override fun endClosing(delta: Float) {
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super.endClosing(delta)
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screen = 0
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@@ -312,14 +312,14 @@ class UIInventoryFull(
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}
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fun openGamemenu(it: UIHandler) {
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INGAME.setTooltipMessage(null)
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clearTooltip()
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transitionPanel.forcePosition(2)
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catBar.setSelectedPanel(2)
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it.setAsOpen()
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}
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fun openCrafting(it: UIHandler) {
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INGAME.setTooltipMessage(null)
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clearTooltip()
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transitionPanel.forcePosition(0)
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catBar.setSelectedPanel(0)
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transitionalCraftingUI.resetUI()
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@@ -352,8 +352,6 @@ class UIInventoryFull(
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// UI items
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catBar.render(frameDelta, batch, camera)
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transitionPanel.render(frameDelta, batch, camera)
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// if (transitionPanel.currentPosition != 1f) INGAME.setTooltipMessage(null)
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}
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fun rebuildList() {
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@@ -383,7 +381,6 @@ class UIInventoryFull(
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super.doOpening(delta)
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transitionPanel.allUIs.forEach { it.opacity = FastMath.pow(opacity, 0.5f) }
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INGAME.pause()
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INGAME.setTooltipMessage(null)
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App.audioMixer.requestLowpassIn(0.25)
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App.audioMixer.requestFadeOut(App.audioMixer.fadeBus, 0.25, decibelsToFullscale(-3.0))
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@@ -395,7 +392,6 @@ class UIInventoryFull(
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super.doClosing(delta)
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transitionPanel.allUIs.forEach { it.opacity = FastMath.pow(opacity, 0.5f) }
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INGAME.resume()
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INGAME.setTooltipMessage(null)
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if (shouldIFadeIn == null) {
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shouldIFadeIn = (App.audioMixer.fadeBus.getFilter<Lowpass>().cutoff < SAMPLING_RATE / 2)
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@@ -417,7 +413,6 @@ class UIInventoryFull(
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override fun endClosing(delta: Float) {
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super.endClosing(delta)
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transitionPanel.allUIs.forEach { it.opacity = 0f }
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INGAME.setTooltipMessage(null) // required!
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// MinimapComposer.revalidateAll()
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shouldIFadeIn = null
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@@ -247,7 +247,6 @@ class UIInventoryMinimap(val full: UIInventoryFull) : UICanvas() {
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}
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override fun show() {
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INGAME.setTooltipMessage(null)
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}
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override fun doOpening(delta: Float) {}
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@@ -99,20 +99,14 @@ class UIJukebox : UICanvas(
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private val yEnd = -UIInventoryFull.YPOS_CORRECTION + (App.scr.height + UIInventoryFull.internalHeight).div(2).toFloat()
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override fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
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return super.touchDown(screenX, screenY, pointer, button)
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}
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override fun doOpening(delta: Float) {
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super.doOpening(delta)
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INGAME.disablePlayerControl()
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INGAME.setTooltipMessage(null)
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}
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override fun doClosing(delta: Float) {
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super.doClosing(delta)
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INGAME.resumePlayerControl()
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INGAME.setTooltipMessage(null)
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}
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override fun dispose() {
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@@ -417,22 +417,11 @@ class UISmelterBasic(val smelter: FixtureSmelterBasic) : UICanvas(
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override fun doOpening(delta: Float) {
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super.doOpening(delta)
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INGAME.disablePlayerControl()
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INGAME.setTooltipMessage(null)
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}
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override fun doClosing(delta: Float) {
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super.doClosing(delta)
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INGAME.resumePlayerControl()
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INGAME.setTooltipMessage(null)
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}
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override fun endOpening(delta: Float) {
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super.endOpening(delta)
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}
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override fun endClosing(delta: Float) {
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super.endClosing(delta)
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clearTooltip()
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}
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override fun dispose() {
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@@ -296,13 +296,11 @@ internal class UIStorageChest : UICanvas(
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override fun doOpening(delta: Float) {
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super.doOpening(delta)
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INGAME.pause()
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INGAME.setTooltipMessage(null)
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}
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override fun doClosing(delta: Float) {
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super.doClosing(delta)
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INGAME.resume()
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INGAME.setTooltipMessage(null)
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}
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override fun dispose() {
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@@ -104,6 +104,14 @@ class UITooltip : UICanvas() {
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}
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}
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override fun doOpening(delta: Float) {
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handler.opacity = handler.openCloseCounter / openCloseTime
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}
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override fun doClosing(delta: Float) {
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handler.opacity = (openCloseTime - handler.openCloseCounter) / openCloseTime
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}
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override fun endOpening(delta: Float) {
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handler.opacity = 1f
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// Tooltip must not acquire control of itself
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@@ -155,7 +155,6 @@ class UIWorldPortal : UICanvas(
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override fun show() {
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transitionPanel.forcePosition(0)
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super.show()
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INGAME.setTooltipMessage(null)
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// add current world to the player's worldportaldict
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addWorldToPlayersDict(INGAME.world.worldIndex)
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@@ -170,14 +169,12 @@ class UIWorldPortal : UICanvas(
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super.doOpening(delta)
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transitionPanel.uis.forEach { it.opacity = FastMath.pow(opacity, 0.5f) }
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INGAME.pause()
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INGAME.setTooltipMessage(null)
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}
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override fun doClosing(delta: Float) {
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super.doClosing(delta)
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transitionPanel.uis.forEach { it.opacity = FastMath.pow(opacity, 0.5f) }
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INGAME.resume()
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INGAME.setTooltipMessage(null)
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}
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override fun endOpening(delta: Float) {
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@@ -224,12 +224,12 @@ class UIWorldPortalCargo(val full: UIWorldPortal) : UICanvas(), HasInventory {
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override fun doOpening(delta: Float) {
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INGAME.pause()
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INGAME.setTooltipMessage(null)
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clearTooltip()
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}
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override fun doClosing(delta: Float) {
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INGAME.resume()
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INGAME.setTooltipMessage(null)
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clearTooltip()
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}
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override fun endOpening(delta: Float) {
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@@ -353,7 +353,10 @@ class UIWorldPortalListing(val full: UIWorldPortal) : UICanvas() {
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if (::worldCells.isInitialized) worldCells.forEach { it.update(delta) }
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if (currentWorldSelected) {
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INGAME.setTooltipMessage(if (buttonTeleport.mouseUp || buttonDelete.mouseUp) Lang["CONTEXT_THIS_IS_A_WORLD_CURRENTLY_PLAYING"] else null)
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if (buttonTeleport.mouseUp || buttonDelete.mouseUp)
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acquireTooltip(Lang["CONTEXT_THIS_IS_A_WORLD_CURRENTLY_PLAYING"])
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else
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releaseTooltip()
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}
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if (showSpinner) {
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@@ -511,13 +514,13 @@ class UIWorldPortalListing(val full: UIWorldPortal) : UICanvas() {
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override fun doOpening(delta: Float) {
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super.doOpening(delta)
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INGAME.pause()
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INGAME.setTooltipMessage(null)
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clearTooltip()
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}
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override fun doClosing(delta: Float) {
|
||||
super.doClosing(delta)
|
||||
INGAME.resume()
|
||||
INGAME.setTooltipMessage(null)
|
||||
clearTooltip()
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -81,7 +81,10 @@ class ConsoleWindow : UICanvas() {
|
||||
lb.add("${it.referenceID} (${it.actorValue[AVKey.NAME] ?: "\u03AF-${it.javaClass.simpleName}"})")
|
||||
}
|
||||
|
||||
it.setTooltipMessage(if (lb.size > 0) lb.joinToString("\n") else null)
|
||||
if (lb.size > 0)
|
||||
acquireTooltip(lb.joinToString("\n"))
|
||||
else
|
||||
releaseTooltip()
|
||||
|
||||
// click to enter the actor's reference ID
|
||||
if (lb.size > 0 && !clickLatched && Gdx.input.isButtonPressed(App.getConfigInt("config_mouseprimary"))) {
|
||||
@@ -90,7 +93,7 @@ class ConsoleWindow : UICanvas() {
|
||||
}
|
||||
}
|
||||
else {
|
||||
it.setTooltipMessage(null)
|
||||
releaseTooltip()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -266,6 +269,7 @@ class ConsoleWindow : UICanvas() {
|
||||
drawOffY = MovementInterpolator.fastPullOut(openingTimeCounter.toFloat() / openCloseTime.toFloat(),
|
||||
-height.toFloat(), 0f
|
||||
)*/
|
||||
clearTooltip()
|
||||
}
|
||||
|
||||
override fun doClosing(delta: Float) {
|
||||
@@ -275,6 +279,7 @@ class ConsoleWindow : UICanvas() {
|
||||
)*/
|
||||
textinput.isEnabled = false
|
||||
textinput.mouseoverUpdateLatch = false
|
||||
clearTooltip()
|
||||
}
|
||||
|
||||
override fun endOpening(delta: Float) {
|
||||
@@ -282,6 +287,7 @@ class ConsoleWindow : UICanvas() {
|
||||
openingTimeCounter = 0f
|
||||
textinput.isEnabled = true
|
||||
textinput.mouseoverUpdateLatch = true
|
||||
clearTooltip()
|
||||
}
|
||||
|
||||
override fun endClosing(delta: Float) {
|
||||
@@ -291,7 +297,7 @@ class ConsoleWindow : UICanvas() {
|
||||
// printdbg(this, "Close -- resume game")
|
||||
}
|
||||
iMadeTheGameToPause = false
|
||||
Terrarum.ingame?.setTooltipMessage(null)
|
||||
clearTooltip()
|
||||
drawOffY = -height.toFloat()
|
||||
openingTimeCounter = 0f
|
||||
}
|
||||
|
||||
@@ -137,7 +137,6 @@ abstract class UICanvas(
|
||||
/** A function that is run ONCE when the UI is requested to be opened; will work identical to [endOpening] if [openCloseTime] is zero */
|
||||
open fun show() {
|
||||
openingClickLatched = true
|
||||
clearTooltip()
|
||||
uiItems.forEach { it.show() }
|
||||
handler.subUIs.forEach { it.show() }
|
||||
}
|
||||
@@ -170,7 +169,7 @@ abstract class UICanvas(
|
||||
*/
|
||||
open fun doOpening(delta: Float) {
|
||||
handler.opacity = handler.openCloseCounter / openCloseTime
|
||||
|
||||
clearTooltip()
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -178,6 +177,7 @@ abstract class UICanvas(
|
||||
*/
|
||||
open fun doClosing(delta: Float) {
|
||||
handler.opacity = (openCloseTime - handler.openCloseCounter) / openCloseTime
|
||||
clearTooltip()
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -91,7 +91,7 @@ class UIItemHorizontalFadeSlide(
|
||||
it.posY = it.initialY
|
||||
}
|
||||
|
||||
INGAME.setTooltipMessage(null)
|
||||
releaseTooltip()
|
||||
}
|
||||
|
||||
override fun show() {
|
||||
|
||||
@@ -131,8 +131,6 @@ class UIItemInventoryElemSimple(
|
||||
|
||||
// set tooltip accordingly
|
||||
if (!tooltipAcquired() && mouseUp) {
|
||||
// printdbg(this, "calling INGAME.setTooltipMessage by $hash")
|
||||
|
||||
val grey = App.fontGame.toColorCode(11, 11, 11)
|
||||
val itemIDstr = "\n$grey(${item?.originalID}${if (item?.isCurrentlyDynamic == true) "/${item?.dynamicID}" else ""})"
|
||||
val nameStr0 = if (item?.nameSecondary?.isNotBlank() == true) "${item?.name}\n$grey${item?.nameSecondary}" else "${item?.name}"
|
||||
|
||||
@@ -159,8 +159,6 @@ class UIItemInventoryElemWide(
|
||||
|
||||
// set tooltip accordingly
|
||||
if (!tooltipAcquired() && item != null && mouseUp) {
|
||||
// printdbg(this, "calling INGAME.setTooltipMessage by $hash")
|
||||
|
||||
val grey = App.fontGame.toColorCode(11, 11, 11)
|
||||
val itemIDstr = "\n$grey(${item?.originalID}${if (item?.isCurrentlyDynamic == true) "/${item?.dynamicID}" else ""})"
|
||||
val nameStr0 = if (item?.nameSecondary?.isNotBlank() == true) "${item?.name}\n$grey${item?.nameSecondary}" else "${item?.name}"
|
||||
|
||||
Reference in New Issue
Block a user