Files
Terrarum/src/net/torvald/terrarum/gameworld/BlockLayerI16I8.kt
2023-10-10 18:16:35 +09:00

141 lines
4.2 KiB
Kotlin

package net.torvald.terrarum.gameworld
import net.torvald.terrarum.App
import net.torvald.terrarum.serialise.toUint
import net.torvald.unsafe.UnsafeHelper
import net.torvald.unsafe.UnsafePtr
/**
* Memory layout:
* ```
* a7 a6 a5 a4 a3 a2 a1 a0 | aF aE aD aC aB aA a9 a8 | p7 p6 p5 p4 p3 p2 p1 p0 ||
* ```
* where a_n is a tile number, p_n is a placement index
* Created by minjaesong on 2023-10-10.
*/
class BlockLayerI16I8 (val width: Int, val height: Int) : BlockLayer {
override val bytesPerBlock = BYTES_PER_BLOCK
// for some reason, all the efforts of saving the memory space were futile.
// using unsafe pointer gets you 100 fps, whereas using directbytebuffer gets you 90
internal val ptr: UnsafePtr = UnsafeHelper.allocate(width * height * BYTES_PER_BLOCK)
val ptrDestroyed: Boolean
get() = ptr.destroyed
init {
ptr.fillWith(0)
}
/**
* @param data Byte array representation of the layer
*/
constructor(width: Int, height: Int, data: ByteArray) : this(width, height) {
TODO()
data.forEachIndexed { index, byte -> UnsafeHelper.unsafe.putByte(ptr.ptr + index, byte) }
}
/**
* Returns an iterator over stored bytes.
*
* @return an Iterator.
*/
fun bytesIterator(): Iterator<Byte> {
return object : Iterator<Byte> {
private var iteratorCount = 0L
override fun hasNext(): Boolean {
return iteratorCount < width * height * BYTES_PER_BLOCK
}
override fun next(): Byte {
iteratorCount += 1
return ptr[iteratorCount - 1]
}
}
}
override fun unsafeGetTile(x: Int, y: Int): Int {
val offset = BYTES_PER_BLOCK * (y * width + x)
val lsb = ptr[offset]
val msb = ptr[offset + 1]
val placement = ptr[offset + 2]
return lsb.toUint() + msb.toUint().shl(8)
}
internal fun unsafeGetTile1(x: Int, y: Int): Pair<Int, Int> {
val offset = BYTES_PER_BLOCK * (y * width + x)
val lsb = ptr[offset]
val msb = ptr[offset + 1]
val placement = ptr[offset + 2]
return lsb.toUint() + msb.toUint().shl(8) to placement.toUint()
}
override fun unsafeToBytes(x: Int, y: Int): ByteArray {
val offset = BYTES_PER_BLOCK * (y * width + x)
return byteArrayOf(ptr[offset + 1], ptr[offset + 0], ptr[offset + 2])
}
internal fun unsafeSetTile(x: Int, y: Int, tile: Int, placement: Int) {
val offset = BYTES_PER_BLOCK * (y * width + x)
val lsb = tile.and(0xff).toByte()
val msb = tile.ushr(8).and(0xff).toByte()
// try {
ptr[offset] = lsb
ptr[offset + 1] = msb
ptr[offset + 2] = placement.toByte()
// }
// catch (e: IndexOutOfBoundsException) {
// printdbgerr(this, "IndexOutOfBoundsException: x = $x, y = $y; offset = $offset")
// throw e
// }
}
override fun unsafeSetTile(x: Int, y: Int, bytes: ByteArray) {
val offset = BYTES_PER_BLOCK * (y * width + x)
ptr[offset] = bytes[1]
ptr[offset + 1] = bytes[0]
ptr[offset + 2] = bytes[2]
}
internal fun unsafeSetTileKeepPlacement(x: Int, y: Int, tile: Int) {
val offset = BYTES_PER_BLOCK * (y * width + x)
val lsb = tile.and(0xff).toByte()
val msb = tile.ushr(8).and(0xff).toByte()
ptr[offset] = lsb
ptr[offset + 1] = msb
}
/**
* @param blockOffset Offset in blocks. BlockOffset of 0x100 is equal to ```layerPtr + 0x200```
*/
/*internal fun unsafeSetTile(blockOffset: Long, tile: Int) {
val offset = BYTES_PER_BLOCK * blockOffset
val lsb = tile.and(0xff).toByte()
val msb = tile.ushr(8).and(0xff).toByte()
unsafe.putByte(layerPtr + offset, lsb)
unsafe.putByte(layerPtr + offset + 1, msb)
}*/
fun isInBound(x: Int, y: Int) = (x >= 0 && y >= 0 && x < width && y < height)
override fun dispose() {
ptr.destroy()
App.printdbg(this, "BlockLayerI16I8 with ptr ($ptr) successfully freed")
}
override fun toString(): String = ptr.toString("BlockLayerI16I8")
companion object {
@Transient val BYTES_PER_BLOCK = 3L
}
}