mirror of
https://github.com/curioustorvald/tsvm.git
synced 2026-03-07 19:51:51 +09:00
optimised IDCT on decoding
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@@ -200,11 +200,11 @@ try {
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}
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// Decompress using gzip
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// Calculate proper buffer size for TEV YCoCg-R blocks
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// Optimized buffer size calculation for TEV YCoCg-R blocks
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let blocksX = (width + 15) >> 4 // 16x16 blocks
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let blocksY = (height + 15) >> 4
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let tevBlockSize = 1 + 4 + 2 + (256 * 2) + (64 * 2) + (64 * 2) // mode + mv + cbp + Y(16x16) + Co(8x8) + Cg(8x8)
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let decompressedSize = blocksX * blocksY * tevBlockSize * 2 // Double for safety
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let decompressedSize = Math.max(payloadLen * 4, blocksX * blocksY * tevBlockSize) // More efficient sizing
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let blockDataPtr = sys.malloc(decompressedSize)
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let actualSize
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@@ -12,6 +12,13 @@ import kotlin.math.roundToInt
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import kotlin.math.sqrt
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class GraphicsJSR223Delegate(private val vm: VM) {
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// Reusable working arrays to reduce allocation overhead
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private val idctTempBuffer = FloatArray(64)
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private val idct16TempBuffer = FloatArray(256) // For 16x16 IDCT
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private val idct16SeparableBuffer = FloatArray(256) // For separable 16x16 IDCT
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private val ycocgWorkArray = IntArray(256)
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private val rgbWorkArray = IntArray(256 * 3)
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private fun getFirstGPU(): GraphicsAdapter? {
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return vm.findPeribyType(VM.PERITYPE_GPU_AND_TERM)?.peripheral as? GraphicsAdapter
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@@ -1557,93 +1564,46 @@ class GraphicsJSR223Delegate(private val vm: VM) {
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}
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}
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val dctBasis8_2 = Array(8) { u ->
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FloatArray(8) { x ->
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val cu = if (u == 0) 1.0 / sqrt(2.0) else 1.0
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(0.25 * cu * cos((2.0 * x + 1.0) * u * PI / 16.0)).toFloat()
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}
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}
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/**
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* Perform IDCT on a single channel with integer coefficients
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*/
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private fun tevIdct8x8(coeffs: IntArray, quantTable: IntArray): IntArray {
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val dctCoeffs = Array(8) { FloatArray(8) }
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private fun tevIdct8x8_fast(coeffs: IntArray, quantTable: IntArray, isChromaResidual: Boolean = false): IntArray {
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val result = IntArray(64)
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// Convert integer coefficients to 2D array and dequantize
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// Reuse preallocated temp buffer to reduce GC pressure
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// Direct IDCT implementation matching original loop structure
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// Process coefficients and dequantize
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for (u in 0 until 8) {
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for (v in 0 until 8) {
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val idx = u * 8 + v
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val coeff = coeffs[idx]
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if (idx == 0) {
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// DC coefficient for chroma: lossless quantization (no scaling)
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dctCoeffs[u][v] = coeff.toFloat()
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val coeff = if (isChromaResidual && idx == 0) {
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coeffs[idx].toFloat() // DC lossless for chroma residual
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} else {
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// AC coefficients: use quantization table
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dctCoeffs[u][v] = (coeff * quantTable[idx]).toFloat()
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coeffs[idx] * quantTable[idx].toFloat()
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}
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idctTempBuffer[idx] = coeff
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}
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}
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// Apply 2D inverse DCT
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// Apply 2D inverse DCT with original loop structure: for x, for y
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for (x in 0 until 8) {
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for (y in 0 until 8) {
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var sum = 0f
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for (u in 0 until 8) {
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for (v in 0 until 8) {
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sum += dctBasis8[u][x] * dctBasis8[v][y] * dctCoeffs[u][v]
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sum += dctBasis8[u][x] * dctBasis8[v][y] * idctTempBuffer[u * 8 + v]
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}
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}
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// Chroma residuals should be in reasonable range (±255 max)
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val pixel = sum.coerceIn(-256f, 255f)
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result[y * 8 + x] = pixel.toInt()
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}
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}
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return result
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}
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/**
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* Perform IDCT on a single channel with integer coefficients
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*/
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private fun tevIdct8x8_2(coeffs: IntArray, quantTable: IntArray): IntArray {
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val dctCoeffs = Array(8) { FloatArray(8) }
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val result = IntArray(64)
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// Convert integer coefficients to 2D array and dequantize
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for (u in 0 until 8) {
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for (v in 0 until 8) {
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val idx = u * 8 + v
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val coeff = coeffs[idx]
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if (idx == 0) {
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// DC coefficient for chroma: lossless quantization (no scaling)
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dctCoeffs[u][v] = coeff.toFloat()
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val pixel = if (isChromaResidual) {
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sum.coerceIn(-256f, 255f)
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} else {
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// AC coefficients: use quantization table
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dctCoeffs[u][v] = (coeff * quantTable[idx]).toFloat()
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(sum + 128f).coerceIn(0f, 255f)
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}
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}
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}
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// Apply 2D inverse DCT
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for (x in 0 until 8) {
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for (y in 0 until 8) {
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var sum = 0f
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for (u in 0 until 8) {
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for (v in 0 until 8) {
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sum += dctBasis8_2[u][x] * dctBasis8_2[v][y] * dctCoeffs[u][v]
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}
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}
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// Chroma residuals should be in reasonable range (±255 max)
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val pixel = sum.coerceIn(-256f, 255f)
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result[y * 8 + x] = pixel.toInt()
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}
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}
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return result
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}
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val dctBasis16 = Array(16) { u ->
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FloatArray(16) { x ->
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val cu = if (u == 0) 1.0 / sqrt(2.0) else 1.0
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@@ -1652,6 +1612,41 @@ class GraphicsJSR223Delegate(private val vm: VM) {
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}
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// 16x16 IDCT for Y channel (YCoCg-R format)
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private fun tevIdct16x16_fast(coeffs: IntArray, quantTable: IntArray): IntArray {
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val result = IntArray(256) // 16x16 = 256
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// Process coefficients and dequantize using preallocated buffer
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for (u in 0 until 16) {
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for (v in 0 until 16) {
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val idx = u * 16 + v
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val coeff = if (idx == 0) {
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coeffs[idx].toFloat() // DC lossless for luma
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} else {
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coeffs[idx] * quantTable[idx].toFloat()
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}
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idct16TempBuffer[idx] = coeff
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}
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}
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// Apply 2D inverse DCT with original loop structure: for x, for y (like original)
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// NOTE: Uses direct O(n⁴) method to ensure correct indexing. Separable version
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// could be 8x faster but requires careful coordinate transformation.
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for (x in 0 until 16) {
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for (y in 0 until 16) {
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var sum = 0f
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for (u in 0 until 16) {
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for (v in 0 until 16) {
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sum += dctBasis16[u][x] * dctBasis16[v][y] * idct16TempBuffer[u * 16 + v]
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}
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}
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val pixel = (sum + 128f).coerceIn(0f, 255f)
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result[y * 16 + x] = pixel.toInt()
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}
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}
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return result
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}
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private fun tevIdct16x16(coeffs: IntArray, quantTable: IntArray): IntArray {
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val dctCoeffs = Array(16) { FloatArray(16) }
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val result = IntArray(256) // 16x16 = 256
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@@ -1901,10 +1896,10 @@ class GraphicsJSR223Delegate(private val vm: VM) {
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readPtr += 2
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}
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// Perform hardware IDCT for each channel
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val yBlock = tevIdct16x16(yCoeffs, quantTableY)
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val coBlock = tevIdct8x8(coCoeffs, quantTableC)
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val cgBlock = tevIdct8x8(cgCoeffs, quantTableC)
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// Perform hardware IDCT for each channel using fast algorithm
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val yBlock = tevIdct16x16_fast(yCoeffs, quantTableY)
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val coBlock = tevIdct8x8_fast(coCoeffs, quantTableC, true)
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val cgBlock = tevIdct8x8_fast(cgCoeffs, quantTableC, true)
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// Convert YCoCg-R to RGB
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val rgbData = tevYcocgToRGB(yBlock, coBlock, cgBlock)
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@@ -1958,9 +1953,9 @@ class GraphicsJSR223Delegate(private val vm: VM) {
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}
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// Step 2: Decode residual DCT
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val yResidual = tevIdct16x16(yCoeffs, quantTableY)
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val coResidual = tevIdct8x8_2(coCoeffs, quantTableC)
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val cgResidual = tevIdct8x8_2(cgCoeffs, quantTableC)
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val yResidual = tevIdct16x16_fast(yCoeffs, quantTableY)
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val coResidual = tevIdct8x8_fast(coCoeffs, quantTableC, true)
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val cgResidual = tevIdct8x8_fast(cgCoeffs, quantTableC, true)
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// Step 3: Build motion-compensated YCoCg-R block and add residuals
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val finalY = IntArray(256)
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