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better mov encoding instruction
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@@ -2,16 +2,17 @@
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//
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let IPFMODE = 2 // 1 or 2
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let TOTAL_FRAMES = 3813
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let FPS = 30
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let FPS = 30 // must be integer
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let WIDTH = 560
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let HEIGHT = 448
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let PATHFUN = (i) => `/ddol2/${(''+i).padStart(5,'0')}.bmp` // how can be the image file found, if a frame number (starts from 1) were given
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let PATHFUN = (i) => `/ddol2/${(''+i).padStart(5,'0')}.png` // how can be the image file found, if a frame number (starts from 1) were given
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let AUDIOTRACK = 'ddol.mp2'
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let AUDIOFORMAT = 'MP2fr' // PCMu8 or MP2fr
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// to export video to its frames:
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// ffmpeg -i file.mp4 file/%05d.png
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// the input frames must be resized (and cropped) beforehand, using ImageMagick is recommended, like so:
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// mogrify -path ./path/to/write/results/ -resize 560x448^ -gravity Center -extent 560x448 ./path/to/source/files/*
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let AUDIOFORMAT = 'MP2fr' // undefined or PCMu8 or MP2fr
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// to export video to its frames (with automatic scaling and cropping):
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// ffmpeg -i file.mp4 -vf scale=560:448:force_original_aspect_ratio=increase,crop=560:448 file/%05d.png
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//
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// to convert audio to MP2:
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// ffmpeg -i file.mp4 -acodec libtwolame -psymodel 4 -b:a <rate>k -ar 32000 output.mp2
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//
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// end of manual configuration
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let MP2_RATE_INDEX;
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@@ -144,7 +145,7 @@ for (let f = 1; ; f++) {
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audioFile.pread(infile, actualBytesToRead, audioBytesRead)
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if (f > 1) audioSamplesWrote += 2304 / DECODE_TIME_FACTOR // a little hack to ensure first 2 or so frames get more MP2 frames than they should
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}
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else throw Error("Unknown audio format: " + AUDIOFORMAT)
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else if (AUDIOFORMAT !== undefined) throw Error("Unknown audio format: " + AUDIOFORMAT)
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// writeout
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let audioSize = [
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