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tav fix: fractional framerate breaking audio encoding
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@@ -3677,8 +3677,8 @@ int main(int argc, char *argv[]) {
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cli.audio_remaining = ftell(cli.pcm_file);
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fseek(cli.pcm_file, 0, SEEK_SET);
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// Calculate samples per frame
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cli.samples_per_frame = (AUDIO_SAMPLE_RATE + cli.enc_params.fps_num - 1) / cli.enc_params.fps_num;
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// Calculate samples per frame (accounting for fractional fps via fps_den)
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cli.samples_per_frame = (AUDIO_SAMPLE_RATE * cli.enc_params.fps_den + cli.enc_params.fps_num - 1) / cli.enc_params.fps_num;
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// Allocate per-frame audio buffer
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cli.audio_buffer_size = cli.samples_per_frame * 2; // Stereo
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