bias lighting on playtev

This commit is contained in:
minjaesong
2025-08-24 18:20:26 +09:00
parent f28261534b
commit 0e5a778fe5

View File

@@ -148,6 +148,9 @@ let akku2 = 0.0
let mp2Initialised = false
let audioFired = false
const BIAS_LIGHTING_MIN = 1.0 / 16.0
let oldBgcol = [BIAS_LIGHTING_MIN, BIAS_LIGHTING_MIN, BIAS_LIGHTING_MIN]
// 4x4 Bayer dithering matrix
const BAYER_MATRIX = [
[ 0, 8, 2,10],
@@ -170,6 +173,44 @@ function ditherValue(value, x, y) {
return Math.max(0, Math.min(15, Math.floor(dithered * 15 / 255)))
}
function getRGBfromScr(x, y) {
let offset = y * WIDTH + x
let rg = sys.peek(-1048577 - offset)
let ba = sys.peek(-1310721 - offset)
return [(rg >>> 4) / 15.0, (rg & 15) / 15.0, (ba >>> 4) / 15.0]
}
function setBiasLighting() {
let samples = []
for (let x = 8; x < 560; x+=32) {
samples.push(getRGBfromScr(x, 3))
samples.push(getRGBfromScr(x, 445))
}
for (let y = 29; y < 448; y+=26) {
samples.push(getRGBfromScr(8, y))
samples.push(getRGBfromScr(552, y))
}
let out = [0.0, 0.0, 0.0]
samples.forEach(rgb=>{
out[0] += rgb[0]
out[1] += rgb[1]
out[2] += rgb[2]
})
out[0] = BIAS_LIGHTING_MIN + (out[0] / samples.length / 2.0) // darken a bit
out[1] = BIAS_LIGHTING_MIN + (out[1] / samples.length / 2.0)
out[2] = BIAS_LIGHTING_MIN + (out[2] / samples.length / 2.0)
let bgr = (oldBgcol[0]*5 + out[0]) / 6.0
let bgg = (oldBgcol[1]*5 + out[1]) / 6.0
let bgb = (oldBgcol[2]*5 + out[2]) / 6.0
oldBgcol = [bgr, bgg, bgb]
graphics.setBackground(Math.round(bgr * 255), Math.round(bgg * 255), Math.round(bgb * 255))
}
let blockDataPtr = sys.malloc(560 * 448 * 3)
// Main decoding loop - simplified for performance
@@ -263,6 +304,8 @@ try {
sys.free(compressedPtr)
setBiasLighting()
} else if (packetType == TEV_PACKET_AUDIO_MP2) {
// MP2 Audio packet
let audioLen = seqread.readInt()